IPB

Welcome Guest ( Log In | Register )

colton
post Mar 5 2011, 05:43 AM
Post #1


Target
*

Group: Members
Posts: 13
Joined: 20-February 11
Member No.: 22,294



So I recently started running a shadowrun game for the first time and I thought I would pick your brains on how to make a game challenging for all types of players. Currently I have a hacker, magician, adept, and samurai gun psycho. I'm finding that when I make things challenging for one, the others kind of sit there and watch. Just looking for ideas.
Go to the top of the page
 
+Quote Post

Posts in this topic
- colton   Making games challenging   Mar 5 2011, 05:43 AM
- - pbangarth   Many would argue that is as it should be. Everyon...   Mar 5 2011, 05:47 AM
- - noonesshowmonkey   Designing encounters for SR4 is maddeningly diffic...   Mar 5 2011, 05:59 AM
- - CanRay   I typically add more violence, and alter the type ...   Mar 5 2011, 05:59 AM
- - colton   All of these are good suggestions. I guess one of ...   Mar 5 2011, 06:27 AM
|- - noonesshowmonkey   QUOTE (colton @ Mar 5 2011, 01:27 AM) I g...   Mar 5 2011, 06:45 AM
|- - Glyph   QUOTE (colton @ Mar 4 2011, 10:27 PM) All...   Mar 6 2011, 07:53 PM
|- - Epicedion   QUOTE (Glyph @ Mar 6 2011, 02:53 PM) Chal...   Mar 7 2011, 12:59 AM
- - CanRay   A good suggestion is to make multiple groups, spre...   Mar 5 2011, 06:45 AM
- - CanRay   The best example of this I had was the group drivi...   Mar 5 2011, 07:03 AM
- - jaellot   If the combat is meant to actually be a challenge-...   Mar 5 2011, 02:04 PM
- - capt.pantsless   Avoid designing encounters. Don't fret abou...   Mar 5 2011, 03:08 PM
- - Inncubi   Use mooks. Rational mooks. Characters have more ...   Mar 5 2011, 03:18 PM
- - CanRay   Elevation and cover. You're in a city, never ...   Mar 5 2011, 04:34 PM
- - eyeBliss   I think it's easiest to titrate encounter diff...   Mar 5 2011, 04:43 PM
- - Snow_Fox   don't confuse 'challenge' with 'co...   Mar 5 2011, 05:38 PM
- - Mr Clock   I like to try and tailor my scenarios so that ther...   Mar 6 2011, 12:10 AM
- - colton   all of these are great ideas. thank you all. ver...   Mar 6 2011, 03:15 PM
- - Draco18s   Try to kill a player every session. Stop short, b...   Mar 6 2011, 03:51 PM
|- - Mr Clock   QUOTE (Draco18s @ Mar 6 2011, 03:51 PM) T...   Mar 6 2011, 04:02 PM
- - CanRay   You want challenging? Role Play issues dealing wi...   Mar 6 2011, 05:02 PM
- - Manunancy   From the party composition you mentionned it seems...   Mar 6 2011, 06:49 PM
- - CanRay   "OK, roll your Intimidation." "Um....   Mar 6 2011, 07:05 PM
- - colton   actually, the gun toting psycho sammy acts as the ...   Mar 6 2011, 07:33 PM
- - CanRay   Great... So the INSANE guy is the face and appear...   Mar 6 2011, 07:39 PM
|- - colton   QUOTE (CanRay @ Mar 6 2011, 01:39 PM) Gre...   Mar 7 2011, 04:28 AM
- - Mr Clock   "Welcome to Shadowrun. Now bend over."   Mar 6 2011, 08:23 PM
|- - CanRay   QUOTE (Mr Clock @ Mar 6 2011, 04:23 PM) ...   Mar 7 2011, 12:04 AM
- - Manunancy   Depending on how far around the bend the sammy is,...   Mar 6 2011, 10:16 PM
- - Glyph   And it can sometimes be useful to use a not-so-vit...   Mar 7 2011, 04:02 AM
|- - CanRay   QUOTE (Glyph @ Mar 7 2011, 12:02 AM) ...   Mar 7 2011, 05:19 AM
|- - Warlordtheft   QUOTE (Glyph @ Mar 6 2011, 11:02 PM) And ...   Mar 7 2011, 05:00 PM
- - bluedao   Just ran my group of three PCs through a combat in...   Mar 7 2011, 08:30 AM
|- - CanRay   QUOTE (bluedao @ Mar 7 2011, 04:30 AM) .....   Mar 7 2011, 08:44 AM
|- - Semerkhet   QUOTE (bluedao @ Mar 7 2011, 02:30 AM) Ju...   Mar 7 2011, 04:22 PM
|- - CanRay   QUOTE (Semerkhet @ Mar 7 2011, 12:22 PM) ...   Mar 7 2011, 04:33 PM
- - sunnyside   I think these things have been somewhat covered, b...   Mar 7 2011, 11:17 PM
|- - Draco18s   QUOTE (sunnyside @ Mar 7 2011, 06:17 PM) ...   Mar 8 2011, 01:28 AM
- - CanRay   Actually... One of the people I know that can...   Mar 8 2011, 01:54 AM
- - Draco18s   QUOTE (CanRay @ Mar 7 2011, 08:54 PM) Act...   Mar 8 2011, 02:51 AM


Reply to this topicStart new topic

 

RSS Lo-Fi Version Time is now: 13th August 2025 - 04:06 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.