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Moving Target ![]() ![]() Group: Members Posts: 668 Joined: 15-February 05 From: Ontario, Canada Member No.: 7,086 ![]() |
Playing in an exceedingly high powered/high magic game (just as some background)..
What's the general opinion on conjurers (shamanic, not hermetic)? The one I'm playing with is high charisma (7), trauma dampener, currently one ally spirit at force 5. Four different spirit affinities (wind, lake, hearth, forest). Two possibilities for advancing have leapt to mind. The first is to conjure more ally spirits, give them all pistols skills. Multiple ally spirits, all with guns, would dramatically increase the number of shots in the air, and at reasonably high force (4-5) they are effectively immune to most weapons. The second involves training charisma up to 11, and then taking ruthless advantages of the trauma dampener and conjuring force 5 great forms. At charisma 11, it would be 5/10-initiate grade Light Stun drain, which the trauma dampener negates entirely. Can be done under concealment when in hostile territory, and bypasses the problem of drain neatly. Is either workable? Has anyone played a shamanic conjurer and run into some pitfall that I should be aware of? |
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Lo-Fi Version | Time is now: 20th July 2025 - 01:24 AM |
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