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> Whats in your Bolthole?, The "O Frag Im Boned" Bag
Sicarius
post Oct 12 2005, 10:54 AM
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LOL.

That's the closest thing i've seen to OOC "shadowtalk".
:D

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PBTHHHHT
post Oct 12 2005, 04:44 PM
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QUOTE (Slump @ Oct 12 2005, 04:56 AM)
QUOTE (PBTHHHHT @ Oct 9 2005, 01:56 PM)
Funny thing is I live in a complex that's within spitting distance of the Capital One headquarters.  I keep kidding to my roommate that we should do a 'run' on the place.  lol.

Don't bother, you wouldn't find anything of value.

Payments are sent to LA, California, Dallas, TX, or Charlotte, NC, so you won't find checks or money orders there.

general corespondence is sent to Salt Lake City, UT, so you won't even pick up much in the way of credit card numbers.

All you'll find in Richmond, Virginia (well, Glen Allen, anyway) is the legal department and a part of the tech department.

Sorry to burst your bubble.

Nah, don't care about their checks or money orders. C'mon, think of the other data they would have. And I'm talking about their Mclean headquarters in DC, and I know what they do there. Where they have data access to everyone's data and other info. C'mon, information is the paydata, id theft, etc... And yeah, I do believe they have access there in Mclean. Sorry to burst your bubble, but take a chill pill since this was a joke in the beginning and you're getting all technical on a joke.

Plus, legal department? Depends, if it's a part that handles litigation and such. It can be worth it to the other side to know what strategies and information the legal team is using. :-P
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Fix-it
post Oct 12 2005, 10:25 PM
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QUOTE
Plus, legal department? Depends, if it's a part that handles litigation and such. It can be worth it to the other side to know what strategies and information the legal team is using.


and WHO they have lawsuits against. so you can give them an offer. :grinbig:
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imperialus
post Oct 13 2005, 02:28 PM
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QUOTE
Runner Paul
A towel.
A towel is about the most massively useful thing a shadowrunner can have. Partly it has great practical value. You can wrap it around you for warmth as you bound across the cold glaiciers of the Athabaskan Council Tribal Lands; you can lie on it on the brilliant marble-sanded beaches of Caribbean League, inhaling the heady sea vapors; you can sleep under it beneath the stars which shine so redly on the desert sands of the Pueblo Corporate Council; use it to sail a miniraft down the Orinoco River when trying to infiltrate the Proteus Arcoblock; wet it for use in hand-to-hand combat; wrap it round your head to ward off Neuro-stun VIII or avoid the gaze of the Greater Western Dragon Traal (a mind-bogglingly stupid paracritter, as far as dragons go, it assumes that if you can't see it, it can't see you - daft as a brush, but very very ravenous); you can wave your towel in emergencies as a distress signal, and of course dry yourself off with it if it still seems to be clean enough. More importantly, a towel has immense psychological value. For some reason, if a wageslave discovers that a runner has his towel with him, he will automatically assume that he is also in possession of a pocket secretary, credstick, APDS ammo, Panther Assault Cannon, ally spirit, GPS reciver, Fairlight Excalibur, ball of monowire, dikoted Ares Viper Slivergun, acid-resistant armored longcoat, Steel Lynx drone etc., etc. Furthermore, the wageslave will then happily lend the shadowrunner any of these or a dozen other items that the runner might accidentally have "lost". What the wageslave will think is that any man who can run the length and breadth of the shadows, go SINless, get screwed by their Mr. Johnson, struggle against terrible odds, win through and still know where his towel is, is clearly a man to be reckoned with.
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Lindt
post Oct 13 2005, 02:47 PM
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A wonderfull adaption if I have ever read one.
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PBTHHHHT
post Oct 13 2005, 04:17 PM
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I remember once writing something like it was an informercial trying to sell a stick, string, and a rock on some fantasy rpg board. It was funny, I started with just the stick and then I kept adding in, 'wait, there's more.'
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Krazy
post Oct 14 2005, 04:06 AM
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you'd also need some pre-cut, water proof, highly absorbant, easly knotable, inexpencive, sterile, stringettes, which is great for any number of emergancies which may befall a shodowrunner.
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SL James
post Oct 14 2005, 05:44 AM
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QUOTE (Sicarius @ Oct 11 2005, 05:00 AM)
QUOTE (SL James @ Oct 8 2005, 11:29 PM)

QUOTE (A Few Good Men)
Kaffee: Did you talk to your friend at the NIS?
Lt. Weinberg: Yeah, he said if Markinson doesn't want to be found, we're not gonna find him. He said I could be Markinson and you wouldn't even know.



Are you Markinson??

No, but one of my PCs could be.

BTW, those were chargen stats.
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Shemhazai
post Oct 15 2005, 11:48 AM
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QUOTE
PBTHHHHT said:

I live in a complex that's within spitting distance of the Capital One headquarters.


The main one in Henrico County? I live near there. I am looking for people to play 4E. Some have said they would do it if I could find a few people.
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PBTHHHHT
post Oct 18 2005, 03:49 PM
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QUOTE (Shemhazai)
QUOTE
PBTHHHHT said:

I live in a complex that's within spitting distance of the Capital One headquarters.


The main one in Henrico County? I live near there. I am looking for people to play 4E. Some have said they would do it if I could find a few people.

Henrico County? No, I live right by the corporate headquarters in Mclean, VA.
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eidolon
post Oct 19 2005, 04:18 AM
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QUOTE (Eddie Furious)
Bolt Hole
... But it should be moved after it has been used or once every six months. No exceptions. ...

Keep it looking lived in, visit it at least once a week, ...

Agree 100% on the first part. But that second part there? Not so much. It's not very "safe" if fifty people see me there every other week.

And you have to remember, a bolt hole is only there for psychological reasons. It makes you feel safe. Because if somebody really, really wants to find you? You aren't going to stop them. 8)
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Shanshu Freeman
post Oct 19 2005, 06:57 AM
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QUOTE (eidolon)
QUOTE (Eddie Furious @ Oct 8 2005, 07:08 PM)
Bolt Hole
... But it should be moved after it has been used or once every six months. No exceptions. ...

Keep it looking lived in, visit it at least once a week, ...

Agree 100% on the first part. But that second part there? Not so much. It's not very "safe" if fifty people see me there every other week.

And you have to remember, a bolt hole is only there for psychological reasons. It makes you feel safe. Because if somebody really, really wants to find you? You aren't going to stop them. 8)

fwiw I agree
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PBTHHHHT
post Oct 19 2005, 11:20 AM
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QUOTE (eidolon)
QUOTE (Eddie Furious @ Oct 8 2005, 07:08 PM)
Bolt Hole
... But it should be moved after it has been used or once every six months. No exceptions. ...

Keep it looking lived in, visit it at least once a week, ...

Agree 100% on the first part. But that second part there? Not so much. It's not very "safe" if fifty people see me there every other week.

And you have to remember, a bolt hole is only there for psychological reasons. It makes you feel safe. Because if somebody really, really wants to find you? You aren't going to stop them. 8)

Or... you could have one series of bolt holes that you do visit several times that are to throw off anybody who manages to dig up info about your previous movements. The second series of boltholes that you don't visit so you can safely go to at least for one night before running off again.

I guess the safest is being in the magically warded citadal in the deepest darkest cavern in some mountain range and surrounded by your loyal battalion of ninja drop bears... :P
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Oracle
post Oct 19 2005, 12:02 PM
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Hmm, some kind of "Bear-Kaer". Not a bad idea! :D
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PBTHHHHT
post Oct 19 2005, 12:29 PM
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QUOTE (Oracle @ Oct 19 2005, 07:02 AM)
Hmm, some kind of "Bear-Kaer". Not a bad idea! :D

Aye, but the defending ninja drop bears would be a special division separate from the rest of my drop bear operatives that are out in the world bringing about drop bear supremacy. Each member of the special ninja drop bear battalion set forth to defend my kaer will have be uniquely colored and named so that no outsider could easily substitute their creation within my unit without the others knowing and each will have a special nickname. The battalion would have special unit designation known as the 'Kaer Bears'... :silly:
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Eddie Furious
post Oct 20 2005, 03:35 AM
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QUOTE (eidolon)
QUOTE (Eddie Furious @ Oct 8 2005, 07:08 PM)
Bolt Hole
... But it should be moved after it has been used or once every six months. No exceptions. ...

Keep it looking lived in, visit it at least once a week, ...

Agree 100% on the first part. But that second part there? Not so much. It's not very "safe" if fifty people see me there every other week.

And you have to remember, a bolt hole is only there for psychological reasons. It makes you feel safe. Because if somebody really, really wants to find you? You aren't going to stop them. 8)

If the bloody place doesn't have activity, it will be noticed. No activity is something strange, an outside of the norm something that can be used by a good operator. The best Special Forces men aren't big musclebound motherf**kers who can run for two days straight and bench press a Mini. The best special Operative is a grey man, he is not anything unusual, hard to pick out of a lineup and very highly trained to appear as background noise, even when he is the main attraction. You want the same thing in your hideouts. Normal=good. Never seen it used even though it is fully furnished and equipped=bad.
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Earthwalker
post Oct 20 2005, 03:07 PM
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While true an empty bolt hole is odd and may attract attention, I would think that a simple story to cover why you are hardly there would work as well as spending lots of time there and those giving out the location of your bolt hole.

I mean if you work overseas alot and so only use the place for half the year and people in the area know that, then no problem when you get back.

And what with 2070 living, who knows there neighbours anyway ? Unless you get the one apartment block that the prairie dog shaman moves into your shinny.

Of course once you have used the bolt hole you can never go back. And after 6 months make it your normal home for 6months and get another bolt hole.
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KarmaInferno
post Oct 20 2005, 05:54 PM
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QUOTE (eidolon)
And you have to remember, a bolt hole is only there for psychological reasons. It makes you feel safe. Because if somebody really, really wants to find you? You aren't going to stop them. 8)

Best you can hope to do is try and get your pursuers to lose interest in the pursuit.

Like, for example, framing up the rest of your shadow team, then arranging for your pursuers to find their bodies!

:D


-karma
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Eddie Furious
post Oct 20 2005, 11:40 PM
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QUOTE (KarmaInferno)
QUOTE (eidolon @ Oct 19 2005, 04:18 AM)
And you have to remember, a bolt hole is only there for psychological reasons.  It makes you feel safe.  Because if somebody really, really wants to find you?  You aren't going to stop them.  8)

Best you can hope to do is try and get your pursuers to lose interest in the pursuit.

Like, for example, framing up the rest of your shadow team, then arranging for your pursuers to find their bodies!

:D


-karma

Yeah, however in SR4 your noteriety will climb pretty fast and before long there's a lineup of people who want you dead. In Shadowrun, I think that is a bad thing.
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