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Free Spirit ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,948 Joined: 26-February 02 From: Bloomington, IN UCAS Member No.: 1,920 ![]() |
Does taking the Hunted flaw mean the PC is only going to last a run or two? A borrowed time flaw with a specific enemy instead of a cortex bomb or mortal disease?
I see it more like they are really motivated to find the PC. I look at the stats for the enemy the Hunted flaw applies to (some have argued it applies to all your enemies, but that doesn't make sense when using the game mechanics.) They have Power, Motivation, Knowledge concerning the PC. Power refers to physical or economic resources that can be used against the PC, things like that. Knowledge refers to what they know about the character and his whereabouts. Motivation seems misnamed to me and may be why the there is confusion concerning the hunted flaw. It does not mean how badly they want the PC. It refers to the degree of retribution they desire. So in the case of a PC taking the extra enemy flaw and applying the 6 point hunted flaw to that enemy, it doesn't have to mean the NPC even wants the PC dead. Applying the +3 to the new enemy could give it stats of Power 3, Motivation 4, Knowledge 4. The enemy wants to beat the PC to an inch of his life, can barely manage to do it by themself, and has only the city the PC calls home. What if the enemy is a jilted lover? Maybe Power 1 or 2, Motivation 4, and Knowledge 5. They have almost no resources to bring against the PC, they want to do the PC the way the PC did them, and they know just about everything about the PC. Unless the PC assigns the enemy a Motivation of 5 or 6 (or explains it as such in his background), the mechanics call for less than death being able to satisfy the enemy. Only at rating 5 or 6 does the description for Motivation even sound like motivation, but it never mentions the level of violence. It is probably death, but not certain death, maybe something as bad or worse. But it never says. |
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Lo-Fi Version | Time is now: 15th June 2025 - 10:48 PM |
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