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Zen Shooter01
post Sep 8 2005, 09:40 PM
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On a critical glitch, it blows up in your face.

I'm not very good at math, but it seems to me that if ten soldiers each fired off a hundred rounds in combat in a 24-hr period, you could expect (total guess) 50% of them to be wounded by their own defective gear.Which I'm going to guess is hard on morale, if nothing else.

Why would I issue this to my personnel?
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Posts in this topic
- Zen Shooter01   EX Ammo isDumb   Sep 8 2005, 09:40 PM
- - Kagetenshi   Because it kills armored people better than APDS a...   Sep 8 2005, 09:44 PM
- - blakkie   BECAUSE THEY ARE ELITE SOILDERS! Sir, yes Sir...   Sep 8 2005, 09:46 PM
- - Zen Shooter01   Blakkie: You can't expect one critical glitch ...   Sep 8 2005, 09:53 PM
- - blakkie   QUOTE (Zen Shooter01) Blakkie: You can't expec...   Sep 8 2005, 09:55 PM
- - Kagetenshi   Odds of a glitch on: 1 die: 16.667% 2 dice: 30.55...   Sep 8 2005, 10:01 PM
- - blakkie   That isn't right for Critical Glitch. Except f...   Sep 8 2005, 10:06 PM
- - Kagetenshi   Why isn't it right? Not saying it isn't, b...   Sep 8 2005, 10:07 PM
- - blakkie   Those look like the odds for Glitch. Not Critical ...   Sep 8 2005, 10:10 PM
- - Veggiesama   Seriously, how often is a critical glitch even goi...   Sep 8 2005, 10:15 PM
- - blakkie   Ok, with 2 dice: Critical Glich = 7/36 = 19.4% Gli...   Sep 8 2005, 10:21 PM
- - Kagetenshi   QUOTE (blakkie @ Sep 8 2005, 05:10 PM) Those ...   Sep 8 2005, 10:35 PM
- - blakkie   That is because of the round-off requiring that yo...   Sep 8 2005, 10:48 PM
- - FrankTrollman   Soldiers roll 8 dice with their guns. If they have...   Sep 8 2005, 10:54 PM
- - Paul   QUOTE (FrankTrollman) So if ten guys shot 10 shots...   Sep 8 2005, 10:57 PM
- - the_dunner   I posted a glitch and critical glitch table over o...   Sep 8 2005, 10:57 PM
- - blakkie   QUOTE (FrankTrollman) Now, a definate weirdness in...   Sep 8 2005, 10:58 PM
- - Shadow   QUOTE (Paul) QUOTE (FrankTrollman @ Sep 8 200...   Sep 8 2005, 11:01 PM
- - hobgoblin   never mind   Sep 8 2005, 11:01 PM
- - blakkie   Well then nevermind this too.   Sep 8 2005, 11:04 PM
- - hobgoblin   heh, i missread the post i was commenting on and d...   Sep 8 2005, 11:06 PM
- - Spider   You know, even if you are right about the soldier ...   Sep 8 2005, 11:25 PM
- - booklord   Simply don't do glitches unless they are appro...   Sep 8 2005, 11:58 PM
- - hobgoblin   heh, the basic problem of applying negativ dice on...   Sep 9 2005, 12:46 AM
- - Shadow   The biggest problem I am seeing with most of sr4 r...   Sep 9 2005, 12:55 AM
- - hobgoblin   problem is that a great physics simulation isnt al...   Sep 9 2005, 01:24 AM
- - Eddie Furious   I just said, "EX-EX is not very well thought ...   Sep 9 2005, 01:35 AM
- - Clyde   Can't edge negate a critical glitch? If you...   Sep 9 2005, 01:52 AM
- - blakkie   I see a problem rivaling that one: People saying t...   Sep 9 2005, 03:16 AM
- - Clyde   Well, Blakkie, I don't know if that's a pr...   Sep 9 2005, 04:02 AM
- - ef31415   QUOTE (Zen Shooter01) On a critical glitch, it blo...   Sep 9 2005, 04:23 AM
- - blakkie   QUOTE (Clyde) Well, Blakkie, I don't know if t...   Sep 9 2005, 05:27 AM
- - Clyde   That's definitely also an awesome quote. I lo...   Sep 9 2005, 05:41 AM
- - Kremlin KOA   fine blakie explain why the rounds are more likely...   Sep 9 2005, 05:42 AM
- - blakkie   QUOTE (Kremlin KOA @ Sep 8 2005, 11:42 PM) fi...   Sep 9 2005, 06:01 AM
- - Clyde   Maybe it's just Murphy's Law at work. You...   Sep 9 2005, 06:03 AM
- - blakkie   Your gun never jams on the firing range because yo...   Sep 9 2005, 06:07 AM
- - Fox1   QUOTE (hobgoblin) problem is that a great physics ...   Sep 9 2005, 11:06 AM
- - mmu1   Glitches and other critical failure systems are ge...   Sep 9 2005, 12:37 PM
- - Deamon_Knight   QUOTE This is probably because in all SR games I...   Sep 12 2005, 03:14 AM
- - hobgoblin   its just restating murphy with more words...   Sep 12 2005, 12:31 PM
- - Rotbart van Dainig   QUOTE (mmu1)Critical failures always penalize the ...   Sep 12 2005, 12:39 PM


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