Sep 8 2005, 11:05 PM
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Moving Target ![]() ![]() Group: Members Posts: 214 Joined: 7-January 03 From: Wilton NH Member No.: 3,872 |
I've read alot of posts about folks being upset that the various dice pools are gone in SR4, and what I don't hear those same people saying is that they are fairly easy to re-add.
If you *MUST* have pools in your games, just re-add them. Figure out what determines the pools you want back in, and have characters just use the dice to add to their actions when they want. For Example, Since most of combat is Opposed Rolls, you can always choose to add your dice from the combat pool to either your Attacks/ Actions, or your Defense Rolls for the turn. Since both sides would have pools, it shouldn't change the probabilities too far out of the original design. This would work for Astral as well as Matrix combat as well. I'm at work currently... so I'll have to put some more thought into figuring out a working system. Any one else have similar ideas on this or how to go about it? |
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Erebus Combat Pools: Sep 8 2005, 11:05 PM
Shadow My understanding of my incomplete reading of the r... Sep 8 2005, 11:07 PM
blakkie At first word of demise of the CP i thought about ... Sep 8 2005, 11:09 PM
Gutz I will just suck it up and accept that my beloved ... Sep 8 2005, 11:13 PM
Fortune If you added a Combat Pool to SR4, I'd use it ... Sep 8 2005, 11:44 PM
blakkie QUOTE (Fortune @ Sep 8 2005, 05:44 PM) If you... Sep 8 2005, 11:48 PM
Taran QUOTE (Fortune) If you added a Combat Pool to SR4,... Sep 9 2005, 02:38 AM
SL James Combat Pool is going to be lower than in Third Edi... Sep 9 2005, 04:11 AM
Chandon In SR3, combat pool was what added attributes into... Sep 23 2005, 02:04 AM
Namergon Alternatively, you could just state that the attri... Sep 23 2005, 12:21 PM
Blueangel Screw Dice pools. The way things work now is smoot... May 27 2006, 07:37 PM
James McMurray Skill + Attribute is a fairly big portion of the s... May 27 2006, 08:25 PM
Shrike30 I have enough problems with dexmonkeys as it is. ... May 29 2006, 10:50 AM
mdynna I was never really attached to Dice Pools. Most o... May 29 2006, 05:59 PM
mfb different strokes for different folks. i miss dice... May 29 2006, 07:32 PM
James McMurray QUOTE the proper use of dice pool is what seperate... May 29 2006, 07:58 PM
Butterblume So, I was a better player because I knew how to ex... May 29 2006, 08:10 PM
mfb solid character building is nice, but there are li... May 29 2006, 08:23 PM
James McMurray Interesting perspective. Not one held by evrybody,... May 29 2006, 10:36 PM
mfb rules manipulation is the game part of RPG. some p... May 29 2006, 11:00 PM
James McMurray I agree to a point. I only disagreed with your inc... May 30 2006, 05:52 AM
mfb ...huh? May 30 2006, 06:14 AM
James McMurray Sorry, wrong thread. Doh! May 30 2006, 06:20 AM![]() ![]() |
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