IPB

Welcome Guest ( Log In | Register )

> Washing Identities
Polaris
post Sep 24 2003, 08:12 AM
Post #1


Moving Target
**

Group: Members
Posts: 235
Joined: 1-June 03
Member No.: 4,664



Guys,

I have an honest question about something that is IMHO very poorly explained in the rules at best and at worst is actually contrary to both common sense and real life practice.

Specifically, what happens if you want to change/alter/hide your identity? Obviously you start by arranging to change your appearence (including magical signature if appropriate) and by burning any connection to your past life. You also (carefully) need to get a new (false) SIN.

That much seems clear, but here's the tricky part.

Technically by the rules, even the best false Identity money can buy will quickly become useless since each attempt at verification allows a chance (no matter how small) that the transaction will fail.

While this makes sense for the first few transactions, that seems contrary to everything I know and have read about washing your identity or (for that matter) with regard to identity theft. From what I have read you want to make as many "easy" transactions as possible with your new identity....including making retnal purchases, liscenses, shopping, bank accounts, etc etc.

The reason for that is because the longer you "live" in your new identity, the more real it becomes because you have real, valid, and verifiable data that makes the identity more genuine. AFAIK this is Identity-Theft 101. This includes paying Taxes btw on your new identity.

How is this represented in the rule set? If it isn't represented in the rules, how should it be? It seems to me that if you start with a good solid fake SIN (say rating 8 which should be enough to fool even the branch office of a bank), it should be reasonable easy to make the rating increase with time as more and more valid transactions are made on it.

Thoughts?

-Polaris
Go to the top of the page
 
+Quote Post

Posts in this topic
- Polaris   Washing Identities   Sep 24 2003, 08:12 AM
- - Fortune   As far as I know, the higher the rating of a fake ...   Sep 24 2003, 08:29 AM
- - The White Dwarf   Nod to above. Theres really two thoughts occuring...   Sep 24 2003, 09:10 AM
- - DigitalMage   You could alway make a house rule that for every X...   Sep 24 2003, 09:16 AM
- - Polaris   The White Dwarf, Yes, this is exactly what I was ...   Sep 24 2003, 09:26 AM
- - Polaris   DigitalMage, I think that a straight rating-squar...   Sep 24 2003, 09:33 AM
- - The White Dwarf   A scale in weeks might be fine for living on an ID...   Sep 24 2003, 10:46 AM
- - Polaris   White Dwarf, Thanks. Keep those ideas coming. I...   Sep 24 2003, 11:06 AM
- - TinkerGnome   Check out the Sprawl Survival Guide's edges an...   Sep 24 2003, 12:45 PM
- - Rice Bowl   When you go to Stuffer Shack, whatever the rules a...   Sep 24 2003, 01:26 PM
- - Bob the Ninja   I've always had the character's ids checke...   Sep 24 2003, 02:48 PM
- - Bearclaw   In the GURPS system, your fake ID actually degrade...   Sep 24 2003, 03:18 PM
- - IcyCool   You might also want to check out this link from th...   Sep 24 2003, 03:23 PM
- - DigitalMage   QUOTE (Polaris) I think that a straight rating-squ...   Sep 24 2003, 04:49 PM
- - Polaris   RiceBowl, To my knowledge there are no rules for ...   Sep 24 2003, 07:31 PM
- - Polaris   Bearclaw, I am familiar with GURPS, and that rule...   Sep 24 2003, 09:24 PM
- - The White Dwarf   Sounds to me like you want to introduce a new rule...   Sep 25 2003, 07:43 AM
- - Polaris   WhiteDwarf, Actually this is an excellent idea yo...   Sep 25 2003, 08:26 AM
- - Fortune   Polaris: I need new ID in real life. Got any conta...   Sep 25 2003, 08:37 AM
- - Polaris   Fortune, I could tell you but because of an agree...   Sep 25 2003, 08:47 AM
- - The White Dwarf   That sounds pretty good. The use of numbers and p...   Sep 25 2003, 09:07 AM
- - Fortune   QUOTE (Polaris) Seriously, though, anyone that has...   Sep 25 2003, 09:11 AM
- - Polaris   WhiteDwarf, Yes, I think that initially at least ...   Sep 25 2003, 09:16 AM
- - TinkerGnome   QUOTE (Polaris) Dyanamic Credsticks cost the same ...   Sep 25 2003, 12:49 PM
- - Talia Invierno   There's also the ID edge "Dead Man's ...   Oct 18 2003, 03:28 PM
- - Crusher Bob   My understanding is that this used to be pretty tr...   Oct 18 2003, 04:21 PM
- - Cain   Here's the thing, Polaris. Some of the data o...   Oct 18 2003, 07:56 PM


Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 11th March 2025 - 07:19 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.