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Neurosis
post Sep 7 2010, 05:25 AM
Post #1


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I am new to Dumpshock but you guys seem like you've collectively been around the block...a lot! I probably don't need to make the case to any of you why SnS ammo is so incredibly powerful. (These facts are based on SR4 so if any of them have changed in SR4A then I stand corrected.)

* Stick'n'Shock rounds change any weapon's base damage to 6S(e). For all weapons with a damage under six, that means more damage.
* Stick'n'Shock rounds are soaked with Body + Half Impact (rounded down) which means significantly more damage
* Every time you take electricity damage you have to make a Body + Willpower + 1/2 Impact (round down) roll and get three hits. If you fail, you are effectively dead (paralyzed for 2+ Combat Turns). At my game table we call it the flop and twitch roll.
* Even if you succeed the above test, you still take a hefty -2 Penalty on top of the wounds you have already incurred for the same duration (2+ full turns).
* Stick'n'Shock is available at character creation.
* Stick'n'Shock costs less than Flechettes which are worse in every way.
* Stick'n'Shock has an Availability of 5R and a cost of 80 Nuyen. Nothing stops every runner from starting game with a boatload of it.

In other words, Stick'n'Shock ammo effectively turns a standard pistol (light or heavy) into a Force 6 Lightning Bolt spell with no drain that you can cast twice per turn. What a mage can do once per turn for 6DV Drain, anyone can do twice per turn without risking stun. But it's not just magicians that SnS make look bad. Every ammo in the game is irrelevant compared to SnS.

* Regular Ammo: LOL.
* Gel rounds? Don't make me frigging laugh.
* Flechettes' extra damage won't necessarily exceed that of SnS, and it is soaked with IMPACT + 5 as opposed to Impact/2.
* Explosive ammo is better than the above but not as good.
* 'Novelty'/Specialty Ammo we can discount.
* That leaves APDS....which is the only ammo even close to as effective as SnS, and even it is nto as good. It is also Availability 16F.

But what does Stick'n'Shock ammo really, really, really make look bad? Almost every other form of electricity damage. Why would anyone ever, ever, ever buy a four shot Yamaha Pulsar when they can get a 30 shot Fichetti Security 600 "taser" for pennies more with Recoil Comp and a folding stock. Even a generally crappy gun like a Colt American L36 becomes a dangerous threat when combined with Stick'n'Shock.

So, then, how to fix it? I see basically three issues...

* Availability/Price
* Armor penetration.
* Flop and twitch effect.

Now my players aren't abusing it. They're really good about that! But just as an exercise, how would you fix it? Assuming of course you agree that it's a problem.

Just off the top of my head, I am thinking of increasing the availability to 13F and the price to 200. That in-and-of itself does a LOT because it means you need to invest at least 6BP (Restricted Gear) to start with 250 Rounds of the stuff as opposed to less than one BP. Next is the armor penetration. Impact - 2 sounds like a good compromise. With those two fixes, we can leave the secondary effects of electrical damage as is. Of course, I'm not married to this.

I'd love to hear alternatives. : )
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Posts in this topic
- Neurosis   Stick'n'Shock is Overpowered   Sep 7 2010, 05:25 AM
- - Magus   Have you run a search on this topic. It seems to p...   Sep 7 2010, 05:30 AM
- - Neurosis   No, I haven't run a search. Mea culpa, I gues...   Sep 7 2010, 05:32 AM
|- - Magus   QUOTE (Neurosis @ Sep 7 2010, 12:32 AM) N...   Sep 7 2010, 05:43 AM
- - Jonny Reload   Well the first thing you always have to consider w...   Sep 7 2010, 05:33 AM
|- - Dakka Dakka   QUOTE (Jonny Reload @ Sep 7 2010, 07:33 A...   Sep 7 2010, 05:59 AM
- - Mäx   S&S isn't really that good, it really only...   Sep 7 2010, 05:44 AM
- - Neurosis   I'll admit that we don't use called shots ...   Sep 7 2010, 05:45 AM
|- - Jonny Reload   QUOTE (Neurosis @ Sep 7 2010, 06:45 AM) I...   Sep 7 2010, 06:19 AM
||- - Neurosis   QUOTE Ok, if your using an Ares Predator without B...   Sep 7 2010, 08:34 PM
|- - StealthSigma   QUOTE (Dakka Dakka @ Sep 7 2010, 01:59 AM...   Sep 7 2010, 12:53 PM
- - Summerstorm   Yepp... everyone who has money for real armor near...   Sep 7 2010, 05:47 AM
|- - Neurosis   QUOTE (Summerstorm @ Sep 7 2010, 12:47 AM...   Sep 7 2010, 05:52 AM
- - LurkerOutThere   Best fix for stick and shock, just pretend it does...   Sep 7 2010, 05:47 AM
|- - Kruger   QUOTE (LurkerOutThere @ Sep 6 2010, 09:47...   Sep 7 2010, 06:20 AM
|- - Neraph   QUOTE (Kruger @ Sep 7 2010, 12:20 AM) Hav...   Sep 7 2010, 06:52 AM
|- - Kruger   QUOTE (Neraph @ Sep 6 2010, 10:52 PM) Ahe...   Sep 7 2010, 07:27 AM
|- - suoq   QUOTE (Kruger @ Sep 7 2010, 02:27 AM) The...   Sep 7 2010, 01:46 PM
|- - Kruger   QUOTE (suoq @ Sep 7 2010, 05:46 AM) If it...   Sep 7 2010, 03:33 PM
- - Mäx   QUOTE (Neurosis @ Sep 7 2010, 08:45 AM) E...   Sep 7 2010, 05:56 AM
- - Summerstorm   Well... everyone having nonconductivity is just lo...   Sep 7 2010, 06:01 AM
|- - Mäx   QUOTE (Summerstorm @ Sep 7 2010, 09:01 AM...   Sep 7 2010, 06:03 AM
|- - sabs   QUOTE (Mäx @ Sep 7 2010, 07:03 AM) 9 poin...   Sep 7 2010, 12:37 PM
|- - Mäx   QUOTE (sabs @ Sep 7 2010, 03:37 PM) The f...   Sep 7 2010, 01:31 PM
- - Summerstorm   It's just 8... but it is maybe enough to just ...   Sep 7 2010, 06:10 AM
- - Medicineman   Most of the Groups I know or read of in german for...   Sep 7 2010, 06:16 AM
|- - Nifft   QUOTE (Medicineman @ Sep 7 2010, 01:16 AM...   Sep 7 2010, 05:32 PM
|- - X-Kalibur   QUOTE (Nifft @ Sep 7 2010, 10:32 AM) This...   Sep 7 2010, 05:41 PM
- - Mäx   A makes S&S pretty useless most of the time, u...   Sep 7 2010, 06:18 AM
|- - Medicineman   QUOTE (Mäx @ Sep 7 2010, 01:18 AM) A make...   Sep 7 2010, 06:27 AM
- - Kruger   Some interesting "real tech". The TASER...   Sep 7 2010, 06:43 AM
|- - Dakka Dakka   QUOTE (Kruger @ Sep 7 2010, 08:43 AM) But...   Sep 7 2010, 07:17 AM
|- - Kruger   QUOTE (Dakka Dakka @ Sep 6 2010, 11:17 PM...   Sep 7 2010, 07:36 AM
|- - toturi   QUOTE (Kruger @ Sep 7 2010, 03:36 PM) I...   Sep 7 2010, 08:06 AM
- - toturi   A regular round costs 25% of a Stick and Shock rou...   Sep 7 2010, 07:09 AM
|- - Mongoose   QUOTE (toturi @ Sep 7 2010, 08:09 AM) A r...   Sep 7 2010, 02:45 PM
|- - Doc Chase   QUOTE (Mongoose @ Sep 7 2010, 03:45 PM) T...   Sep 7 2010, 02:58 PM
|- - toturi   QUOTE (Mongoose @ Sep 7 2010, 10:45 PM) T...   Sep 7 2010, 03:23 PM
||- - sabs   QUOTE (toturi @ Sep 7 2010, 03:23 PM) No....   Sep 7 2010, 03:32 PM
|- - StealthSigma   QUOTE (Mongoose @ Sep 7 2010, 10:45 AM) T...   Sep 7 2010, 03:37 PM
- - Whipstitch   One thing to consider is that it takes a pretty st...   Sep 7 2010, 07:20 AM
- - Paul Kauphart   Along what Kruger says, I thought some time ago ab...   Sep 7 2010, 07:40 AM
- - Kruger   Your failed attempts to be clever are noted. Try ...   Sep 7 2010, 08:11 AM
|- - toturi   QUOTE (Kruger @ Sep 7 2010, 04:11 PM) You...   Sep 7 2010, 08:32 AM
|- - Neraph   QUOTE (Kruger @ Sep 7 2010, 03:11 AM) Bes...   Sep 7 2010, 04:13 PM
|- - Kruger   QUOTE (Neraph @ Sep 7 2010, 08:13 AM) You...   Sep 7 2010, 04:34 PM
- - Kruger   Every time I think I've already met the worst ...   Sep 7 2010, 09:04 AM
- - Jonny Reload   Seriously? Can we get back to examples or ideas...   Sep 7 2010, 09:19 AM
- - Kruger   All I'm saying is that I'm imparting usefu...   Sep 7 2010, 09:21 AM
|- - DireRadiant   QUOTE (Kruger @ Sep 7 2010, 03:21 AM) tot...   Sep 7 2010, 04:06 PM
|- - Kruger   Taken to PM.   Sep 7 2010, 04:32 PM
- - Paul Kauphart   Like I said just before, I believe something like ...   Sep 7 2010, 09:27 AM
- - Elfenlied   Personally, I don't consider SnS to be that bi...   Sep 7 2010, 09:27 AM
- - Guardikai   Kruger & Toturi: Tone it down guys. Kruger you...   Sep 7 2010, 09:54 AM
|- - Kruger   QUOTE (Guardikai @ Sep 7 2010, 01:54 AM) ...   Sep 7 2010, 03:14 PM
- - Lansdren   Normally I wouldnt say S&S is to much of a iss...   Sep 7 2010, 11:19 AM
|- - Notsoevildm   QUOTE (Lansdren @ Sep 7 2010, 01:19 PM) N...   Sep 7 2010, 12:03 PM
- - Paul Kauphart   Or using the gel rounds. Well, they've been pr...   Sep 7 2010, 12:09 PM
- - Medicineman   (-1 DV now isn't it ?) Right DV-1 /AP +2 (from...   Sep 7 2010, 12:22 PM
- - Elfenlied   Once upon a time, Ex-Ex used to be +2 DV -2 AP. No...   Sep 7 2010, 12:39 PM
- - Ascalaphus   QUOTE (Neurosis @ Sep 7 2010, 07:25 AM) J...   Sep 7 2010, 02:15 PM
- - Doc Chase   What if it was a gel round casing and the electrod...   Sep 7 2010, 03:18 PM
|- - sabs   QUOTE (Doc Chase @ Sep 7 2010, 03:18 PM) ...   Sep 7 2010, 03:21 PM
|- - Doc Chase   QUOTE (sabs @ Sep 7 2010, 04:21 PM) I thi...   Sep 7 2010, 03:25 PM
- - sabs   Instead of Stick and Shock? Why not have Rubber b...   Sep 7 2010, 03:38 PM
|- - StealthSigma   QUOTE (sabs @ Sep 7 2010, 11:38 AM) Inste...   Sep 7 2010, 03:41 PM
|- - sabs   QUOTE (StealthSigma @ Sep 7 2010, 03:41 P...   Sep 7 2010, 03:43 PM
|- - StealthSigma   QUOTE (sabs @ Sep 7 2010, 11:43 AM) Oh I ...   Sep 7 2010, 03:50 PM
- - Doc Chase   Those are capsule rounds.   Sep 7 2010, 03:46 PM
- - X-Kalibur   I think you're forgetting the side rule of the...   Sep 7 2010, 04:01 PM
- - sabs   Except that Moore's Law was first described in...   Sep 7 2010, 04:20 PM
- - Warlordtheft   I was thinking that you could also go with a house...   Sep 7 2010, 04:44 PM
- - TommyTwoToes   To take onto a different track, do contemporary ta...   Sep 7 2010, 04:46 PM
|- - Doc Chase   QUOTE (TommyTwoToes @ Sep 7 2010, 04:46 P...   Sep 7 2010, 04:56 PM
- - kbrock1   QUOTE (Neurosis @ Sep 7 2010, 01:25 AM) I...   Sep 7 2010, 04:59 PM
- - Darkeus   Stick N Shock is a silly ammo type and, in my game...   Sep 7 2010, 05:00 PM
- - X-Kalibur   I wouldn't think it unreasonable that any leve...   Sep 7 2010, 05:00 PM
- - LurkerOutThere   I'm not diligent enough to count up how many p...   Sep 7 2010, 05:46 PM
|- - Mäx   QUOTE (LurkerOutThere @ Sep 7 2010, 08:46...   Sep 7 2010, 06:19 PM
|- - StealthSigma   QUOTE (LurkerOutThere @ Sep 7 2010, 01:46...   Sep 7 2010, 06:38 PM
|- - StealthSigma   QUOTE (StealthSigma @ Sep 7 2010, 02:38 P...   Sep 7 2010, 06:54 PM
- - suoq   Again, it depends on how the ammo actually works. ...   Sep 7 2010, 05:51 PM
- - kbrock1   wow. now my brain hurts   Sep 7 2010, 06:06 PM
- - Socinus   If you REALLY want a knock-down, load a hold-out w...   Sep 7 2010, 06:07 PM
|- - StealthSigma   QUOTE (Socinus @ Sep 7 2010, 02:07 PM) If...   Sep 7 2010, 06:17 PM
- - kbrock1   lol @ knockout hose I love creative uses of chemi...   Sep 7 2010, 06:15 PM
|- - Socinus   QUOTE (kbrock1 @ Sep 7 2010, 07:15 PM) lo...   Sep 7 2010, 08:29 PM
- - Yerameyahu   Um. Narcoject is Injection, not Contact. So you ne...   Sep 7 2010, 06:40 PM
|- - StealthSigma   QUOTE (Yerameyahu @ Sep 7 2010, 02:40 PM)...   Sep 7 2010, 06:50 PM
- - sabs   If SnS work the way they say they do.. Why would ...   Sep 7 2010, 06:51 PM
|- - suoq   QUOTE (sabs @ Sep 7 2010, 01:51 PM) If Sn...   Sep 7 2010, 07:02 PM
|- - Dakka Dakka   QUOTE (sabs @ Sep 7 2010, 08:51 PM) If Sn...   Sep 7 2010, 07:09 PM
- - Yerameyahu   For 63¥ a 'bullet'. Sometimes, that's...   Sep 7 2010, 06:52 PM
- - Mayhem_2006   I think my biggest beef with SnS is that as a mere...   Sep 7 2010, 07:22 PM
- - Dakka Dakka   Don't forget that tasers and their ammunition ...   Sep 7 2010, 08:04 PM
- - Guardikai   Socinus: Your post is brilliant but... you scare m...   Sep 7 2010, 09:22 PM
|- - Socinus   QUOTE (Guardikai @ Sep 7 2010, 10:22 PM) ...   Sep 7 2010, 09:52 PM
- - Malachi   As I have been thinking about this issue I came up...   Sep 7 2010, 09:33 PM
- - Yerameyahu   That's one perspective. Another is that tasers...   Sep 7 2010, 09:43 PM
- - Jonny Reload   Neurosis: I'm just sayin you could modify a Ar...   Sep 7 2010, 09:57 PM
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