Sep 1 2005, 03:31 PM
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Moving Target ![]() ![]() Group: Members Posts: 689 Joined: 16-September 03 From: Colorado Member No.: 5,623 |
Ok got my copy and have been reading to the exclusion of all else. The rules as they are seem to hold together pretty well. That is unless you want to run anything but the presented street level game. I personally like to run epic or heroic games, thats why I play fantasy/scifi RPG's. I know several people including the writers have stated that you can just add more build points to up the power level. However if thats all you do you and your players are still going to run smack dab into the hard skill and attribute caps. The augmented skill and attribute caps are not much better and make no sense except to keep the game at a low setting. I mean why put a cap on augmented attributes? Cyber or magic are meant to over come the limitations of the physical form so why does Fanpro feel the need to slap a hard cap on this aspect of the game except to limit the power level? As for the skills hard cap Fanpro has built in a point were characters simply can not advance any more. 3rd and even 2nd edition had there problems but they always allowed players to continue upping there skills beyoud the "normal" range.
Any one elses thoughts? |
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Stormdrake Low Power Level Sep 1 2005, 03:31 PM
mmu1 QUOTE (Stormdrake @ Sep 1 2005, 11:31 AM) Ok ... Sep 1 2005, 03:36 PM
Clyde Hence resolving the whole power level issue. It... Sep 1 2005, 03:50 PM
mmu1 QUOTE (Clyde) Hence resolving the whole power leve... Sep 1 2005, 03:52 PM
JongWK You can also treat 4s as hits, which makes a bigge... Sep 1 2005, 03:55 PM
Stormdrake <<If you boost the build points, you very qu... Sep 1 2005, 03:57 PM
Stormdrake Am thinking I may keep the attribute cap as is but... Sep 1 2005, 04:25 PM
FrankTrollman The big problem is not that a character made in SR... Sep 1 2005, 05:57 PM
Ghostfire Personally, the easiest way I see so far of increa... Sep 1 2005, 06:00 PM
mmu1 QUOTE (Ghostfire @ Sep 1 2005, 02:00 PM) Pers... Sep 1 2005, 06:33 PM
blakkie QUOTE (mmu1 @ Sep 1 2005, 12:33 PM) I remembe... Sep 1 2005, 06:40 PM
hyzmarca QUOTE (Clyde) Hence resolving the whole power leve... Sep 1 2005, 06:46 PM
Autarkis Again I will state my opinion about Harlequin and ... Sep 1 2005, 06:54 PM
Stormdrake Skills and attributes are hard capped at character... Sep 1 2005, 07:11 PM
Supercilious If a hot-off-the-press Decker can be as good at de... Sep 1 2005, 07:20 PM
blakkie QUOTE (Supercilious @ Sep 1 2005, 01:20 PM) I... Sep 1 2005, 07:22 PM
hyzmarca QUOTE (blakkie) QUOTE (Supercilious @ Sep 1 2... Sep 1 2005, 07:52 PM
Autarkis You can't buy a skill group up to 6 at charact... Sep 1 2005, 08:05 PM
hobgoblin simple solution, no edge cap
but keep the refres... Sep 1 2005, 08:08 PM
kigmatzomat People do realize that the BBB puts a cap of 200BP... Sep 1 2005, 08:11 PM
blakkie Where to start? Ah, at the beginning will do:
QUO... Sep 1 2005, 08:16 PM
hobgoblin QUOTE (kigmatzomat) and thanks to the "my sta... Sep 1 2005, 08:21 PM
blakkie QUOTE (kigmatzomat @ Sep 1 2005, 02:11 PM) Pe... Sep 1 2005, 08:22 PM
Sabosect Guys, one other problem you face. In order to keep... Sep 1 2005, 09:24 PM
blakkie QUOTE (Sabosect) Guys, one other problem you face.... Sep 1 2005, 09:43 PM
Sabosect Yeah, but looking at the Threshholds, it's lik... Sep 1 2005, 09:51 PM
FrankTrollman If you want to increase the difference between dif... Sep 2 2005, 12:11 AM
Nimbex QUOTE (blakkie)Well he can, assuming he is human, ... Sep 2 2005, 12:53 AM
D.Generate This is why pen and paper games are great. If you ... Sep 2 2005, 12:58 AM
Sabosect D.G., a game system shouldn't require being ta... Sep 2 2005, 01:12 AM
eidolon Hehe. Actually, the "low power level" ... Sep 2 2005, 03:06 AM
mfb look at the bright side. now, there really is only... Sep 2 2005, 06:32 AM
Kagetenshi QUOTE (D.Generate) The rules are not written in st... Sep 2 2005, 06:34 AM
Phoniex If you want your characters to be more "high ... Sep 2 2005, 08:30 AM
Sabosect QUOTE (Phoniex @ Sep 2 2005, 03:30 AM) If you... Sep 2 2005, 08:36 AM
Adarael I would hope they would survive the same way SR3 c... Sep 2 2005, 08:47 AM
Sabosect Sufficient planning never makes up for the hellhou... Sep 2 2005, 09:06 AM
blakkie QUOTE (Nimbex @ Sep 1 2005, 06:53 PM) QUOTE (... Sep 2 2005, 09:08 AM
Phoniex QUOTE I would hope they would survive the same way... Sep 2 2005, 09:27 AM
Kremlin KOA QUOTE (FrankTrollman) The big problem is not that ... Sep 2 2005, 09:48 AM
blakkie QUOTE (Kremlin KOA) QUOTE (FrankTrollman @ Se... Sep 2 2005, 10:10 AM
hahnsoo Exceptional Attribute only works for Physical and ... Sep 2 2005, 04:55 PM
blakkie QUOTE (hahnsoo) Exceptional Attribute only works f... Sep 2 2005, 05:00 PM
Stormdrake Having read the rules more. Am thinking to start ... Sep 2 2005, 07:16 PM![]() ![]() |
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