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Target ![]() Group: Members Posts: 44 Joined: 14-April 05 Member No.: 7,331 ![]() |
Please forgive me if I have missed a post to this effect in another thread, I do my best to keep up to date and fully remember what has been discussed, but ain't nobody perfect!
Right this starts with taking two points from the FAQs for SR4. 1) 6 is the maximum natural rating for attributes (before racial modifiers are applied). (FAQ 3) 2) Magic must be bought up just like any other attribute. (FAQ4) Therefore from what is suggested Magic should work just like any other attribute, as it is one. That is one of the points about it right? Now I have no problem with loss of Magic points from deadly wounds, after all mundanes can lose stat points from major wounds too so you can argue the same system there....if such stat degeneration exists. However, surely these statements mean that either a) Initiation no longer exists b) Inititation still exists but you no longer gain a Magic point from it as at that point it would break the rule that 6 is the maximum. c) Magic will be an exeception to the 'all stats work the same' idea when the magic sourcebook is released opening up the whole idea of add on different rules in specific sourcebooks which is apparently FP's whole problem with the system at the moment. And no I do not expect any definitive answer to this at all. Ovbiously we can't get one. |
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Lo-Fi Version | Time is now: 9th May 2025 - 12:45 PM |
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