Sep 8 2005, 09:40 PM
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Moving Target ![]() ![]() Group: Members Posts: 932 Joined: 26-February 02 From: Orlando, Florida Member No.: 1,042 |
On a critical glitch, it blows up in your face.
I'm not very good at math, but it seems to me that if ten soldiers each fired off a hundred rounds in combat in a 24-hr period, you could expect (total guess) 50% of them to be wounded by their own defective gear.Which I'm going to guess is hard on morale, if nothing else. Why would I issue this to my personnel? |
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Zen Shooter01 EX Ammo isDumb Sep 8 2005, 09:40 PM
Kagetenshi Because it kills armored people better than APDS a... Sep 8 2005, 09:44 PM
blakkie BECAUSE THEY ARE ELITE SOILDERS!
Sir, yes Sir... Sep 8 2005, 09:46 PM
Zen Shooter01 Blakkie: You can't expect one critical glitch ... Sep 8 2005, 09:53 PM
blakkie QUOTE (Zen Shooter01) Blakkie: You can't expec... Sep 8 2005, 09:55 PM
Kagetenshi Odds of a glitch on:
1 die: 16.667%
2 dice: 30.55... Sep 8 2005, 10:01 PM
blakkie That isn't right for Critical Glitch. Except f... Sep 8 2005, 10:06 PM
Kagetenshi Why isn't it right? Not saying it isn't, b... Sep 8 2005, 10:07 PM
blakkie Those look like the odds for Glitch. Not Critical ... Sep 8 2005, 10:10 PM
Veggiesama Seriously, how often is a critical glitch even goi... Sep 8 2005, 10:15 PM
blakkie Ok, with 2 dice:
Critical Glich = 7/36 = 19.4%
Gli... Sep 8 2005, 10:21 PM
Kagetenshi QUOTE (blakkie @ Sep 8 2005, 05:10 PM) Those ... Sep 8 2005, 10:35 PM
blakkie That is because of the round-off requiring that yo... Sep 8 2005, 10:48 PM
FrankTrollman Soldiers roll 8 dice with their guns. If they have... Sep 8 2005, 10:54 PM
Paul QUOTE (FrankTrollman) So if ten guys shot 10 shots... Sep 8 2005, 10:57 PM
the_dunner I posted a glitch and critical glitch table over o... Sep 8 2005, 10:57 PM
blakkie QUOTE (FrankTrollman) Now, a definate weirdness in... Sep 8 2005, 10:58 PM
Shadow QUOTE (Paul) QUOTE (FrankTrollman @ Sep 8 200... Sep 8 2005, 11:01 PM
hobgoblin never mind Sep 8 2005, 11:01 PM
blakkie Well then nevermind this too. Sep 8 2005, 11:04 PM
hobgoblin heh, i missread the post i was commenting on and d... Sep 8 2005, 11:06 PM
Spider You know, even if you are right about the soldier ... Sep 8 2005, 11:25 PM
booklord Simply don't do glitches unless they are appro... Sep 8 2005, 11:58 PM
hobgoblin heh, the basic problem of applying negativ dice on... Sep 9 2005, 12:46 AM
Shadow The biggest problem I am seeing with most of sr4 r... Sep 9 2005, 12:55 AM
hobgoblin problem is that a great physics simulation isnt al... Sep 9 2005, 01:24 AM
Eddie Furious I just said, "EX-EX is not very well thought ... Sep 9 2005, 01:35 AM
Clyde Can't edge negate a critical glitch? If you... Sep 9 2005, 01:52 AM
blakkie I see a problem rivaling that one: People saying t... Sep 9 2005, 03:16 AM
Clyde Well, Blakkie, I don't know if that's a pr... Sep 9 2005, 04:02 AM
ef31415 QUOTE (Zen Shooter01) On a critical glitch, it blo... Sep 9 2005, 04:23 AM
blakkie QUOTE (Clyde) Well, Blakkie, I don't know if t... Sep 9 2005, 05:27 AM
Clyde That's definitely also an awesome quote. I lo... Sep 9 2005, 05:41 AM
Kremlin KOA fine blakie explain why the rounds are more likely... Sep 9 2005, 05:42 AM
blakkie QUOTE (Kremlin KOA @ Sep 8 2005, 11:42 PM) fi... Sep 9 2005, 06:01 AM
Clyde Maybe it's just Murphy's Law at work. You... Sep 9 2005, 06:03 AM
blakkie Your gun never jams on the firing range because yo... Sep 9 2005, 06:07 AM
Fox1 QUOTE (hobgoblin) problem is that a great physics ... Sep 9 2005, 11:06 AM
mmu1 Glitches and other critical failure systems are ge... Sep 9 2005, 12:37 PM
Deamon_Knight QUOTE This is probably because in all SR games I... Sep 12 2005, 03:14 AM
hobgoblin its just restating murphy with more words... Sep 12 2005, 12:31 PM
Rotbart van Dainig QUOTE (mmu1)Critical failures always penalize the ... Sep 12 2005, 12:39 PM![]() ![]() |
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