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> Somewhat alternative Shadowrun campaigns?, Lone Star as the good guys?
ShadowDragon8685
post Jun 25 2005, 10:14 PM
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The other day I was reading one of the Eve Dallas books by J.D. Robb, and it finally dawned upon me how truely often the protagonist, Lt. Eve Dallas of the NYPSD resorted to using illeagal channels to garner information, even if it wasen't the information used officially.

And I was thinking, "Wow, she really could use some 'deniable assets'."

Then it hit me. That's the perfect Shadowrun campaign. Lone Star can use deniable assets - they need to crack a murder case wide-open, but the murderer's alibi seems tight? They can't get a judge to issue a search warrent?

Sounds like you need some 'anonamous sources' to drop you a 'tip,' dosen't it?


I'd think you can even do your best to keep the Runners in the dark for awhile, to test their loyalty, their willingness to work as much within the law as possible, their tendancy to go crazy, etcetera.

IE, "My client has made an enemy, an enemy he would very much like to see destroyed in every way except physically. My client's enemy has committed many crimes throughout his years, and my client has decided that he wants to use Lone Star to destroy his enemy. Get into my client's enemie's homes and files, find evidence of their wrongdoings, and submit this information anonamous to Lone Star. My client must remain distanced from this operation."

Stuff like that. Of course, working for Lone Star has some pros and cons, too...

Con: Less freedom. You can't be absoloutely fucking insane in breaking the law. Can't knock over Stuffer Shacks when you feel like it.
Pro: You won't ever be hassled for a permit, and you basically have liscence to ignore the traffic regulations
Big Con: You can't take any jobs that involve runs where the security you're going to be facing is Lone Star.
Pro: Lone Star will slip you a little something extra under the table for runs you do where you take out any Knight Errant security.
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