Sep 23 2003, 08:41 AM
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Moving Target ![]() ![]() Group: Members Posts: 491 Joined: 26-February 02 From: Austin, TX Member No.: 90 |
Under the Martial Arts rules in the CC, you can buy certain Maneuvers according to your level of skill in your particular Martial Art/Unarmed Combat style.
Why not have the option of purchasing maneuvers with other melee combat skills, clubs, edged weapons, etc. Hell even for ranged weapons too, Pistols, Projectile Weapons, Thrown Weapons. Some of the existing Maneuvers would port over well to melee weapons, Multi-Strike, Vicious Blow, Whirling. Some of the ones I thought up include. Melee Weapon Maneuvers Quick-Draw The quick-draw maneuver allows the character to use quick drawing rules with melee weapons, but only weapons of the skill the maneuver is purchased for. I.E. you get quickdraw for the Clubs skill thus you can only quick draw those types of weapons. Firearm Maneuvers Speed-draw This maneuver can only be purchased for the Pistol skill. Using this maneuver when the character makes a quickdraw test, the number of successes from the test is added to the characters initiative. The character only gets this initiative bonus under certain conditions. They only get this bonus for the first combat turn, (thus no silly-assed "I reholster my gun and quickdraw again." for faster initiative munchkinism), and they must use only the pistol to attack, any melee attack (including counterattcking) and the char loses the speed-draw bonus for the rest of the turn. I'll add some of my other ideas as time permits. I'm also open to suggestions, constructive criticism and ideas. |
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Catsnightmare Maneuvers for other combat skills. Sep 23 2003, 08:41 AM
kenny26 this is very interesting.
it allows for much great... Sep 23 2003, 08:57 AM
Siege Eh.
I'm not a really big fan of the idea beca... Sep 23 2003, 02:13 PM
sir fwank if you are interested in firearm crazy stuff you m... Sep 23 2003, 05:46 PM
Cain What I've thought of, but never implemented, a... Sep 23 2003, 05:48 PM
Siege Or thumb through the "Feng Shui" rule bo... Sep 23 2003, 07:23 PM
Zazen I was thinking back to threads filled with weapon-... Sep 24 2003, 03:54 AM
The Jopp There already IS a tiered system by the way, a cha... Sep 24 2003, 08:24 AM
Zazen QUOTE (The Jopp) There already IS a tiered system ... Sep 24 2003, 12:45 PM
Raptor1033 also, ensare is already an ability people can use ... Sep 24 2003, 01:10 PM
The Jopp Hmm, I must have missed that. I wonder why one doe... Sep 24 2003, 01:39 PM
Catsnightmare Also Disarm is a basic maneuver that everybody can... Sep 25 2003, 03:11 AM
snowRaven I have simply created armed martial arts with the ... Sep 25 2003, 11:55 PM
Catsnightmare Is there a link to your new Adept abilites? I... Sep 26 2003, 05:19 AM![]() ![]() |
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