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Veggiesama
post May 9 2010, 07:38 PM
Post #1


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Just played a session where we ran into two separate problems with the scatter rules, leaving us scratching our heads.

First, my character was holed up in a convenience store and threw a pair of grenades through the window outside at a massive ice spirit (force 8, though I didn't know that at the time!) that was capable of chucking cars at us.

With a lousy dicepool of about 10 (Agi 5 + Throwing 1 + Lobbing spec 2 + Tacsoft 2), I still managed to score 2 net hits over the spirit's Reaction roll (-2 area attack) on the Opposed Test. Great, I thought. We rolled scatter (Book isn't with me now, I believe it was 1d6 minus 2 per net hit, and I rolled a 4) and reduced the scatter to 0 meters. In one more pass, the grenade would explode at the ice spirit's, er, feet.

However, things got silly with my second grenade (Adept using Quick Draw power to get them both out in one pass). I managed no hits, and the spirit easily beat me. We rolled scatter and I got a 6. The direction was towards me. The spirit was only 5m away, so somehow the grenade was now 1m behind me. So we RP'd that I dropped it, which I grumbled about, but let it go, since someone else was able to grab it and throw it before it went off.

(Before the grenades exploded, the spirit ducked in an alley way, and neither boom could muster enough DV to break its hardened armor. Whoops.)

Did we do this correctly?

Second, this ice spirit wasn't going down, so we tried to escape. Everyone jumped into my truck. One guy (Sensho) picked up an AV one-shot rocket launcher and fired it out the back as the spirit gave chase.

I don't remember the rolls exactly, but Sensho rolled more hits than the spirit on the Attack test. Let's say there were 2 net hits. Then came the Scatter roll. It was 4d6 - 1 net hit (SR4A). WTF? If Sensho rolled an average of 14, it was reduced to 12.

We were only 10-15m away from the spirit. So a decent shot with 2 net hits ended up scattering 12m in some random direction, which got reduced to 0 by the time it got to the spirit (since the AV rocket had like -4/m on the blast, I think).

GM saw this, said "Ignore the scatter rules," and Sensho hit the spirit, bypassed its armor, and sent the ice spirit to a fiery hell.

So did we do anything wrong here?

Any tips or suggestions?
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Posts in this topic
- Veggiesama   Grenade/rocket scatter strangeness   May 9 2010, 07:38 PM
- - Yerameyahu   Wrong thing #1: throwing grenades at 1m range, and...   May 9 2010, 08:04 PM
- - Angelone   The scatter rules... well they are kinda silly. I ...   May 9 2010, 08:30 PM
|- - kzt   QUOTE (Angelone @ May 9 2010, 01:30 PM) T...   May 9 2010, 11:52 PM
- - Yerameyahu   I can see the grenade rolling back, but you can al...   May 9 2010, 08:52 PM
|- - Draco18s   QUOTE (Yerameyahu @ May 9 2010, 04:52 PM)...   May 9 2010, 09:02 PM
||- - Mongoose   QUOTE (Draco18s @ May 9 2010, 09:02 PM) E...   May 12 2010, 01:31 AM
||- - Draco18s   QUOTE (Mongoose @ May 11 2010, 09:31 PM) ...   May 12 2010, 01:35 AM
||- - Tymeaus Jalynsfein   QUOTE (Draco18s @ May 11 2010, 06:35 PM) ...   May 12 2010, 02:49 AM
|- - TomDowd   QUOTE (Yerameyahu @ May 9 2010, 02:52 PM)...   May 9 2010, 09:32 PM
- - Dumori   I shadowrun propelled explosive are as likey to wo...   May 9 2010, 09:09 PM
- - Yerameyahu   I'm sure they don't shoot down those helic...   May 9 2010, 09:33 PM
- - Ophis   I mostly use the normal attack rules for rockets (...   May 9 2010, 09:57 PM
- - Angelone   Hand grenades do scatter aka roll, but not so much...   May 9 2010, 10:08 PM
- - Veggiesama   Many numbers contribute to lessening an explosive...   May 9 2010, 10:09 PM
- - Yerameyahu   Angelone, only if you throw them badly from 1m. ...   May 9 2010, 10:12 PM
|- - RunnerPaul   QUOTE (Yerameyahu @ May 9 2010, 06:12 PM)...   May 10 2010, 12:04 AM
- - hermit   Oh, that wasn't much better in SR3. I remember...   May 9 2010, 10:39 PM
- - Udoshi   To answer your question more fully: Scatter was N...   May 9 2010, 10:51 PM
|- - Draco18s   QUOTE (Udoshi @ May 9 2010, 06:51 PM) And...   May 9 2010, 11:10 PM
|- - Veggiesama   QUOTE (Udoshi @ May 9 2010, 06:51 PM) Sca...   May 11 2010, 11:46 PM
|- - DWC   QUOTE (Veggiesama @ May 11 2010, 07:46 PM...   May 11 2010, 11:57 PM
|- - RunnerPaul   QUOTE (Veggiesama @ May 11 2010, 07:46 PM...   May 12 2010, 12:49 AM
- - Yerameyahu   Psh, a spot on the floor still counts as a target ...   May 9 2010, 11:12 PM
|- - Faraday   There's a reason why in FPSs you shoot rockets...   May 9 2010, 11:40 PM
- - Dumori   "That DAMN floor tile I don't like the wa...   May 9 2010, 11:14 PM
- - Yerameyahu   I never understood the controversy. Grenades are o...   May 9 2010, 11:20 PM
- - Dakka Dakka   Somebody wanted to forbid it because by RAW second...   May 9 2010, 11:41 PM
|- - Draco18s   QUOTE (Dakka Dakka @ May 9 2010, 07:41 PM...   May 9 2010, 11:43 PM
|- - Dakka Dakka   QUOTE (Draco18s @ May 10 2010, 01:43 AM) ...   May 9 2010, 11:45 PM
- - Yerameyahu   I don't think anyone can dodge a grenade. You ...   May 9 2010, 11:59 PM
- - Yerameyahu   Well, yes. You'll obviously buy that in every ...   May 10 2010, 12:15 AM
|- - Tymeaus Jalynsfein   QUOTE (Yerameyahu @ May 9 2010, 05:15 PM)...   May 10 2010, 12:48 AM
- - Yerameyahu   Right. That's what I mean. They get a turn to ...   May 10 2010, 01:21 AM
|- - Tymeaus Jalynsfein   QUOTE (Yerameyahu @ May 9 2010, 06:21 PM)...   May 10 2010, 01:29 AM
- - Draco18s   It goes off at the initiative of the thrower, in t...   May 10 2010, 01:43 AM
- - hobgoblin   i think the reason for a primary target, is to mak...   May 10 2010, 01:52 AM
- - Yerameyahu   Well, yes, (Tymeaus, Draco18s), that's what I ...   May 10 2010, 02:01 AM
|- - Tymeaus Jalynsfein   QUOTE (Yerameyahu @ May 9 2010, 07:01 PM)...   May 10 2010, 02:05 AM
- - Veggiesama   Perhaps shadowrunners are not meant to wield the p...   May 12 2010, 02:44 AM
- - Yerameyahu   I really think you guys are just Doing It Wrong™. ...   May 12 2010, 03:05 AM
- - Tymeaus Jalynsfein   QUOTE (Yerameyahu @ May 11 2010, 08:05 PM...   May 12 2010, 03:18 AM


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