IPB

Welcome Guest ( Log In | Register )

Legs
post Sep 30 2009, 02:30 PM
Post #1


Moving Target
**

Group: Members
Posts: 100
Joined: 9-February 09
Member No.: 16,860



So here's my dilemma...

I'm using portions of Ghost Cartels in my campaign and of of my PCs started telling the other PCs about the Shadowrun game his friend was in. He started telling them about the runs his friend was going on and they happened to be ones I am using from Ghost Cartels. I stopped him, but not before he got out a lot of info (and secrets) on two of the runs I am going to use.

So I'm pretty much screwed, right? I mean, I can't use the missions now because nothing will come as a surprise to the players and they'll already know what to expect.
Go to the top of the page
 
+Quote Post
2 Pages V  < 1 2  
Start new topic
Replies (25 - 28)
Tachi
post Oct 5 2009, 02:57 AM
Post #26


Moving Target
**

Group: Validating
Posts: 664
Joined: 7-October 08
From: South-western UCAS border...
Member No.: 16,449



QUOTE (kzt @ Oct 4 2009, 05:51 PM) *
I would be tempted to introduce changes that result in very bad things happening if the player uses his knowledge. Like changing what happens to from a kidnapping to a car bomb. If the PCs "just happen" to in the perfect place to foil the kidnapping they instead just happen to be in the perfect place to get blown up, etc.


Ohhh, that's evil. I like it, it sounds like something I would do. (IMG:style_emoticons/default/grinbig.gif)
Go to the top of the page
 
+Quote Post
Cardul
post Oct 5 2009, 07:35 AM
Post #27


Moving Target
**

Group: Members
Posts: 992
Joined: 2-August 06
Member No.: 9,006



Yeah...change up the opposition a bit...Throw some stuff different from what is expected, oh, and implement the "Everything you say from the moment you sit down is considered in character"..if he spills something he shouldn't know ICly, make sure it has repercussions(like the thing in LA? He says something about that, have things changed
because the information got out!)
Go to the top of the page
 
+Quote Post
nezumi
post Oct 5 2009, 11:11 AM
Post #28


Incertum est quo loco te mors expectet;
*********

Group: Dumpshocked
Posts: 6,548
Joined: 24-October 03
From: DeeCee, U.S.
Member No.: 5,760



I've never played the run before, but on the same vein as kzt, make it so the body you're recovering isn't a dead cop/drug-dealer, it's a sedated and furious cyberzombie (IMG:style_emoticons/default/nyahnyah.gif) It's still a 'cop' in the way robocop is a cop.
Go to the top of the page
 
+Quote Post
darune
post Oct 5 2009, 02:40 PM
Post #29


Target
*

Group: Members
Posts: 46
Joined: 9-August 09
From: Denmark
Member No.: 17,489



Normally i will tell/warn my players i am running a published game if I plan do so, both in an attempt to find out if they know beforehand and to avoid them looking at it. If they have enough integrity they won't look at it beforehand. If they wan't to read it anyways there is not much that can be done about it anyways.

Some other suggestions

1) drop the scenario altogether.
2( run the scenario as is.
3) take a break as the GM and ask if the player in question want to run the scenario, you will be a NPC player role.
4) alternatively ask the player to be help GM and let him play the dead cop (haha)
Go to the top of the page
 
+Quote Post

2 Pages V  < 1 2
Reply to this topicStart new topic

 

RSS Lo-Fi Version Time is now: 14th August 2025 - 12:49 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.