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Dogsoup
post Sep 13 2005, 02:21 AM
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How do you wish to see SR4 develop in terms of design, package, writing and exposure? What do you think or hope Fanpro will do, and how will it all come out? Will SR4 be a success or a failure and what led up to that?
This is about SR's existence and content in our world, not the players' place in SR: "More/Less street-level!" has been rather covered, don't you think ;)? Thus far I think I've settled on the following:

No new rules! This will be somewhat of a mantra for every publication... ever. SR3 really painted itself into a corner on this one IMO. A couple of pages of non-essential rules per book is ok, but all you'll need for every possible situation should exist in the BBB. New "system" stuff should consist of additional skills, equipment and magic.

Fanpro should quickly (as soon as possible) release a few, a handful at the most, "corebooks" of sort. These will be very condensed and feature a wide coverage of their intended subject. They will also adhere to my above statement about rules, and lack geographical fluff entirely. My wishlist is Combat (weapons, gear & possibly vehicles), Everyday Life Book (housing, cosmetic or non-shadowrunner bio/cyber, consumer culture), The Supernatural (magic, spirits and awakened animals) and The Matrix.

The world books, "Shadows of", should be released as thin, stapled books: 60-90 pages or so. One country per book. One or two thicker books with a collection of related places is ok, I guess, but it should be the exception.

Style and visual impact! The layout of SR4 were quite satisfying in visual terms but the art was sometimes unfitting or even ugly. I think, and this is entirely subjective of course, that some of the artists has to be axed from future products. More colour art inside of books! Look to the comic industry, which is quite flourishing in terms of quality IMO, for sources of inspiration and artists.
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Posts in this topic
- Dogsoup   SR4 and the years to come.   Sep 13 2005, 02:21 AM
- - jervinator   I kinda agree and disagree. While it's nice no...   Sep 13 2005, 03:38 AM
- - blakkie   There are going to be new rules in the the core su...   Sep 13 2005, 08:55 AM
- - Rotbart van Dainig   So one can only hope that there will be no new Ski...   Sep 13 2005, 09:03 AM
- - blakkie   QUOTE (Rotbart van Dainig @ Sep 13 2005, 03:0...   Sep 13 2005, 09:05 AM
- - Rotbart van Dainig   And Outdoors and Stealth seem complete, too... yet...   Sep 13 2005, 09:10 AM
- - sapphire_wyvern   QUOTE (Rotbart van Dainig) And Outdoors and Stealt...   Sep 13 2005, 09:24 AM
- - SirBedevere   What I hope is that SR4 will bring new players int...   Sep 13 2005, 09:41 AM
- - Synner   As announced at Origins and GenCon, SR4 upcoming s...   Sep 13 2005, 10:08 AM
- - sapphire_wyvern   QUOTE (Synner @ Sep 13 2005, 08:08 PM) As ann...   Sep 13 2005, 10:13 AM
- - NightmareX   QUOTE (blakkie @ Sep 13 2005, 04:05 AM)Well a...   Sep 13 2005, 10:23 AM
- - Synner   QUOTE (sapphire_wyvern) Hmm. I for one would prefe...   Sep 13 2005, 10:23 AM
- - Synner   QUOTE (NightmareX) I agree with the majority (for ...   Sep 13 2005, 10:25 AM
- - Rotbart van Dainig   QUOTE (Synner)You mean like Leadership? With Arsen...   Sep 13 2005, 10:29 AM
- - blakkie   QUOTE (Synner) Blakkie - I forsee at least one mor...   Sep 13 2005, 10:40 AM
- - NightmareX   What Rotbart said.   Sep 13 2005, 10:40 AM
- - sapphire_wyvern   QUOTE (Synner @ Sep 13 2005, 08:23 PM) QUOTE ...   Sep 13 2005, 11:08 AM
- - MortVent   artisan - might be the skill used for crafting the...   Sep 13 2005, 11:38 AM
- - Aku   whats the point in writing the words to a skill, a...   Sep 13 2005, 02:41 PM
- - Eldritch   Dude, skills were left off to be introduced in lat...   Sep 13 2005, 03:08 PM
- - Grinder   There are always skills a char in my group wanted ...   Sep 13 2005, 03:14 PM
- - blakkie   QUOTE (Eldritch) Enchantment, a core rules set sin...   Sep 13 2005, 03:16 PM
- - Fortune   QUOTE (Eldritch) Enchantment, a core rules set sin...   Sep 13 2005, 03:19 PM
- - Kesh   Enchanting was not introduced until the first Grim...   Sep 13 2005, 04:29 PM
- - Synner   QUOTE (Eldritch @ Sep 13 2005, 03:08 PM) Ench...   Sep 13 2005, 06:11 PM
- - Sabosect   Personally, I forsee rules bloat. As it stands, th...   Sep 13 2005, 07:30 PM
- - blakkie   QUOTE The rules may be more "streamlined,...   Sep 13 2005, 07:39 PM
- - Sabosect   Part of the problem I see is that certain rulesets...   Sep 13 2005, 07:57 PM
- - Cynic project   At this point I want them to never talk about Cali...   Sep 13 2005, 08:21 PM
- - Mightyflapjack   I am happy to purchase SR4 related materials for t...   Sep 13 2005, 08:38 PM
- - blakkie   QUOTE (Sabosect) Part of the problem I see is that...   Sep 13 2005, 08:49 PM
- - SL James   QUOTE (sapphire_wyvern @ Sep 13 2005, 03:24 A...   Sep 13 2005, 08:52 PM
- - Sabosect   QUOTE (blakkie) UmmPCs that you let advance to god...   Sep 14 2005, 07:20 AM
- - Rotbart van Dainig   QUOTE (SL James) There's already a mechanic in...   Sep 14 2005, 07:31 AM
- - Eldritch   QUOTE QUOTE (Eldritch @ Sep 13 2005, 03:08 PM) Enc...   Sep 14 2005, 04:09 PM
- - Shadow_Prophet   Oh boy... Sabosect: In both sr3 and sr4 your cha...   Sep 14 2005, 05:35 PM
- - Shadow_Prophet   QUOTE (Eldritch) ... What am I on about? Well, y...   Sep 14 2005, 05:59 PM
- - Kagetenshi   QUOTE (Shadow_Prophet @ Sep 14 2005, 12:59 PM...   Sep 14 2005, 06:08 PM
- - blakkie   QUOTE (Eldritch) It would have been nice if fanpro...   Sep 14 2005, 06:14 PM
- - Shadow_Prophet   QUOTE (Kagetenshi) QUOTE (Shadow_Prophet @ Se...   Sep 14 2005, 06:19 PM
- - Synner   QUOTE (Eldritch @ Sep 14 2005, 04:09 PM) Yeah...   Sep 14 2005, 06:21 PM
- - Kagetenshi   QUOTE (Shadow_Prophet @ Sep 14 2005, 01:19 PM...   Sep 14 2005, 06:59 PM
- - Shadow_Prophet   QUOTE (Kagetenshi) QUOTE (Shadow_Prophet @ Se...   Sep 14 2005, 07:36 PM
- - Kyoto Kid   QUOTE (Rotbart van Dainig)So one can only hope tha...   Sep 14 2005, 08:30 PM
- - Rotbart van Dainig   Well, until supplements came out, Survival was a K...   Sep 14 2005, 09:35 PM
- - Kagetenshi   QUOTE (Shadow_Prophet) Plus there was a pterodacty...   Sep 15 2005, 05:36 AM
- - Hell Hound   QUOTE (Kagetenshi)QUOTE (Shadow_Prophet @ Sep...   Sep 15 2005, 06:05 AM
- - hahnsoo   QUOTE (Kyoto Kid) QUOTE (Rotbart van Dainig)So one...   Sep 15 2005, 06:49 AM
- - Rotbart van Dainig   Well, the Shiawase Kanmushi is an Anthroform Drone...   Sep 15 2005, 10:55 AM
- - Synner   QUOTE (hahnsoo) Oh, this is one thing I like about...   Sep 15 2005, 11:51 AM
- - Shadow_Prophet   QUOTE (Hell Hound) QUOTE (Kagetenshi)QUOTE (Shadow...   Sep 15 2005, 02:04 PM
- - Kagetenshi   Ooookay… ~J   Sep 15 2005, 07:33 PM
- - snowRaven   QUOTE (Shadow_Prophet @ Sep 15 2005, 04:04 PM...   Sep 15 2005, 10:24 PM
- - coolgrafix   QUOTE (Kagetenshi) *Ahem* Harlequin's Back? ~...   Sep 16 2005, 06:27 AM
- - hahnsoo   QUOTE (Rotbart van Dainig) Well, the Shiawase Kanm...   Sep 16 2005, 06:34 AM
- - coolgrafix   QUOTE (Shadow_Prophet) [QUOTE=Eldritch,Sep 14 2005...   Sep 16 2005, 06:37 AM
- - Shadow_Prophet   QUOTE (snowRaven) Can we call it a dragon, then? ...   Sep 16 2005, 01:45 PM
- - Sabosect   QUOTE (Shadow_Prophet) Oh boy... Sabosect: In bo...   Sep 16 2005, 07:46 PM
- - Shadow_Prophet   Well let me take a crack at your counter points. ...   Sep 16 2005, 08:22 PM
- - Rotbart van Dainig   QUOTE (Sabosect)It's not built to support a lo...   Sep 16 2005, 09:23 PM
- - Synner667   Just thought I'd like to jump in with a couple...   Sep 16 2005, 10:53 PM
- - coolgrafix   To that end (seeing more modules), it would be wor...   Sep 16 2005, 11:00 PM
- - Dogsoup   QUOTE (coolgrafix)To that end (seeing more modules...   Sep 16 2005, 11:17 PM
- - Adam   I suspect that HoloStreets.com will be providing a...   Sep 16 2005, 11:38 PM
- - coolgrafix   Interesting. Is there a license involved there, or...   Sep 16 2005, 11:51 PM
- - Adam   HoloStreets has a license with WizKids Inc.   Sep 17 2005, 12:09 AM


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