Commanding Summoned Spirits, Free, Simple or Complex Actions |
Commanding Summoned Spirits, Free, Simple or Complex Actions |
Oct 21 2009, 11:35 PM
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#1
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Neophyte Runner Group: Members Posts: 2,001 Joined: 26-February 02 From: Michigan Member No.: 1,514 |
So obviously a conjurer has a telepathic link with the spirits (s)he summons, but how would you arbitrate commanding them? Obviously the more complex the command the longer it takes, but where would you draw the lines.
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Oct 21 2009, 11:49 PM
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#2
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Great Dragon Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
As far as I'm concerned, certain services are automatic and do not take a separate action for a command - mostly these are magical services like aid sorcery and spell sustaining.
Most every other type of order you'd issue in combat is a free action - after all, the link is two-way and telepathic. In the case of loaned services, the character doesn't have a telepathic link and has to communicate their orders to the spirit; for them I'd say free action for anything that they can cram into a brief sentence, simple action for anything a paragraph or so, and a complex action for anything around about a page or that they have to personally supervise. |
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Oct 22 2009, 12:35 AM
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#3
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Per the Rules, Page 179 SR4A
Commanding a Spirit is a Simple Action, regardless of the command... Keep the Faith |
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Oct 22 2009, 12:43 AM
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#4
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Great Dragon Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
...or I could glance over the frickin' obvious, like checking the rulebook.
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Oct 22 2009, 12:53 AM
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#5
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
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Oct 22 2009, 12:55 AM
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#6
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Runner Group: Members Posts: 2,883 Joined: 16-December 06 Member No.: 10,386 |
Best thread ever.
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Oct 22 2009, 05:16 AM
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#7
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Running Target Group: Members Posts: 1,416 Joined: 4-March 06 From: Albuquerque Member No.: 8,334 |
Also remember that if the spirit is not *right* there, but instead on standby for you, it takes a further simple action just to call them to your side.
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Oct 22 2009, 06:16 AM
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#8
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Moving Target Group: Members Posts: 346 Joined: 17-September 06 From: Utah USA Member No.: 9,402 |
So obviously a conjurer has a telepathic link with the spirits (s)he summons, but how would you arbitrate commanding them? Obviously the more complex the command the longer it takes, but where would you draw the lines. I wouldn't tack on extra time, personally. Going out on a limb here but I don't think that you really need to give words to what you want the spirits to do, just meaning. If it's telepathic then the speed of language may not matter at this point. Just as long as you can formulate the idea the spirit should be able to understand. Course, handle however you see fit. |
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Oct 22 2009, 02:26 PM
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#9
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Free Spirit Group: Dumpshocked Posts: 3,948 Joined: 26-February 02 From: Bloomington, IN UCAS Member No.: 1,920 |
So obviously a conjurer has a telepathic link with the spirits (s)he summons, but how would you arbitrate commanding them? Obviously the more complex the command the longer it takes, but where would you draw the lines. I try to limit it to how long other Simple actions might take. I don't go overboard, because speaking a phrase or sentence is a free action and can be done on anyones phase. It used to be that you could substitute 2 Free Actions for a Simple Action, so I also try to use this as a guigeline and limit commands to a couple of sentences or a long, complicated sentence. I don't think I'd allow a paragraph or longer command in a Simple Action. I do however, allow the summoner to convey a mental image if that helps communicate the idea. For example: Attack the Gang Members < mental image of gang symbol and colors >. This avoids a long definition of which gang members one means, what a gang member is, and so on. I don't want to get into a long debate concerning every contingency, like when somone is granted a wish and the DM tries to find a loophole in the wording to screw the player. That doesn't mean I won't interpret a command from the spirits POV. In running Food Fight! recently, I had a wujen command spirits to "conceal the non-gang members in the store." I expect he intended to conceal the PCs, or at least most of them that were not gang members. The spirit concealed the store employees first, then (IIRC) either the closest beings or the beings who arrived earliest. I also had a spirit concealing all the spirits in the store. He did start defining things a bit better, but still kept commands short. |
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Oct 22 2009, 10:53 PM
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#10
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Neophyte Runner Group: Members Posts: 2,001 Joined: 26-February 02 From: Michigan Member No.: 1,514 |
Yeah too bad I don't have SR4A. It's on my to do list. Explains why I couldn't find it.
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