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> It's ALIVE, monster creations.
Nyxll
post Aug 4 2005, 12:23 AM
Post #1


Moving Target
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From: Canada eh!
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I have several crazy ... or more likely stupid ideas what need kicking around.

1. Golems:

Magical Baddies that are just purely animated death.

First the mage requires a formula to create the golem. Rules apply to create the formula similar to making foci. It requires Magical Theory and library.
The golem created cannot be of a greater force than the formula.

This large metal beasty would require a bumber alchemical of redicals = force x 10 units. (which is used for the skeleton) Creating the skeleton is an Artificing (enchanting) test TN force x 2. Time is force weeks divided by successes. An enchanting shop is required.

The rest of the golem can be made refined materials. and requires force x 100 units
Creating the rest of the body is an artificing test TN force. It becomes bonded to the skeleton. Time is force months divided by successes. An enchanting shop is required. (must be made from a hard metal)

After the automation is created it must be bonded. Which requires another enchanting test TN 2 x force. The karma invested is karma investment = force x2 (it can be reduced to a minimum of force with units of oricalcum.

Once bonded the golem becomes a dual natured being. It obeys only its master, by verbal command. It will only perform its rating in services a month

Stats
b = force x2
q = force
s = force x2
c = force /2
i = force /2
w = force

They have hardened armour rating = force x 2

I could not find the rules for making homoncolus ?sp so I made some up.
I am sure that someone could whip up a mystical manual of golem making.
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