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CoalHeart
post Jul 8 2004, 04:44 PM
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Moving Target
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Not too long ago I had the idea for Altered totems for Shamans and for Arch-Mage aspects for Hermetics.

Just recently I was thinking, with judicious assistance from the peace pipe. :P

Where are the initiate only spells? aka You need to be a 3rd grade initiate to even look at that spell formula without it twisting your mind apart. :eek:

Or maybe you need a magic rating of X and metamagic B to be able to cast spell Y at all regardless of force.

When you initiate you gain a Magic point and a metamagic.

Where are the spells that only initiates can cast? What would be a few good examples? Is it possible for a spell to depend on metamagic to be cast?
Examples that comes to mind.
Sphere of Minor Invulnerbility : Spell shield and physical barrier requirement - shielding metamagic
Deflection : Complete deflection of spell to new target in your LOS. Needs to be cast at force of incoming spell, with same TN and number of successes. Drain +1 to original spell's drain Requirement : Reflecting metamagic and Astral Perception
(this one probably ends up being more of a metamagic itself)

Maybe I'm just thinking too much along Prisons & Giant Lizards (D&D) where wizards or druids would gain stronger spells that they couldn't cast before. :rotate:
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