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> Runs gone bad, horror stories please
hyzmarca
post Oct 24 2005, 02:00 AM
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Why didn't he get cybereyes?
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Backgammon
post Oct 24 2005, 02:42 AM
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I posted this before, but for those who haven't seen it:

The setting: Me (slightly depressed rigger) and my teammate (sammy) are undercover in a Doc Wagon hospital. We injured ourselves to get in so we could extract a corpse from the morgue. Now, we want to do this peacefully, because there is no sense in hurting innocent doctors and we like having Doc Wagon coverage!

So when the time is right, the sammy and me leave our rooms and meet up. We're wearing those butt-naked patient robes. So, to gain access to the morgue, we figure getting disguises is a good idea. Where do we get disguises? Bathtooms! The plan is to knock out a doctor and steal his ID and clothes. So we get to the bathrooms, and quickly choosing between the lady doctors who might scream and old men doctor who won't fight back, we chose old men doctors. I go in. Hide in a stall until someone comes in. A doctor walks in. I kick his stall open and subdue him. Heh heh heh, this is going well... I take his clothes and ID. Then I hear the bathroom door open slighty.. "Robert? Are you ok?"... shit. I tell the GM that I flush the toilet to camouflage my voice and mumble loudly "gotacold cough cough cough". Pause. "Robert?". Shit. I tuck the clothes under my patient robe and slide out, nodding politely as I pass. The other doctor looks at me funny and enters the bathroom behind me. I quickly run away.

So, now I know we're on a timer. So without losing time we hurry to the morgue level. There is a camera pointing straight at the door. I stick two pens in my ears and put on a blanket over my head to avoid security using facial pattern reconstruction to ID me later. I look like a deranged ghost moose, but hey it works. I jurry-rig the door open to the morgue.

Now, I want to stress here again that I've been doing my damnest not to hurt anyone and generally not piss Doc Wagon off.

So, the door opens. It's indeed the morgue. But there's a morgue technician. He looks at us suspiciously. "Can I help you?". The sammy and I exchange looks. The technician looks uneasy, and starts backing towards the back of the room, where a large red ALARM button is. I yell "Quick stop him!" to the sammy.

Sammy pulls out a gun and declares "i shoot him in the legs". The GM knows I've been really, really careful in this run, and by the look on my face knows this is no good. He asks the sammy player if he's sure he wants to do this. The sammy looks confused for a bit, looking at me and the GM.

"Oh right!" Look of relief on the GM and mine's faces.

"Yeah, I shoot him in the lungs, that way he can't scream. I have Ex-Ex ammo."

My face lacks energy to express emotion. The GM looks at the sammy incredulous. The Sammy looks pleased. "Ok" is forced to say the GM.

Well, needless to say it went pretty bad from then on. We did not extract the corpse, but certainly had to ditch our Doc Wagon bracelets.

Next time I'll tell ya about the vampire and the sammy that tried to assasinate a mafia Don with a chair, and ended up getting shot in the head while fucking the don's hot daughter.
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RedKnightSpecial
post Oct 24 2005, 02:45 AM
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QUOTE
Why didn't he get cybereyes?


Not sure. I know there was a reason. I think it was either a) They didn't help ghouls, or b) He wanted to keep all of his essence. It was a while back, I can't remember. I know he was aware of Cybereyes, though. he was the one player in the group with a modicum of experience.
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Fix-it
post Oct 24 2005, 03:14 AM
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QUOTE (Backgammon)
Next time I'll tell ya about the vampire and the sammy that tried to assasinate a mafia Don with a chair, and ended up getting shot in the head while fucking the don's hot daughter.

hot.


This is why you replace the sammy's caseless ammo with small blocks of C12.
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LordHaHa
post Oct 24 2005, 07:22 AM
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I have a couple of stories from my school campaign:

(Keep in mind that I wasn't running this one too seriously in the first place, both in regards to rules or in-game activities wise)

PLAYERS - Mr. K, Mr. M, Mr. A, Mr. D & Mr. T (names shortened to protect the not-so-innocent)

CHARACTERS
Mr. K = Ariel, an elf with a profiency in Proj. Weapons; can fly and has wings (I am not making this up, I warned him but he wanted wings). Dies in a gunfight on first assignment.
Mr. K v2.0 = Kylie Jackson, female Wolf shaman. Is a pyromanic. Hates Forbes (feeling is mutual).
Mr. M = Jack Johnson, human hitman whose skills in Stealth are only matched by his foul mouth. Has a tattoo of the word "Mommy" written on forehead, in cursive.
Mr. A = Grolk, a Giant who sleeps/lives in a dump truck bin in the Redmond Barrens. The less said about him the better. Dies from eating used bioware.
Mr. A v2.0 = Justin Forbes (later "Hot" Carl Sanchez), Fmr. LSSS Detective assigned to the Milwaukee Division. Has a unique gun and is vindictive.
Mr. D = Gabe Neuwell, mage using the psychic limitations in MITS, has a background in Psychology. Sadistic.
Mr. T = "Velokan", human cyberzombie. Psychotic who, er, "studies" way too much pornography.

*Story*

SET UP - The group (a bunch of assassins, ca. 2060) is being intoduced to their employer, a Night One with the street name "Burnwood".

INVOLVED - Mr. K, Mr. M, Mr. A, Mr. D & Mr. T

INT. - BURNWOOD'S HIDEAWAY

Mr. M is looking for a place to sit down. Unfortuately, Mr. A has bloodied up the couch (long story) and obviously Mr. M isn't going to sit in a blood-soaked cushion.

MR. M: I'm going to sit on the floor...

MR. T: As soon as he sits on the floor, I'm going to kick him.

MR. M & GM (me) *OOC*: Why?

MR. T *OOC*: Just because.

Group *OOC*: ....

Eventually, Mr. T stops kicking Mr. M. Some time passes, and the group heads to St. Petersburg in Russia (or Leningrad, not sure on the SR naming of the place). Mr. K and Mr. A's characters die on or just after their first job (which was the only job the group ever got around to doing). Their new PC's come in, and Mr. M goes missing. He proceeds to do unmentionable things to the local street life over the course of a few weeks and picks up pretty much every STD in the universe. That, combined with other factors which would be good story canidates in their own right, makes him go somewhat insane.

In addition, Mr. A and K's new characters are ASIST brainwashed by Burnwood so they don't hate each other anymore. In fact, they think they are husband and wife! They proceed to do some strange things in the clinic where they were scrambled. In fact, they record these things and release the video onto the Matrix, but that's a whole 'nother thing altogether.

One night, Mr. M returns to the safe house.

INT. - ST. PETE SAFEHOUSE

MR. M: I walk in...what do I see?

GM: You see Mr. D sleeping on a rocking chair. You see Mr. T sleeping on the couch. The trid is on, and is in front of Mr. T. It is playing some very disturbing pornography.

MR. M: Is Mr. T unconcious?

GM: Roll.

*dice sounds*

GM: Yes, you determine that he is drunk out of his mind.

MR. M: Finally, I can take my revenge on Mr. T! I'm going to hit him in the face with my (CENSORED).

Group goes in an uproar. Except for Mr. T, who is not present. I cover my eyes and wish I was dead.

GM: Uhhh..ok...roll?

*dice sounds*

GM: You hit him with your (CENSORED). You may have infected his face.

More ruckus from group occurs. I want to die so bad.

Mr. A *OOC*: You are so dead when Mr. T gets back next week...

Session progresses. Eventually Mr. T's face is infected. The other members of the group find out how, and (since they don't like Mr. T's character either) generally collapse and laugh uncontrollably when they do.

INT. - ST. PETE SAFEHOUSE

Mr. A 2.0: "AHAHAHAHAHAHAHAHAHA!"

Mr. K 2.0: While he is on the ground I want to get my (CENSORED) and (CENSORED) Mr. A.

Group *OOC*: ?!?!?!?!!

GM: Uh...wa..?

Mr. A 2.0: Do I notice her do this?

GM: Uh, both of you roll. Oh Jesus I hope Mr. K fails.

*dice sounds*

GM: ....

Group is in massive uproar. Much laughter and swearing occurs.

Mr. D: Screw it, now that it's in I'm going use Magic Fingers and really jam it up in there.

GM: ...Roll.

*dice sounds*

More laughter occurs. This thing has gone to Hell.

GM: Mr. A, you take Moderate physical damage.

Mr. A *OOC*: ONLY Moderate physical damage?! Not Serious?!!

GM: THIS IS BAD ENOUGH! And by they way, why the hell did you do that Mr. K??

Mr. K *OOC*: We still in the clinic, right?

GM: No, you are at the safehouse.

Mr. K *OOC*: Oops. I though we were at the clinic so I was going to use the cameras and film a por...

GM: Wwwwwaaaaaaaahhhhhhtttttttttt.

Group is distressingly loud now. Fortuneatly, were aren't kicked out.

I'll make a long story short. Mr. A 2.0 was obiviously sent to a shadowclinic to have the forgien object removed. Due to complications (one of the party members nearly beat-to-death the doctor with a (CENSORED) for some reason that we still haven't figured out till this day) his recovery time is a few weeks game time confined to the clinic. In real time however, takes two whole months of addtional torture and mayhem before some sembalance of order is restored and Mr. A is finally healed.

After that, we decide to leave town because one of the players did something stupid to piss the Vory off. Mr. A and the player who bludgeoned the doctor escape in the latter person's (let's call him "Mr. Big" for simplicity) modified semitruck.

INT. - SEMITRUCK STORAGE SECTION (think Knight Rider w/ rigger gear)

GM: You find that the Autonav is not taking you where you want to go.

Mr. Big: I'm going to turn off the Autonav and drive the truck via datajack w/ trodes. (his character was a Physical Adept)

GM: Do you have the Car skill?

Mr. Big: No...

Mr. A *OOC*: NOT AGAIN.

GM: Roll.

*dice sounds*

GM: You fail horribily. You crash into a cafe. Roll for damage.

*dice sounds*

GM: Good, you both manage to not get hurt.

Mr. Big: I leave the truck through the back.

Mr. A 2.0: Same here.

GM: Ok. Anything else?

Mr. Big: I am going to take a Desert Eagle that I have, and I am going to shoot it into the fuel tank of the truck. I am going to stand 15 meters away so I have a good chance at hitting it, and I am going to use EX Explosive rounds.

GM: You realize that your truck's gas tank is modified and is much larger than it would normally would be and that the truck also has various munitions stored inside it?

Mr. Big: Yeah, so? I'm wearing Military Armor.

(I didn't have time to roll up a character for him, so he was using one of my experimental GM characters for the session. Hence the armor.)

Mr. A 2.0: I AM GOING TO RUN AS FAST AS I CAN.

GM: Roll your...no Pistols skill?...your Quickness, then.

*dice sounds*

I take out a calculator.

GM: Resist 56D damage.

Mr. Big: What about my armor?

GM: Already factored in.

*dice sounds*

GM: You fail. OK. You blow up a good section of downtown St. Petersburg. Mr. Big, you fuse with your armor and die a painful death. Hot Carl, you survive because you were outside the radius of effect. Just.

Needless to say, that was somewhat spectacular. I could go on, but let's just say that no-one involved has recovered from that series of events, least of all myself.

----

Anyway, that's enough of that for tonight. At least it doesn't happen in my other campaign.

LordHaha
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Oracle
post Oct 24 2005, 07:56 AM
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There are reasons why I play with mature players only. :)
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SL James
post Oct 24 2005, 08:09 AM
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No kidding. That is stupifying.
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ShadowDragon8685
post Oct 24 2005, 09:40 AM
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Please let the record indicate that I am giggling like a schoolgirl.
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Oracle
post Oct 24 2005, 09:46 AM
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I assume that you are no schoolgirl?
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ShadowDragon8685
post Oct 24 2005, 09:47 AM
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You assume correctly. I am merely giggling like one.
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LordHaHa
post Oct 24 2005, 03:18 PM
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To be fair, I wasn't exactly running a high intelligence game there. You do need to do something after classes to blow off steam. I still can't believe how it got so mind-numbingly bad, though.

I'm just glad that the players in my other campaign are somewhat more professional when in character; I can actually spin a decent yarn in that one.

Well, except for the time they blew up a Lone Star facility on a simple B&E. Other than that, they've handled themselves pretty good.

LordHaHa

PS: One of the players in the school campaign (Mr. A) learned and grew from his experience. He's now in my other campaign, and is doing quite well in that one. However, whenever he bumps into one of the other players (generally Mr. D, sometimes Mr. M or K), he invariably shouts "TWO MONTHS!" as a refrence to the incident.

*Edit: corrected a typo and expanded my post*
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Siege
post Oct 24 2005, 05:51 PM
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I understand blowing off steam, but dayumn...

Methinks Freud is going nuts and more than a few of your erstwhile players have some serious issues in need of counseling.

-Siege
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Fix-it
post Oct 24 2005, 08:39 PM
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Ze haff isssues... beeg wans

/end german accent.
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Trax
post Oct 24 2005, 08:41 PM
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Vere iz ze microfilm!

or

Zere iz only vone cure for theze problem.

*BLAM*
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Kyoto Kid
post Oct 24 2005, 08:42 PM
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QUOTE (ShadowDragon8685)
Please let the record indicate that I am giggling like a schoolgirl.

Hey, that's Wiz Kid Leela's line...
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Backgammon
post Oct 24 2005, 09:51 PM
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And now, the story of the Sammy, the Vampire and the Don's Daughter:

We are now advanced in a campaign where my char, the Sammy, has been working for a high ranking mafia Don. Said Don had assigned me as a bodyguard a few times to his Hot Daughter. The Hot Daughter was a total slut tease, who took great pleasure in trying to get the Nasty Sammy to get in bed with her. But, fucking the Don's Daughter is suicice, hence I had resisted.

Fast forward a bit. The team has gone into the Barrens. It did not go well. We were split up and nearly killed several times. I stumble out by foot after a few days of hell. I go to my appartment to get washed up and etc.

But uh-oh, an old enemy, the Yakuza, have been waiting for me. They nab me and torture me a bit. "You will kill the Don, or we will kill you."

Well, I weight my odds. The Yakuza WILL kill me. I have a slight chance of surviving the Don's assasination.

But how can I kill the don? My only advantage is that he (slightly) trusts me, so i can get near him. But not with a gun or anything... so in a desperate plan, I decide I'll have to bring a pen and stab him in the eye, to death. Did I say it was desperate? It was desperate.

But a strange twist comes my way. Just as I'm formulating my so-called plan, one of my team mates who i got seperated form shows up at my appartment. But he's differant. He's got serious pro-wrestler amounts of muscles, and he's got fangs and calws... WTF? He offers no explanation. But that's no unusual for him. I simply calculate that he can probably kill the Don a lot better then I can at this point. He agrees to help me. So we formulate the plan: he'll rip his throat out as soon as the Don is within arm's reach. Survival after that will be improvised.

So I make an appointement with the Don. We show up at his mansion, equiped with a pen in my pocket. He greets us, askes us where we've been, etc. I am sweating.

We go inside, and he sits down in the living room with us, and his bodyguards. The bodyguards have been eyeing us like crazy since we got there.

The Don sits. I look at my friend. He is totally poker-face.
The don hands us drinks. I look at my friend. He's totally poker face. I try to think very loudly NOW NOW NOW.
The don makes small talk. My friend nods politely. I can't take my eyes off him.
The don gets up and shakes our hands. Ok, FOR SURE now will be the time. My friend shakes his hand and smiles.
The don is leaving the room with one of his bodyguards. He's almost at the door. He's at the door. He's thru the door. He's gone.

I look at my weird, muscular freak team mate. He is swirling the contents of his drink. He puts the drink on the floor next to his foot. The two mafia bodyguards left behind with us observe him, perplxed. I do the same.

He slightly nudges his foot, tipping the glass over. "Oops", he says. The bodyguards look at each other.

Now, what happend next is over in about 2 seconds. My freak team mate throws his chair at maximum velocity at the nearest bodyguard, who manages to leap out of the way due to wired reflexes. The chair explodes as it hits the wall. My friend then leaps and crashes through the door the don just left by at inhuman speeds. The highly wired bodyguard is hot in pursuit.

I'm left in the living room, sitting in my chair, with a drink in my hands, with bodyguard #2 staring at me in shocked disbelief. I twirl my drink. "So... you gonna go help the Don?" Pause for a heartbeat. I throw the drink at his face while I leap out of my chair, dodging his gunshot as he tries to kill me for obvious reasons. I manage to jump him and overpower him, knocking him out and taking his gun. Now the entire mansion is on high alert.

I've been in the mansion before and know the layout. I decide quickly. I run at maximal speed upstairs, turn right in the hall and crash open the door. The Hot Don's Daughter is stepping out of the shower. She screams. I grab her, throw her on her bed next to Teddy Bear and start doing her, right there and then. Then, a mafia bodyguard crashes into the room. Half-naked and inside the daughter, I level my gun and try to shoot the guard. He dodges out of the room and then peeks back in, taking a shot. The bullet hits me square in the head, blowing my brains out. I collapse on the don's daughter. She screams a lot.

So that's how I died. As for my freak muscular team mate, he had indeed turned into a vampire while in the barrens. Unfortunatly, vampirism does not come with an instruction material, nor does it make you smarter, so he died riddled with so many bullets even his regeneration couldn't save him. However, he did get to used torn human torsoes as projectiles before going down, but that's another story.
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SL James
post Oct 24 2005, 10:06 PM
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I feel dumber for having read that.

You should have planned to stab him in the neck with a pair of eyeglasses.
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hobgoblin
post Oct 24 2005, 10:11 PM
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there are worse ways to die, by far :smokin:
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hyzmarca
post Oct 24 2005, 10:20 PM
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QUOTE (Backgammon @ Oct 24 2005, 04:51 PM)
I've been in the mansion before and know the layout. I decide quickly. I run at maximal speed upstairs, turn right in the hall and crash open the door. The Hot Don's Daughter is stepping out of the shower. She screams. I grab her, throw her on her bed next to Teddy Bear and start doing her, right there and then. Then, a mafia bodyguard crashes into the room. Half-naked and inside the daughter, I level my gun and try to shoot the guard. He dodges out of the room and then peeks back in, taking a shot. The bullet hits me square in the head, blowing my brains out. I collapse on the don's daughter. She screams a lot.

Dude, dude, dude. You certainly have your priorities straight but you should have used the daughter as a hostage and meatshield untill you got to safety and then raped her. If, by some unfortunate turn of events, the Don's people decide to shot through her you can always find a hougun to patch her up for you.

Still, as spectacular deaths go, that is the best I've heard of by far.
What is the possibility that you're sammy won't be getting a Darwin award for that?
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hyzmarca
post Oct 24 2005, 10:21 PM
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-oops double post
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fistandantilus4....
post Oct 27 2005, 03:40 AM
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so far, my vote goes to Backgammon, although the Morgue run is a close second, as an example as the stupid crap people do when they're not thinking .

BTW, BG, what kind of sammy doesn't have spurs?!
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warrior_allanon
post Oct 27 2005, 09:40 AM
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alright time for my first funny and also the MAIN reason my GM has it out for my character.
now, keep in mind this GM likes to run starting in 1st edition runs, he gives the team the job of taking out some ghouls, vampiric pawns and a vampire. now yours truly is an elven phys adept that prefers shotguns to anything else, and the team is pretty blasted good even at this begining point.

now, at this point we've cut our way through all the ghouls that we've had to and due to the complaints from my team mates of lack of bounty money from the first ghoul hunt i'm using flechette ammo in my shotgun instead of my usual ex explosive. the team reaches the second level of the house and clears that of the vampiric pawns and they send me first into the 3rd floor, as i make it to the head of the stairs i see this mist start to form, i hurry up and all of a sudden the vampire appears at short range in front of me, so what do i do, snap off two 3 round burst with my shotgun. this shredded the vampire so bad that he didnt even have anything left to regenerate. afterwards the GM looked at me and goes, "you ruined all my fun" and i reply "dont use unarmored targets next time"

his revenge was to have 8 trolls ambush me in a much later run (Maria Mercurial) and try and kidnap me, i ended up in the hospital after killing two with nothing but a Salvette Guardian and APDS ammo
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Oracle
post Oct 27 2005, 10:01 AM
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And what is the funny part about that?
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Slump
post Oct 27 2005, 10:19 AM
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That his character has a salvette guardian and actually bought APDS for it?
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Critias
post Oct 27 2005, 10:28 AM
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There's no such thing as "only my Savalette Guardian and APDS ammo," -- or, rather, there shouldn't be.
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