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Oct 31 2005, 06:34 PM
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#26
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Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
When I think of a thesis in SR I don't think of a rich guy's doctoral paper. After all, he is likely to have several copies and it is useless to s bunch of gangers unless they happen to be a gang of graduate students. Usually, i think of the other type of Thesis; the one that acts as a permenant ritual link and whose destruction will cause the creeator to instantly lose a point of magic. About the catalog spell, it is quite useless in a combat situation, especially if the caster gets too many successes. Remember, the subject of the spell forgets everything cataloged once the spell ends and only have the list made while under the influance to look back to. With many successes, these lists can become quite detailed, potentially taking several hours to compile. Nothing is quite as fun as getting enough successes to include the exact position and vector of every atom of air in the 3d space that the subject is cataloging. |
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Oct 31 2005, 06:55 PM
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#27
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,219 Joined: 26-February 02 From: Lofwyr's stomach. Member No.: 1,320 |
However, I must disagree with the assessment that cataligye is obscure and useless to a normal mage. It's one of my favorite spells. Granted, it wasn't quite used right above (The mage would have had to write shit down first). But an accurate and complete assessment of the contents of a room? Priceless. Especially if the mage doesn't wirte it down, but dumps it to file via DNI. Cast spell, write file at speed of thought, drop spell, use search function to see if what you want is there. Quickest way to search an area EVAR.
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Oct 31 2005, 06:59 PM
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#28
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Moving Target ![]() ![]() Group: Members Posts: 292 Joined: 24-September 04 Member No.: 6,701 |
If that's the case, then a retrieval would be worth a hell of a lot more than 6K-8K. Granted, the level of opposition isn't all that hot (assuming just a street gang w/o Mafia connections, which is an iffy assumption at best), but the target is one of the most important and delicate objects one is likely to find in the Shadows. If I were an initiated mage and I lost mine, I would shell out 6-digits to hire the very best I could afford to get it back intact and ensure that no other copies were made, the latter being crucial if you don't want some ritual spell cast on you one night.
I don't have MitS in front of me, but the point I was saying was that if you polled 100 mages out there, I would be surprised if more than 1 had that spell, so it's kind of "convenient" that the NPC mage had it. Some spells are so common, every 12 year old has it (ie, Mana/Stun Bolt, Heal). Others are relatively common (ie, Levitate, Invisibility), while others are not as common, but often useful for specialists (ie, Mind Probe, Control Thoughts, Shape Change). Finally, you have those bottom dwelling ones that almost no one takes (ie, Increased Reaction +1d6, Clout). Catalogue, in my mind, falls in that last group. Why any PC would ever bother learning it (and spending the non-trivial Karma and time doing so), I can't fathom. |
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Oct 31 2005, 07:00 PM
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#29
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Why do they leave the organs behind? That's throwing away good money.
*Splutter* I think not. The pay will be proportional to the importance of the meet, but unless this is a very small meet (which raises the question of why the guards) 10% is way, way too much.
For contract assets? No way in hell. Percentage takes are for regulars, probably only company men.
How far across? That's missing at least one zero, possibly more. Mana storms are not nice.
I disagree. Having had players with Catalogue in my game, I can state that the spell is probably over the line of being broken—it's way too useful for what it costs. I'd be surprised to find more than a handful of Shadowmages without it.
No need. This isn't a case where you can make a few photocopies and get a few ritual links. The copy that the mage creates is, for some reason, special. ~J |
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Oct 31 2005, 07:04 PM
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#30
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Moving Target ![]() ![]() Group: Members Posts: 292 Joined: 24-September 04 Member No.: 6,701 |
Sorry, what's DNI? I'm not saying the spell is "useless" in terms that it doesn't do anything. Obviously it does. But in most campaigns I've seen, mages are limited in Karma (it's the most important part of their growth) and time isn't trivial either (Our group is constantly struggling finding time to learn new skills, stats, etc). If you had to choose Catalogue or Mana Bolt (and no, you don't have the time/karma for both), then which would most PC mages choose? How about Catalogue vs Levitate? Which would be more useful in more circumstances that Runners encounter? How about Catalogue vs Armor? Physical Barrier? Heal? |
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Oct 31 2005, 07:09 PM
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#31
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Between a Force 1 Catalogue and a Force 1 Manabolt, Catalogue. Between a Force 5 Catalogue and a Force 5 Manabolt, a Force 1 Catalogue and a Force 5 fetish-linked Manabolt. Yeah, you can say "Force 6 Manabolt vs Force 6 Catalogue and you can't take any other option even if it costs the same karma and takes less time", but it's a ridiculous argument. ~J |
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Oct 31 2005, 07:17 PM
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#32
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,219 Joined: 26-February 02 From: Lofwyr's stomach. Member No.: 1,320 |
DNI is direct Neural link, in terms of cyber/computers. Acheivable thorugh a trodeset if you aren't willing to lose any magic for the datajack. (In SR3, I never made a mage who didn't drop a point for the functionality of a little cyber. But then again, I could Geas. In SR4, well, Now trodes work as well so there is little need.)
Useless in most situations a runner would encounter? How about " Break into Corp A, find item B, return to Jouhson C?" How about searching a dude for contraband? How about scanning the breifcase with your payment to make sure you don't get a result of 'Bomb" or "RFID tag"? What happens if you see a little girl in a room, but when you catalogue for contents little girl doesn't show up but "Honkin big toxic spirit" does? At the very least, you can use it to know what to steal out of the armory. And if you play a pirate campaign, dear lord, the usefulness. I'd never take it over stunbolt, but I'd take it over levitate any day. |
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Oct 31 2005, 07:21 PM
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#33
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 |
One of my MW Adepts had it EDIT: at low Force, it's one of those great little utility spells. I found it an extremely useful spell, especially the lack of resistance test....which incidentally i personally consider absolute BS. Especially when it is something in someone's possesion and there is Spell Defense allocated on that person. I absolutely detest the RAW that Spell Defense cannot be declared to be used to protect an area or declared to counter whatever a specificied mage attempts to cast. Anyway, getting back to the situation. So Wuxing happened to be watching the facility and saw the team without being seen themselves? Then they raided the lab right after? Then intercepted the team? So now they are trying to mug the team because they were the late bird? Am i missing something, or have something wrong? In that senario if i was in the teams position i'd likely have the face step up and say something like: "Safe? Sure, we have a safe....for sale. If you want the tray that's for sale too." Since they are willing to "trade" :please: it for 200K+ of oricalcum it should be worth at least that much to them. Likely more if they were sending in their own team, and that team risked a breakin on the heels of someone else that might have sensitized security, and then had the nads to try mug the team. But no need to get too greedy, settle for something in the lower 6-digit range. Why? Because i have possesion, and they are running adhoc themselves so they shouldn't have a preset plan tailored for the team for this senario. Right? ;) I'd be willing to bet they'd rather not risk a messy, dangerous firefight when they can make a clean buy of what they came for w/cash. I win (1/2 my haul is already fenced), Wuxing wins (they get what they came for), everyone goes home alive with something. As for OOC, well since there was been an extra 50% on the table all the time this isn't terribly out of line with that. How many team members? Split 4 ways 200k wolud be 50k each, that's only 70% extra instead of 50%. [edit]Factoring in the extra 50K for the oricalum tray[/edit] they'd end up not even 10% more than what you had planned to give them at max. My advice Altheas, and it of course is only that, if there really was that money on the table before don't dick around on the small stuff. Cut them some slack when they showed the initiative to go out and get some cash. SR3 pricing is a horrid cash sinkhole, and those SRComp guidelines tend to create cash starved games when runs are taking multiple sessions. For example with the entire haul of maybe 150k per runner the Adept would be hard pressed to buy a Force 1 kitchen knife Weapon Focus on the street. |
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Oct 31 2005, 07:28 PM
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#34
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 |
About the Thesis: I know little of the magic of the shadows. In that case, revise my estimate upwards. By attaching at least one zero to it. As well as the convoy across the outback.
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Oct 31 2005, 07:29 PM
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#35
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
I'd take Levitate over Stunbolt any day, personally.
That said, your last use doesn't work—Catalogue, per the description, won't name anything you wouldn't recognize on sight. A strict canon approach (*waves at Toturi*) might result in the little girl showing up as "Unknown", but my personal approach (and that of most GMs) would be to list anything as what the mage would list it as were said mage looking at it. ~J |
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Oct 31 2005, 07:39 PM
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#36
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Moving Target ![]() ![]() Group: Members Posts: 292 Joined: 24-September 04 Member No.: 6,701 |
Not a bad argument, OK. But 1) I have a personal bias against fetishes, especially for core-critical spells like Mana Bolt. The last thing I need is to find myself fetish-less in a critical juncture, and 2) the campaign I'm in has a house rule that requires a minimum of 1 Karma for any spell, regardless of fetish or exclusivity. If it weren't for that, then I would consider Catalogue 1 Fetish-Link and Mana Bolt 6 (no fetish). Platonic; also not bad. OK, there are a few uses I hadn't considered. I for one (another personal bias) have never cybered my mages, but that's just me. Some of those tasks you describe (searching person for contraband) can be done mundanely just fine though, assuming you're with a group of runners that don't worry about doing rough thorough pat-downs. In our campaign, we recently had to deal with a "briefcase" exactly as you describe. We didn't find any bomb or RFID, but honestly we didn't bother searching for them either and just put it straight into a blast-proof, Faraday-cage, whether it had one or not. And the "little girl" can be found via Assensing (and if a Great Form Toxic is powerful enough to overwhelm your initiate mage's counter-Masking roll by pure Force, then chances are your group won't be living long enough to bother Cataloguing it). For myself, I have a list 2 pages long of spells I want that I am scrambling to get Karma and time to learn. Catalogue, if it ever shows, falls way down near the bottom of that list, at least for the campaign circumstances that my character faces. |
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Oct 31 2005, 09:37 PM
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#37
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Moving Target ![]() ![]() Group: Members Posts: 292 Joined: 24-September 04 Member No.: 6,701 |
Are you sure? I don't have MitS in front of me, but I seem to recall that a mage has the option to creating more than 1 copy of a thesis. It's stated that multiple copies allow a little safety to prevent magic loss (as long as 1 copy exists), but specify that more copies means more risk that one gets snatched and used against you. I don't remember it explicitly saying that someone else couldn't make a copy and use it. |
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Oct 31 2005, 10:41 PM
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#38
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
As it turns out, I'm at least half-wrong. The magician indeed does have the option to make multiple copies. It is not explicitly stated whether or not others may make copies, though I suppose it is implied. This raises the question of what is considered a copy—if my magical thesis is a sand-painting, how do you copy it? An identical sand-painting? A picture? If it needs to be an identical painting, would a photocopy of a written thesis thus be invalid? One possible way of dealing with this is to allow the player to choose. It's self-regulating—consider a sand painting that must be reproduced identically. It's nearly immobile and essentially uncopiable—and thus prevents the creator from moving it quickly or having alternates in case of catastrophe. On the other hand, if another player's thesis is decided to be simply the text itself as committed to paper, with no particular other specifications, they can roll off copies all day long—but so can anyone else who gets ahold of it. ~J |
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Oct 31 2005, 10:57 PM
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#39
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Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
I would say that only the magician can make a copy of a thesis. The thesis is magically bound to the magician with karma (spent during initiation). Others wouldn't be able to make a copy of the thesis in the same way that others can't bond foci or take gesa for someone else. The question is wether the single karma expinditure applies to all future copies or if the magician can only make extra copies during initiation. I would say the former, simply because it is easier that way. As for exactness, I don't believe that perfect replication is necessary so much as it is necessary that the thesis be coppied by the magician's own hand. The act of creating the thesis matters more than the specific contents and, in the case of hand copies slight deviations only serve to make each copy special in its own way. The emotional and intellectial content would matter more than specifics, anyway. So a sand painting could be copied on canvas using watercolors. As for the little girl example, the people who read the list might notice something is strange when she doesn't have any internal organs, assuming that the caster has enough successes to get that level of deatail. If catalog can list the contents of a box then it should likewise list the contents of a metahuman. 1 cardboard box containing 5 shiny papers clips and 8 cigar ashes. 1 drawf "Bob" with two green eyes and 22,345 red hairs containing a 1/3 of a slice of pizza and 1/5 of a slice of pizza - toppings unknown. |
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Oct 31 2005, 11:13 PM
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#40
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,219 Joined: 26-February 02 From: Lofwyr's stomach. Member No.: 1,320 |
Searching for contrababnd with catalogue has teh great advantage over a physical search. For one, it takes less time. Two, you don't have to touch the person. They don't even have to know. Three, no matter the concealability of whatever they have, it catches it.
I'm sure you have spells that you prefer. We all have our own styles. I like having lots of utility spells and few obvious ones. Others might like having all the bright and flashy spells or a combat spell for every occasion. Just don't knock catalogue. It's awesomeness knows no bounds. |
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Oct 31 2005, 11:57 PM
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#41
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,278 Joined: 15-April 05 Member No.: 7,336 |
As one of Kagetenshi's players who abus .... uses catalogue regularly I feel comforatable saying that its massively useful. The most used Single point of karma on that character.
Leviathan, given that the tray is worth a solid 250 K and you're apparently outgunned at the moment, I would just make off with that. Don't know how many are on your team right now but that's much better than standard pay. Altheas, speaking from experience: giving players money isn't game breaking, its fun. SR Comp is horribly underpriced and characters get sick of 5 K runs pretty quickly. I'd shy away from dropping high force stacked foci on the characters every other encounter, but -- unless I'm horribly mistaken -- shelling out a little more cash won't hurt things. |
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Nov 1 2005, 01:12 AM
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#42
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Moving Target ![]() ![]() Group: Members Posts: 565 Joined: 7-January 04 Member No.: 5,965 |
I agree with those saying the gm is screwing the players, and being too tight with money.
the best way to look at it, may be to think of it as a crime movie, like Oceans 11. they get an idea for a BIG payoff, and make it work. Having somebody else pop up to steal your spotlight by GM fiat is just wrong. If i were in a game like that, i suspect i would focus less on runs, and more on B&E to steal thing i can sell to a fence contact. and possibly slap the GM upside the head. the real problem with not giving the PCs enough money, is then you dont have the option of having runs that dont pay, but focus on 'doing the right thing'. |
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Nov 1 2005, 03:40 AM
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#43
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
I have to chime in on the Catalog spell as well. It, along with other decent 'Force 1 spells' like Makeover, Oxygenate, Physical Camouflage, Trid Entertainment, and Healthy Glow are all extremely useful, and normally find a place in my (SR3) casters' spell lists. All 6 can be learned quite easily, and only cost 6 Karma in total.
Others like Fashion and Fix are also almost always present, albeit at a higher Force. |
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Nov 1 2005, 03:48 AM
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#44
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Moving Target ![]() ![]() Group: Members Posts: 124 Joined: 26-February 02 Member No.: 1,812 |
I had a massive problem with looting in earlier games, which I also attribute to too much fantasy-type games ("I loot the bodies" "you find a dagger and ten silver pieces" is a tough mentality to break).
I actually found that it was often a function of how attached players were to the characters. Whilst this sounds weird, I found that when a player had put hours of effort into a background and was really happy with a character, they tended to play that character as being stylish within their own definition. This often led to me being able to indicate looting was not on by simply having NPCs watch the player rifle through a security-guard's underwear for loose change with a subtly raised eyebrow and a mild sneer of contempt. Where the character was really a "look, I can get 20+3D6 initiative as a starting character" or "I can roll fifteen dice for damage resistance without pool" type of character concept, they would loot because, basically it made economic sense. However, looting is what happens if you pay characters too little. I find a good benchmark is 10K per runner per run. It goes up as the threat rises, or as the player's rep increases, or as the length of run increases. It goes down if it's a dodgy little run. I think you're being harsh on Karma too. I generally award 7 or 8 karma per character per run, but I am over-generous with karma and place a lot of demands on the players in terms of developing skills. Be especially careful with being stingy on Karma, because that leads both to the Dark Side, and also to players running cardboard cut out characters, which is almost as bad as the Dark Side. If a player doesn't have any incentive not to change characters whenever the mood takes him, then you will get a lot of characters with a high turnover rate, who are transperently flimsy attempts at characterisation. Might as well go and play a computer game. |
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Nov 1 2005, 03:54 AM
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#45
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,598 Joined: 15-March 03 From: Hong Kong Member No.: 4,253 |
Nah, better to make the 1,000,000 Y man who spent almost all his money on gear the other pcs will find useful, get yourself a nice terminal illness and then decrale the rest of the characters your bosom buddies and next of kin.
"So cancer man, why do you have a truck full of guns, un-implanted cyberware, and unbound foci?" Cancer man: <wheeze> "My long lost relatives. I leave every thing to you." <dies> The runnders should be making enough to get a high lifestyle, plus costs to cover any expendable gear, plus put away money for retirement and/or upgrades. This means a minimum of maybe 25K a month while running the shadows. If the runs don't offer enough money, go back to stealing cars. |
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Nov 1 2005, 04:01 AM
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#46
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 |
I take it you only saw the remake? In the original Oceans 11 (IMHO the better movie) somebody else did pop up to try and take the money, and in the end nobody got the money. |
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Nov 1 2005, 04:08 AM
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#47
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
They should get a sneer right back. Every nuyen that does not go into your pocket is one less nuyen you have to retire or keep you alive. Not looting when there is no disadvantage is unprofessional. Worse than that, as I've pointed out previously, if you don't loot it shows something extremely dangerous about you—it shows that you aren't in this for the money. If you've got another agenda, and I don't know what it is, I'm going to be very careful about you—there are few better ways to be put on someone's hit list. ~J |
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Nov 1 2005, 07:14 AM
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#48
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Moving Target ![]() ![]() Group: Members Posts: 145 Joined: 6-May 04 Member No.: 6,305 |
Well, I do have one resource left open to me..
"Now then, how much is say, this mage next to me, and that chopper behind me, and those guards, worth to you? More than this little box methinks" *Remove coat* "Now, as you can see I'm carrying 7kilos of plastic explosives, all wired to this remote detonator..." |
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Nov 1 2005, 07:50 AM
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#49
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Target ![]() Group: Members Posts: 16 Joined: 28-January 04 Member No.: 6,032 |
Okay, hopefully this spoiler function works. This whole post is verbose, but bear with me. Leviathans (and other rare sea creatures) stay out. [ Spoiler ] Up until this run, which has involved several previous stages involving solely Leviathan, each run has taken four hours or so. They have been given a fair amount of legwork already done for them. (location of the target, approximate security and the like as relevant) In short, the need for legwork has been kept to a minimum due to the time constraints surrounding the game. The threat associated with these runs has also been considerably reduced, with in most instances all the injuries being inflicted upon their opposition. I have tried to drum into them 'be professional'. I am confused to hear that doing so doesn't mean attempt to get the best price possible. If this impression has been given, I'm incredibly confused as to how it occured, since this is the first that this belief has been brought to my attention. Pay, or a portion of has not been asked for up front, even through several of the PCs, including the face/mage have played Shadowrun for far longer than me.
Probably a bad idea since currently the stats for CATCo in this game include the flaw 'Hunted: 5 (JT)' (one of the other PCs) I suspect being at war with two AAAs is bad for business. |
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Nov 1 2005, 11:42 AM
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#50
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Target ![]() Group: Members Posts: 57 Joined: 26-February 02 Member No.: 1,767 |
Personally, if I was the GM I'd have the contents of the box be something very, very hot. An extremely valuable item that Wuxing (and Cross, and possibly others) are going to be willing to pay dearly for... and more importantly, going to be willing to make you pay dearly for having.
You'd be subjected to assassination attempts, betrayals by low-level contacts (how much do you trust that Level 1 Fence you want to take it to?), kidnappings of any dependents or maybe higher level contacts, maybe some smear campaigns to try and ruin your rep, cyberterrorism (got a fake SIN? Now you've got a registered sex offender's fake SIN!), and maybe some good old fashioned destruction of property in the process (a safehouse here, a vehicle there...). But, if you had the brains and balls to weather the storm, I'd make the contents of the safe worth at least a million for your trouble, maybe more (depending on how much shit I put you through). A million goes a long way when half of your team is too dead to take a cut, too! So, basically what I'm saying is the tray is safe but modest and the box is risky but has a huge potential payoff. Really, nothing you didn't know before you asked. So the question is: do you feel lucky, punk? |
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