Aug 26 2005, 02:27 PM
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Target ![]() Group: Members Posts: 32 Joined: 13-June 05 Member No.: 7,443 |
In the SR4 forum a few people came up with the idea to develop open source rule mechanics for use with SR.
I wonder if we could find agreement on what we would want from an ideal SR ruleset. So I've collected a few ideas. New rules should deliver dice mechanics that reflect - a well balanced influence of talent (attribute) and learning/training (skill) on the probability of sucess (unlike in SR4) - diminishing returns for higher ability (unlike in SR4) - possibility of sheer dumb luck successes - higher ability must mean better chances in every situation (unlike in SR3) - a possibility for char developement - a realistic limit to char developement (unlike in SR3) Further wishes: - same base mechanics schuld be applicable in pretty much all contexts and situations - general SR feel should remain. i.e. rolling numerous d6s. - roughly equal benefits achievable through magic or technological augmentation at roughly equal costs - at least in key areas like athletics, combat and initiative - flexibility for use with different playing styles I'm sure there's much to be added to this list. Please do so! |
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El Ojitos Open source mechanics (SR4R/SR5) Aug 26 2005, 02:27 PM
Spookymonster You might want to check out the SR3R (Shadowrun 3r... Aug 26 2005, 03:01 PM
Triggerz Your list is pretty much mine as well. As Spookymo... Aug 26 2005, 11:36 PM
El Ojitos QUOTE There most probably are ways to fix this pro... Aug 27 2005, 11:17 PM
Aku acttualy,t hats not true, even in D20, you will AL... Aug 27 2005, 11:26 PM
Knarfy Not on skill checks. Natural 1's and 20's ... Aug 29 2005, 09:15 AM
Oracle QUOTE (El Ojitos) I wonder why they ever put a mod... Aug 29 2005, 12:43 PM
Aku hmmm, i thought otherwise for some reasoin, but do... Aug 29 2005, 12:56 PM
phelious fogg You already have diminishing returns on the Karma ... Aug 29 2005, 06:33 PM
Hat I haven't seen SR4 yet, so apologies if my sug... Sep 14 2005, 11:05 PM
Kagetenshi QUOTE (phelious fogg) You already have diminishing... Sep 15 2005, 01:35 AM
Shadow_Prophet QUOTE (El Ojitos) In the SR4 forum a few people ca... Sep 15 2005, 01:27 PM
Kagetenshi "Abstract thought" is not a defense for ... Sep 15 2005, 07:35 PM
Shadow_Prophet QUOTE (Kagetenshi) "Abstract thought" is... Sep 16 2005, 03:06 AM![]() ![]() |
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