SLEUTH (clue revival) Site Now Up!, Send Your Submissions! |
SLEUTH (clue revival) Site Now Up!, Send Your Submissions! |
Oct 31 2004, 03:06 PM
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#1
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Moving Target Group: Members Posts: 903 Joined: 11-December 02 From: The other end of your computer screen Member No.: 3,724 |
Ok, as promised, the SLEUTH, in SR site is now up. Sorry that took a little bit there.
It's nothing fancy, but it works. Click the link below to see it. SLEUTH There's only one problem with it though...it's REALLY naked of it's content. That's where everyone here comes in! :D There were a vast amount of people who wanted to see this site happen so now I ask you to keep it alive. Submit your reports of crimes against intelligence by e-mailing them to me at: sleuth@exigine.com Or you can PM them to me here. Thanks again everyone, and I hope I can do respect to Karen. -Stumps |
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Oct 31 2004, 03:07 PM
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#2
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
Sweetness. Now I can enjoy and mail in bloopers....
I *love* your wallpaper. Are you sure that you should have it set up month by month? It creates the expectation of month by month updates which you may not actually get enough cases for. |
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Oct 31 2004, 03:12 PM
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#3
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Moving Target Group: Members Posts: 903 Joined: 11-December 02 From: The other end of your computer screen Member No.: 3,724 |
Well...for now...I'll leave it that way.
If it turns out that there aren't enough cases for that, then I will adjust it to a more suited format, but for now...that's the ideal. Glad you like the wallpaper...took a while to find |
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Oct 31 2004, 05:54 PM
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#4
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Shooting Target Group: Members Posts: 1,590 Joined: 11-September 04 Member No.: 6,650 |
Just want to say that mmu1 did have a valid point. look carefully at each submission, after even a few of the ones Karen posted up were cases where I really had to ask who the clueless one was the player or the GM...
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Oct 31 2004, 06:11 PM
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#5
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Manus Celer Dei Group: Dumpshocked Posts: 17,007 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Oddly enough, the only one like that that I'm finding offhand was done by Karen herself when she ruled that a lightning bolt grounded through the person that a ganger was beating up, frying her. Assuming the bolt hit somewhere on the torso and the person wasn't wearing über-insulated boots, it'd be extremely unlikely that the path of least resistance would carry up the body, through his arms, across skin/skin contact (potentially dry skin, at that), and down through another whole body.
~J |
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Oct 31 2004, 10:46 PM
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#6
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Moving Target Group: Members Posts: 903 Joined: 11-December 02 From: The other end of your computer screen Member No.: 3,724 |
Well, it may be a valid point to say that there are many dumb-found moments where a GM inacts what can appear as un-just damage to a group, but on the other hand, it's easy for many cases to look like the GM is being un-just because of the results...but realize, the GM's position is one in which they are to produce the reaction of the SR world to the player-character's actions.
In real life, for instance, if you saw a plane comming at you as you raced away from a mission, would you wave to it (being aware that your occupation is one of illigal activity) when you know it's piloted by an employer of your target, and further, when that same plane is seen by you heading your way and launching a missle off of it's wing...would you give the pilot a thumb-up sign? I think many-a-shadowrunner might have been looking for a nice dark alley to ditch into somewhere along that exchange; if at no other point than when the missle is launched. I am aware that it is easy to just get the giggles off of a so called "cruel" or "dumb" GMing job...but besides my proof-reading has anyone thought of the reverse angle? Many cases are submitted as groups doing something dumb. But what about a player submitting the blooper of a GM?? I'm not looking for just the groups of player-character's who have follied...I'm looking for ANY flop. GM's do plenty in that manner...they just usually have a way of crawling out of their mistake thanks to their position. ;) Btw, I've received 1 submission. Thank you guys, let's keep them comming. (note that that's 1 submission....not 1 update. I'm not updating untill I get 3 or 5 good laughs collected and updated all at once.) |
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Nov 1 2004, 12:15 AM
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#7
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
OK, I emailed you a story.
My address is o i s h i _ k u r a n o s u k e at hotmail In case it gets caught by the spam filter or somesuch. I guess I'll PM it too. |
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Nov 1 2004, 12:56 AM
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#8
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Manus Celer Dei Group: Dumpshocked Posts: 17,007 Joined: 30-December 02 From: Boston Member No.: 3,802 |
It's generally better to just scraMAeijajuentaqpasrPSmble your email address rather than doing funky things with spacing.
~J |
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Nov 1 2004, 01:10 AM
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#9
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
Alas, I am humbled. My kungfu is weak.
That's a good idea. I'll try it next time. |
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Nov 1 2004, 02:08 AM
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#10
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Moving Target Group: Members Posts: 903 Joined: 11-December 02 From: The other end of your computer screen Member No.: 3,724 |
I got your submission...it's funny stuff! Thanks.
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Nov 1 2004, 03:10 AM
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#11
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
Glad you like it. :)
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Nov 1 2004, 03:23 AM
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#12
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Moving Target Group: Members Posts: 260 Joined: 20-March 04 From: That really good state. Yeah, you know the one... Member No.: 6,177 |
I must say, I am pretty impressed. It seems like every few weeks someone mentions resurrecting the clue files and that is the end of it. In one day you have already put up a very nice looking site and got the word out. My hat is off to you, sir. Unfortunately I don't have any submissions because of course, I never make stupid mistakes... ;)
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Nov 1 2004, 06:56 AM
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#13
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Moving Target Group: Members Posts: 903 Joined: 11-December 02 From: The other end of your computer screen Member No.: 3,724 |
Thanks.
But really, compared to other sites I've put together...this one is EASY. It's only HTML basic with a little CSS and no user interface. I'm actually thinking of trying to work in a user rating system so everyone can vote the humor of the case files they read...but for now, I'm sticking with simplicity. The submissions are comming in pretty regularly, Thank you everyone. I hope it keeps up. |
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Nov 1 2004, 10:28 AM
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#14
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Shooting Target Group: Members Posts: 1,590 Joined: 11-September 04 Member No.: 6,650 |
Okay my prime example was casefile #4 where Karen ruled that the clues ran out with the kick... IMHO the clues ran out with the shooting the johnson, even then though it was recoverable (loot for credstick or dna sample to determine SIN, trace back to employer and procees with interrogation and retribution.) but the page seems to suggest that being clueless meant not following the GM's plotline.
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Nov 1 2004, 12:11 PM
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#15
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Moving Target Group: Members Posts: 903 Joined: 11-December 02 From: The other end of your computer screen Member No.: 3,724 |
Ok, look...
I'm not going to be doing this like Karen. She doesn't want anyone to, so out of respect I'm not going to. I am not Karen. This is not the CLUE files. I am Stumps. This is the SLEUTH files. While they have the same intent, I'm telling you I'm doing it differently. First, the entire case will be opened with a monologue (that many writers start off with in their submissions anyway) that has a consistant tone to the style of Friday from Dragnet and the narator from The Twilight Zone. Second, I'm not going to have it posted with any comments from OOC perspectives of myself, the GM, or the players. Instead, the only OOC perspective will be that of the narator's tone. Any funny info that is entirely OOC, like a player who IR tackled another player, will be after the story as Extra Info (like a behind the scenes concept). Third, the case itself will be mostly told just like a novel from SR. The only difference here is...it's funny! With this format, I've completely removed any concepts of "GM's being asses" debates because you won't be able to tell if the GM was being an ass or if the players were just plain stupid. The reason why you won't be able to tell is that all you will be reading is that the Characters screwed up or were placed in an incredibly screwed up situation. No matter which of these former two possibilities is the case, both are funny. And that's about all. So no. I'm not going to be singling players and GM's out and pointing fingers at them and saying things like, "MAN! players can be SO stupid!" or "Gm's are incredible at being COMPLETE asses somtimes!" I'm sure most of us already are aware of these two possibilites in gaming...I don't need to point them out to you, nor do I care to waist my time doing so. Furthermore...I am not GMing (as Karen appeared to be doing when she was writing the CLUE files), so I won't have a natural tendency to be frustrated with players (as GM's quite naturally do) and find any GREAT humor in GM on player humor. I beg of you...please refrain from arguing over the fairness of something that hasn't even been written for you to shread up yet. At least let me make my pile of crap before you tell me that it is such. |
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Nov 1 2004, 04:45 PM
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#16
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Moving Target Group: Members Posts: 386 Joined: 2-January 04 From: California Protectorate Member No.: 5,949 |
No one's trying to say that SLEUTH will have any of the same shortcomings, Stumps, and I applaud your method of presentation.
That said, I have to agree that some of the stories posted made me feel the GM had less of a clue than the players. For instance, in Case #3, the players were doing an extraction. They were in the sewers all geared up, when they realizer they didn't have flashlights. Now, would that happen in real life? No. The second you went down into that sewer, you would say "Hey, I can't see. I need a flashlight." The fact is, they didn't know that they couldn't see anything until it was too late. Maybe they didn't write it down, but I mean, come on! Really, messing up a run for crap like that really makes the game no fun to play. |
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Nov 1 2004, 05:10 PM
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#17
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Moving Target Group: Members Posts: 903 Joined: 11-December 02 From: The other end of your computer screen Member No.: 3,724 |
Well, I'll say this much.
I figure that would have been a TN 1 Intelligence roll check for my players if I was GMing. And I would have just told them to roll Intelligence, and not waited. GM's hate me if they like sticking players in nasty things like that though. I do things like grab my pocket secretary and turn the illumination up. Whip out my watch and press the indiglo button. Pull out my lighter and light it. Tear off the lid to my pack of smokes and light it on fire and drop it down there. And better than anything else that many of my merc characters never leave without...crack a chem light. |
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Nov 1 2004, 05:19 PM
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#18
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Manus Celer Dei Group: Dumpshocked Posts: 17,007 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Indeed. It's like specifying that I ran out of fuel because I never clearly stated I was refueling over the course of the month, or that my bladder explodes and I die because I never state that my character goes to the bathroom, or that I go out on the street naked because I said "I'm not taking anything with me".
~J |
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Nov 1 2004, 05:26 PM
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#19
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Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
Well, considering the huge change in TN mods from going to minimal light to pocket flashlight
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Nov 1 2004, 05:33 PM
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#20
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Manus Celer Dei Group: Dumpshocked Posts: 17,007 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Depending on how "pocket" that pocket flashlight is, it may very well be Minimal Light.
~J |
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Nov 1 2004, 05:39 PM
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#21
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Runner Group: Members Posts: 3,066 Joined: 5-February 03 Member No.: 4,017 |
Considering what a modern LED keychain light can do, not really.
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Nov 1 2004, 05:40 PM
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#22
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Moving Target Group: Members Posts: 807 Joined: 9-October 04 Member No.: 6,741 |
I agree. There were a few of those where I was questioning the GM, not the players.
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Nov 1 2004, 05:42 PM
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#23
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
Sounds like a lot of work to add Friday-style OOC narration. To save you time, in the future, if I have submissions I could just write it Friday-style for you. Do you think that would be a good idea? |
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Nov 1 2004, 05:46 PM
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#24
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Shooting Target Group: Members Posts: 1,590 Joined: 11-September 04 Member No.: 6,650 |
Stumps congrats on the style you chose (the behind the scenes should show where the sillyness is) I like the style design and please do not mistake my dissatisfaction with roughly 12.5% of Karen's stuff with a dislike of your stuff, to prove my point on this I will have a submission up to you in a week or so (have to write the bastard up) I have plenty
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Nov 1 2004, 05:56 PM
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#25
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Manus Celer Dei Group: Dumpshocked Posts: 17,007 Joined: 30-December 02 From: Boston Member No.: 3,802 |
What's the diameter on the beam from one of those? How well do they light up an area, as opposed to specifically what you're pointing them at? ~J |
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