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FrankTrollman
post Sep 13 2005, 03:01 AM
Post #1


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There's nothing in SR4 to even suggest that weapon foci would have a hard time being made of high object resistance materials, so the Monowhip Weapon Focus is totally in for SR4.

That being said, Monowhips have a reach of 2, and in the new edition having an extra point of reach is just an extra die in combat - which means that it is literally interchangeable with having an extra force point. But the cost of weapon foci includes the force times the reach bonus. So having a weapon focus with reach is eventually a bad deal.

The line is at Force 3. At Force 3, your weapon focus pays as much for having point(s) of reach as it does for having additional force instead. At Force 2, the dice that come from reach are cheaper than the dice that come from Force, and at force 4 or greater the reach is a flat terrible deal.

So if you have 15 Karma to burn on a weapon focus, it's mostly a question of style. Do you want a wickedly powerful knife or a slightly less mystical monofilament wire? Either are good options. If you intend to spend any more than that, get a knife because it is better.

An interesting note is that a monowire or halberd-style weapon focus is the way to go at Force 2 or less. And the cap for a starting character's weapon focus is... you guessed it... two. So starting characters who want weapon foci should invest in high reach weapons. Prime runners should get shorter weapons late in their careers.

Thoughts?

-Frank
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Posts in this topic
- FrankTrollman   Magic Monowire   Sep 13 2005, 03:01 AM
- - hahnsoo   Monowhips require a special skill and they still h...   Sep 13 2005, 03:04 AM
- - SL James   Given the glitch system, I wouldn't let a PC t...   Sep 13 2005, 05:24 AM
- - FrankTrollman   The Exotic Melee Weapon skill is very poorly conce...   Sep 13 2005, 06:12 AM
- - hahnsoo   QUOTE (FrankTrollman @ Sep 13 2005, 01:12 AM)...   Sep 13 2005, 06:24 AM
- - FrankTrollman   QUOTE Actually, the critters in the book follow th...   Sep 13 2005, 06:46 AM
- - hahnsoo   *shrugs* I know what point you are trying to push ...   Sep 13 2005, 07:05 AM
- - Rotbart van Dainig   At least, Exotic Weapons (Lasers) gets you the ski...   Sep 13 2005, 07:35 AM
- - Sabosect   It also allows for some abuse, though I hope not a...   Sep 13 2005, 08:07 AM
- - Oracle   QUOTE (Sabosect @ Sep 13 2005, 10:07 AM) The ...   Sep 13 2005, 08:21 AM
- - blakkie   They missed one: Flaming Hot Mozza!   Sep 13 2005, 08:21 AM
- - Sabosect   QUOTE (Oracle @ Sep 13 2005, 03:21 AM) QUOTE ...   Sep 13 2005, 09:02 AM
- - Oracle   QUOTE (Sabosect) I had someone who wanted a campai...   Sep 13 2005, 09:04 AM
- - Sabosect   QUOTE (blakkie) They missed one: Flaming Hot Mozza...   Sep 13 2005, 09:14 AM
- - booklord   QUOTE There's nothing in SR4 to even suggest t...   Sep 13 2005, 12:48 PM
- - Fortune   QUOTE (booklord @ Sep 13 2005, 10:48 PM) Does...   Sep 13 2005, 02:59 PM
- - FrankTrollman   QUOTE (hahnsoo)This doesn't change the fact th...   Sep 13 2005, 03:25 PM
- - Rotbart van Dainig   Exotic Weapon for implanted blades is required, if...   Sep 13 2005, 03:27 PM
- - Fortune   According to the book, Cyber-Implants can also be ...   Sep 13 2005, 03:38 PM
- - Rotbart van Dainig   Yeah... where's the problem?   Sep 13 2005, 03:40 PM
- - FrankTrollman   QUOTE (Rotbart van Dainig) Yeah... where's the...   Sep 13 2005, 03:56 PM
- - Rotbart van Dainig   It doesn't have to? Exotic Weapon describes ex...   Sep 13 2005, 04:01 PM
- - FrankTrollman   QUOTE (Rotbart van Dainig) It doesn't have to?...   Sep 13 2005, 04:06 PM
- - Fortune   QUOTE (Rotbart van Dainig) Yeah... where's the...   Sep 13 2005, 04:20 PM
- - blakkie   QUOTE (FrankTrollman @ Sep 13 2005, 10:06 AM)...   Sep 13 2005, 05:35 PM
- - Rotbart van Dainig   Or, one could just read the rules: QUOTE (Blades)...   Sep 13 2005, 05:42 PM


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