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Moving Target ![]() ![]() Group: Members Posts: 353 Joined: 2-February 08 Member No.: 15,618 ![]() |
This has come up now a few times in a game I'm running, and I wanted to know what other people's take on this spell / ruling is.
One of my players has the spell Mana Static. He regularly uses this spell to throw up a static at 1 less than his Magic rating, and then drops it the next round. During the 1 round of rating 4 background count all spirits of force 4 or less immediately go pop, making it a ridiculously effective AoE spirit killer. He doesn't use spirits himself, so he's happy to just hose everything around himself any time someone starts using spirits. Even if they aren't force 4 or less, they still get ganked, because they are now force 1 or 2. As I understand the rules on permanent spells, that means they go in to effect the moment you cast it, but the effects revert if you stop sustaining the spell before it has attained permanence. Therefore when he stops sustaining the spell the effects immediately dissapate. The spirits, however, have already been disrupted, so they can't come back. Can someone please tell me if I've got this wrong, or if Mana Static really is just that broken. Yes, I'm aware that the Drain is brutal, but for a spell that can basically one shot a lot of encounters, it's so worth it. (Note; Also, I'm not asking for house rules, because I can easily make those up myself. I just don't like to house rule stuff unless I'm sure the original rules don't work). |
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Lo-Fi Version | Time is now: 15th June 2025 - 05:11 PM |
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