![]() ![]() |
Oct 29 2005, 09:47 PM
Post
#26
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 403 Joined: 27-August 02 From: Scotland Member No.: 3,175 |
I thought it was more like a little under 500,000k per suit (including helmet). But anyway, quite expensive!
I'd also thought that the one saving grace was the availability wasn't as bad as for heavy military armour. However, heavy security with gel-packs has an availability of 32/56 days, compared with a mere 28/2 months for heavy military. Both insane target numbers, but hey at least the heavy military is around half the price. I'm struggling to find anything that makes security + gel-packs a better option on this one piece of armour I actually thought there was a point in having them on... I guess eh, technically, you can get a permit for it? Oh no hold on, never mind, you can get a permit for security armour but can't get one for gel-packs. I give up! |
|
|
|
Oct 30 2005, 01:14 AM
Post
#27
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 237 Joined: 4-April 03 From: London UK Member No.: 4,383 |
1,500,000 :nuyen: gets you in our game:
B: 13 I: 13 Heavy Hardened Military Grade Armour. Helmet: Hazardous Materials Enviroseal, Coms Unit: 10 with Battletac Systems. Optical Mag: 3, Lowlight, Thermographic, Ultrasound, Smart-2, Vidcam, Tracking Sig: 10, Sig Locator: 10, Vid Trans: 10, 1000np HUD, Chem-seal respirator. Suit: Hazardous Materials Enviroseal, Fire Resistance: 8, Insulation: 8, Cold Resistance: 8. Inner layer (the effective form fitting) has Thermal Dampening: 8. Ruthedium Polymer Skin w/ 12 sensors. Each suit is sculpted for the user. As you can see this is some high spec gear so the expense is justified. When we started asking for some expensive gear and flashed a little cash (from a lucrative data run) we though that these would indeed be the best thing for the group. Bit of stealth mixed with invulnerability cant help!... Predator Styleee! |
|
|
|
Oct 30 2005, 01:21 AM
Post
#28
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 403 Joined: 27-August 02 From: Scotland Member No.: 3,175 |
I went for the dikote on mine, rather than rythenium, and just got colourchange paint for some camo, plus various other mods. Worked out to pretty much exactly 1.5M too as I recall. :)
We kept the rules as per the books though, so that still "only" gets me 12/12. |
|
|
|
Oct 30 2005, 07:04 AM
Post
#29
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 344 Joined: 28-July 03 Member No.: 5,133 |
APDS ammo will definitely half an armor spells rating.
It will however do nothing to a creature with Immunity to Normal Weapons. Bob: Drek! We gotta stop that fire elemental *fires colt manhunter* Fred: Stop that, it's immuned to normal weapons. Bob: Oh! *fires Ak-98* Fred: What part of immuned to normal weapons don't you get? Bob: So APDS then? Fred: *SLAP* Sunday |
|
|
|
Oct 30 2005, 11:16 PM
Post
#30
|
|||||
|
Moving Target ![]() ![]() Group: Members Posts: 403 Joined: 27-August 02 From: Scotland Member No.: 3,175 |
Quite right. In fact, the FAQ says the following:
However, Critters says the following about Hardened Armour:
The first one implies that Hardened Armour is unaffected by APDS, but the second says it is. Or is the first talking more about EX explosive and the like? Not that I'm too bothered, it's usually Immunity to Normal Weapons that's a problem for characters like mine who have, well, normal weapons. |
||||
|
|
|||||
Oct 30 2005, 11:25 PM
Post
#31
|
|
|
Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
AV and APDS doesn't modify the power of the attack, if modifies the value of armor.
However, Immunity to Normal Weapons isn't armor, therefore one could argue that AV and APDS do not modify it. |
|
|
|
Oct 30 2005, 11:33 PM
Post
#32
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 403 Joined: 27-August 02 From: Scotland Member No.: 3,175 |
Seems sensible enough. Well as much as these things can be!
|
|
|
|
![]() ![]() |
|
Lo-Fi Version | Time is now: 7th July 2026 - 07:38 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.