Aug 3 2005, 10:48 PM
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Target ![]() Group: Members Posts: 49 Joined: 24-February 03 Member No.: 4,152 |
I was wondering what others thought the most important aspect of a great GM's game is.
*Ability to describe the scenes with enough detail to immerse the players in the game world? *Ability to accurately enforce canon rules? *Plotlines that are both challenging and well-developed? *Realistic combat? *Other? I am using this info for a pet project of mine so any and all input would be greatly appreciated. |
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hunter5150 A survey about great GM's Aug 3 2005, 10:48 PM
Nyxll most importantly: The ability to adapt to the majo... Aug 3 2005, 10:57 PM
Talia Invierno I'll second flexibility and imagination, and I... Aug 4 2005, 12:20 AM
the_dunner Quality NPCs. It's interacting with the GMs N... Aug 4 2005, 01:53 AM
Aku don't be me... yet... maybe someday... Aug 4 2005, 01:54 AM
toturi A good GM makes his game fun. What makes a game fu... Aug 4 2005, 02:07 AM
Sahandrian I'll add a third vote for adaptability, though... Aug 4 2005, 02:08 AM
Talia Invierno Fun, yes. Thank you, toturi: for some reason that... Aug 4 2005, 02:52 AM
Veracusse I am glad someone started this thread. This is so... Aug 4 2005, 03:40 AM
Nyxll QUOTE So a GM should describe a given situation wi... Aug 4 2005, 04:10 AM
Kagetenshi Veracusse: I want to add that Maxim 4 (relevance) ... Aug 4 2005, 05:17 AM
ShieldT Some good articles. Aug 4 2005, 05:30 AM
Clyde There's another way, Kagetenshi. You can get ... Aug 4 2005, 05:36 AM
fistandantilus3.0 ...because that means that it ate the other three ... Aug 4 2005, 06:58 AM
arcady QUOTE (Nyxll @ Aug 3 2005, 09:10 PM) QUOTE Th... Aug 4 2005, 08:22 AM
weblife I've run AD&D as a GM for more than 10 yea... Aug 4 2005, 12:06 PM
DeadNeon Adaptability and improvisation. Don't plan th... Aug 4 2005, 03:49 PM
nezumi I will say one important note is the system.
In S... Aug 4 2005, 03:59 PM
RangerJoe Not to dwell too much on the notion of provided re... Aug 4 2005, 04:10 PM
kryton Planning is important. Planning possibilites is th... Aug 4 2005, 04:28 PM
kryton Pictures Rock....You can never have too many color... Aug 4 2005, 04:31 PM
Veracusse I think that this is a really good thread so far. ... Aug 4 2005, 06:14 PM
Nyxll Very well said.
The tip on NPC's is so very r... Aug 4 2005, 06:40 PM
Veracusse I 100% agree with that statement. Often the agend... Aug 4 2005, 06:45 PM
Wounded Ronin Inevitably, you'll need to do some things off ... Jan 20 2006, 04:51 AM
RunnerPaul The best GM I ever played under had the ability to... Jan 20 2006, 09:14 AM
Wounded Ronin That sounds really incredible. Can you share the ... Jan 22 2006, 01:35 AM
RunnerPaul First off, it wasn't a Shadowrun game, unfortu... Jan 22 2006, 02:50 AM
Robotech Master The only thing a GM has to do is make a game fun. ... Jan 22 2006, 05:09 AM
Wounded Ronin QUOTE (RunnerPaul) First off, it wasn't a Shad... Jan 22 2006, 09:25 PM
Nidhogg QUOTE (Wounded Ronin)QUOTE (RunnerPaul @ Jan ... Jan 23 2006, 02:55 AM
Kanati Synge For me, the Big 3 traits that make an outstanding ... Jan 23 2006, 03:31 AM
Dog Wow, great thread! As the usual GM, I'll ... Jan 23 2006, 03:57 AM
Ophis three words...
ALL THE BOOKS!
that and being... Jan 23 2006, 01:11 PM
Wounded Ronin We never learned about that fateful session. *sni... Jan 30 2006, 03:00 AM![]() ![]() |
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