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Dawnshadow
post Jul 26 2005, 08:56 PM
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Playing in an exceedingly high powered/high magic game (just as some background)..

What's the general opinion on conjurers (shamanic, not hermetic)?

The one I'm playing with is high charisma (7), trauma dampener, currently one ally spirit at force 5. Four different spirit affinities (wind, lake, hearth, forest).

Two possibilities for advancing have leapt to mind.

The first is to conjure more ally spirits, give them all pistols skills. Multiple ally spirits, all with guns, would dramatically increase the number of shots in the air, and at reasonably high force (4-5) they are effectively immune to most weapons.

The second involves training charisma up to 11, and then taking ruthless advantages of the trauma dampener and conjuring force 5 great forms. At charisma 11, it would be 5/10-initiate grade Light Stun drain, which the trauma dampener negates entirely. Can be done under concealment when in hostile territory, and bypasses the problem of drain neatly.

Is either workable? Has anyone played a shamanic conjurer and run into some pitfall that I should be aware of?
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Posts in this topic
- Dawnshadow   Conjurers   Jul 26 2005, 08:56 PM
- - Shockwave_IIc   Well first off im guessing you're an Elf or ha...   Jul 26 2005, 09:07 PM
- - Dawnshadow   Human, with elf looking, exceptional charisma. Ha...   Jul 26 2005, 09:18 PM
- - Shockwave_IIc   Sorry dawn shadow it should of looked like this.QU...   Jul 26 2005, 09:24 PM
- - Ancient History   QUOTE Third, getting Charisma 10 with Trauma Dampn...   Jul 26 2005, 09:36 PM
- - Dawnshadow   I hadn't thought of the watcher spirit focus. ...   Jul 26 2005, 10:53 PM
- - Ancient History   The 2nd edition SRComp. Like I said, subject to GM...   Jul 26 2005, 11:15 PM
- - Catsnightmare   Might try asking your GM if you can take the Summo...   Jul 26 2005, 11:56 PM
- - Sharaloth   QUOTE Might try asking your GM if you can take the...   Jul 27 2005, 12:06 AM
- - Ancient History   I wouldn't allow 'em as metamagics. The Sp...   Jul 27 2005, 12:12 AM
- - Catsnightmare   The Spellcasting Talent lets you know one spell, c...   Jul 27 2005, 12:30 AM
- - Ancient History   Being an aspected conjuror is /not/ like being an ...   Jul 27 2005, 12:50 AM
- - fistandantilus3.0   If you're planning on initiating again, or get...   Jul 27 2005, 03:41 AM
- - Cain   Multiple allies is scertainly permissible under th...   Jul 27 2005, 04:06 AM
- - fistandantilus3.0   I switch that up a bit by saying that you cannot r...   Jul 27 2005, 04:22 AM
- - Modesitt   QUOTE The first is to conjure more ally spirits, g...   Jul 27 2005, 04:39 AM
- - Apathy   QUOTE ...just take out the lights. Pitch black + d...   Jul 27 2005, 02:46 PM
- - Dawnshadow   We've never made a serious issue of repeating ...   Jul 27 2005, 02:59 PM
- - tisoz   QUOTE (Dawnshadow) Fistandantilus, if by conjuring...   Aug 6 2005, 09:55 AM
- - fistandantilus3.0   pretty much, they just cost more (karma and wise...   Aug 6 2005, 10:44 AM
- - Dawnshadow   Thing is, if you conjure multiple things frequentl...   Aug 6 2005, 02:38 PM
- - Doctor Funkenstein   One of the most powerful starting characters I eve...   Aug 6 2005, 04:48 PM
- - Glyph   QUOTE (tisoz) QUOTE (Dawnshadow @ Jul 27 2005...   Aug 7 2005, 01:57 AM
- - Dawnshadow   Force 4 watchers are fun. I wonder if the force of...   Aug 7 2005, 02:14 AM
- - fistandantilus3.0   Nothin' says lovin life a BF shotgun rendered ...   Aug 7 2005, 04:06 AM


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