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> Deluded Players
Demon_Bob
post Nov 4 2005, 10:34 PM
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Not really sure I want to start a rant thread, but I would like to know that I am not the only person out there with players in his group that make you wonder, "What are they thinking?" and "They can't be serious."

The group had spilt up momentarily during a kidnapping run where all they had to do was wait for the Johnson to call them and give info about where to make the drop.
The characters in question had made an effort to eleviate the kidnapee's fears to make her easier to handle.
The Characters had snuck out of England their home and wound up in Spain.
While one of the players was warding the room the other untied the girl and sat down to watch TV.
The hungry spoiled rich girl shortly thereafter called room service.
After they were unable to understand her she called daddy's secretary to help her translate.
Room service arrived and panic ensued. The two characters in question decide to run, and start making mistakes until the GM finally gives up and ends the session with, "Your caught. The Spanish Police agree not to press charges if you send out the child and give up peacefully." They do so.
Upon arriving back in London, England they are promptly arrested and charged with kidnapping.
One of the players in question starts off by making statements like:
"I spent 5,000 :nuyen: to have a lawyer on retainer he will get me off."
"They haven't sufficient evidence." despite the trail that they left.
and the capper "I'll just escape and leave England for 15 years because that is how long the statute of limitations probably is."
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Catsnightmare
post Nov 5 2005, 12:30 AM
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This kinda sounds like they're coming in from a D&D game. Where if you stir up trouble in a town you just get out and don't come back. Townsfolk (or even people of a larger city) are usually too busy with running and/or protecting the place to go out and chase down the adventurers that just caused a ruckus, they just run them out of town. Usually there are no repercussions unless they try to come back to the town.

Remind them that this is Shadowrun, there's extradition, pissed off arms of the law with long reach, lawyers who won't stop at anything for the money and noteriety of prosecuting infamous insidious shadowrunners, not to mention pissed off vengeful corporations who have no qualms about erasing your little SINless hoop.
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hyzmarca
post Nov 5 2005, 12:52 AM
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Number 3 actually has the good idea. However, it isn't that easy to impliment. HE'd have to lay low in a place that simply doesn't extradite to England. There are some nice places in Africa where they can hide, Asamando for example.

Likewise, they can hang out with some pirates in Southeast Asia. I hear that Sri Lanka is pretty nice. They might even still have a cease fire with the rebels.
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Kyoto Kid
post Nov 5 2005, 03:59 AM
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If any of the characters were Mages or Shamans and were active in the UK, there is a pretty good chance they would have samples on record with the government. These of course could be used for ritual locate and if need be spell targeting (and I'm sure that the Lord Protector's office recruits the best of the best for any field in which they need expertise).
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FiveVenoms
post Nov 5 2005, 06:43 AM
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You lost me at "called room service". Now I'm a reasonable fellow, but under no means would I allow a kidnapee to contact an outside source or allow her to walk around unshackled. Egads
! It's almost like these runners have it coming!
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blakkie
post Nov 5 2005, 08:21 AM
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At that point i was already going "oh, oh" from the line above. Untie before settling in for some channel surfing? WTF? Does this mean she can see their faces too?

But yes, Demon_Bob, i get that feeling sometimes. So do the rest of the players in our group. :oops: We all have a bad day every now and then when we ride the short bus. :wobble: It does tend to make for interesting running jokes because this stuff just doesn't get forgotten. One of our group has even taken to putting a star sticker somewhere in the margins of the character sheet for, in her judgement, "special" actions. She also gives out penguins stickers for exceptionally good ideas. "Good idea" typically meaning something that saved another character's life and/or averted someone else getting a star. A little phrase about the event is then written in after the sticker.

I have one D&D character that has, oh, at least 7 or 8 stickers. IIRC only 2 of them are penguins. However you have to keep in mind that sometimes even true brilliance can get a star due to their subjective nature. For example one of the stars has the word "taxman" after it. This was for successfully planning and executing a snookering, over multiple months RL time, of the GM so that my PC now has a royal writ giving him the tax franchise to collect from the rest of the party the [standard for the kingdom] 20% taxing of adventure spoils. :smokin:
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Kyuhan
post Nov 5 2005, 09:08 AM
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QUOTE
This was for successfully planning and executing a snookering, over multiple months RL time, of the GM so that my PC now has a royal writ giving him the tax franchise to collect from the rest of the party the [standard for the kingdom] 20% taxing of adventure spoils.
8-bit theatre comes to mind. :P
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blakkie
post Nov 5 2005, 06:33 PM
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QUOTE (Kyuhan @ Nov 5 2005, 03:08 AM)
QUOTE
This was for successfully planning and executing a snookering, over multiple months RL time, of the GM so that my PC now has a royal writ giving him the tax franchise to collect from the rest of the party the [standard for the kingdom] 20% taxing of adventure spoils.
8-bit theatre comes to mind. :P

I don't read it. However judging from this cast list you are likely referring to the Prince of Elfland? Well Gabriel of Had is listed as LE, but he is Cleric dedicated to himself the goal of spreading Justice to everywhere he goes by converting all situations to a Just one. "Justifying" as is his motto and battle cry. Or at least it was his battle cry (that's another "star" story). Instead of an elf he's an Atlantian human which in this campaign world means the same unfathomable ego, expectation of entitlement, and above human average height but without the uber elf powers (regular human 3e stats).

I checked the character sheet: 2 Penguins, 9 Stars, and cat in a spacesuit (apparently ran out of star stickers that day :cyber: ).

Oh, here's another star 'awarded' for pure genius :please: :

Early on the party encountered a very large and decidedly unfriendly wolf (maybe even Dire, not sure). That can be dangerous in low level 3e because of the automatic Trip attempts. Fortunately the Druid managed to charm it with a spell before melee actually started.

Unfortunately the spell only works for a short duration. The Druid was dead set against harming the "puppy", but we had just a few minutes before the spell broke and the damn thing gets back to ripping us all new orifices. So in stunning fashion, and i mean i REALLY sold this one, i said something like "Well maybe those tracks i saw over there by that [some local feature] might give us an idea about how to resolve this. Not sure what they are though." This knowing full well that the only one with any tracking skill is the Druid. The Druid/player (and everyone else at the table) bit hard. A quick whisper and *BAM* a PA-mace-to-the-skull, SA-dagger-to-the-gut combo from me and the Rogue resolved the situation.

For using this, er, diplomacy to avert a dangerous impasse in a bloodless [to the party] manner under acute time pressure? A star with the text "The guy that makes Heather cry." Ok, ok. So after the immediate, absolute aghast shock left her face she really did tear up a bit, like i had just cancelled Christmas...forever. :( She had only been with the group (first time playing an RPG) a very short time, and she was playing a Druid because it was a playing herself thing. And she really likes dogs. So i did feel a bit shitty about making this first assault on the player's naivety so brutal.

P.S. But of course Gabriel of Had sure didn't because sometimes stuff just needs to get done. :|
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Siege
post Nov 5 2005, 06:43 PM
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Why are shadowrunners operating in a country where they can't speak the languange?

If it's just a shoot-n-scoot, that's one thing.

Carrying out an effective kidnapping and having to interact with locals and not be able to speak the language?

Yikes.

-Siege
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Dog
post Nov 6 2005, 12:51 AM
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That's it. We need a support group.

Demon Bob, you are not alone. :( I'll save you the headache of reiterating all the stupid player stories that I've already posted. Suffice to say this: the guy who reads up on, and thinks about, the game the most usually ends up the GM. You have to presume the players are less informed and less focussed than yourself.
Sad but usually true.
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FrostyNSO
post Nov 6 2005, 04:25 AM
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QUOTE (Siege)
Why are shadowrunners operating in a country where they can't speak the languange?

Maybe they're doing landscaping?
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Siege
post Nov 6 2005, 05:25 AM
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QUOTE (FrostyNSO)
QUOTE (Siege @ Nov 5 2005, 01:43 PM)
Why are shadowrunners operating in a country where they can't speak the languange?

Maybe they're doing landscaping?

Heh.

And for a second, I thought I'd made a major typo in my post. :grinbig:

And I will point out that landscaper laborers, generally speaking, aren't expected to be able to bluff their way past the locals.

Even if you were being funny. :P

-Siege
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FrostyNSO
post Nov 6 2005, 05:26 AM
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Actually I was considering going back and deleting it.
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Ed Simons
post Nov 6 2005, 03:16 PM
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I had a player who wanted to his character have a Day Job in landscaping. He never did explain why a tiger shapeshifter would want a job at all, let alone one working in landscaping. Nor why anyone would hire a homeless person (Street Lifestyle), with no skill, and no legal ID (he didn't even have a fake SIN) to be their regular landscaper.

In this case it was the players delusion that the PC made sense. Which is one of several reasons I didn't let it in the game.
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Teulisch
post Nov 6 2005, 05:13 PM
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considering how easy it is to get linguasofts, and how common a chipjack or knowsoft link is, there is no excuse for not having someone know the language. If you didt get the linguasoft when you were getting the transportation there, you made a big mistake.

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Siege
post Nov 6 2005, 06:11 PM
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The day job "flaw" was way too useful - and working as a landscaper does open interesting possibilities to a shadowrunner.

The other questions, however, do kinda need some pressing answers.

Beware the pizza delivering shadowrunner! :grinbig:

-Siege
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Valentinew
post Nov 6 2005, 06:28 PM
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I always thought the day job flaw ought to pertain to something that could cause trouble for you as a runner...like you were a wageslave for Renraku during the day, so if you went on a run against your boss, you better be VERY careful......
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hyzmarca
post Nov 6 2005, 06:30 PM
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QUOTE (Ed Simons)
I had a player who wanted to his character have a Day Job in landscaping. He never did explain why a tiger shapeshifter would want a job at all, let alone one working in landscaping. Nor why anyone would hire a homeless person (Street Lifestyle), with no skill, and no legal ID (he didn't even have a fake SIN) to be their regular landscaper.

In this case it was the players delusion that the PC made sense. Which is one of several reasons I didn't let it in the game.

Carnivores make the best gardeners and landscapers, according to 3001. However, they use geneticly engineered velociraptors, not magical tigers But the same principal of letting a near perfect killing machine do your gardening holds. They don't eat the plants. Now a tiger shifter having a job as a rancher or a shepheard, that is asking for disaster.

As for why someone would hire a SINless to do their landscaping, they'll work for less. If you offer a SINer less than minimum wage for a job he'll refuse and possibly report you to whatever government agency may have jurisdiction over such matters. If you offer a SINless person less than minimum wage, he'll be all over that offer like a horny Petro Hougun on Marilyn Monroe's reanimated corpse. He won't be hired by any AA, but smaller firms who need to pinch pennies without the benefits of extraterritoriality just might give the tiger the benefit of the doubt. If I were GMing him I'd require a write up of his employer and the rescources to make him a level 1 contact.
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PBTHHHHT
post Nov 6 2005, 06:50 PM
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Aye. Even today there's a day laborers that I see hanging out at gas stations and such, many of them are likely to be illegal aliens who will do anything for short time work. And I'm sure you've heard of new stories of migrant farm hands, many of whom are in the country illegally. Contractors will hire them since they don't have to pay minimum wage nor worry about any other employee benefits/insurance for them.
These smaller firms get to cut more for themselves at the bottom line. I can see many of these corporations who hire subcontractors, the subcontractors might have a few Sinless working on stuff (especially in the grunt labor area in the non-restricted area), or for places where they don't care as much about employee safety.
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Ed Simons
post Nov 6 2005, 11:19 PM
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I perfectly understand that people have hired poor illegal immigrants for things like landscaping. This isn't the same thing.

First, the tiger wasn't just poor, it had spent absolutely no money on lifestyle. How many people hire someone who lives in a cardboard box and bathes only when it rains to do their landscaping?

Second, the tiger had absolutely no skill at landscaping. At least the illegal alien would know what a lawnmower was, even if they'd never used it. Can you imagine what kind of landscaping that untrained tiger shifter would do? They'd be lucky to last a full day at the job.

Also, without any SIN, you'd have to pay the shifter in certified cred. Why would any employer go through that hassle? It's easier to find a poor person with some sort of SIN and just lie about the number of hours the employee worked, to hide the fact you haven't paid them the legal minimum wage. (Assuming there is any legal minimum wage in Shadowrun.)

The big problem, is that after I flat out told the player several times that he needed to write up reasons why the shifter would want any job, but especially this kind of job, and why someone else would want to hire him for it. He never even tried.
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Siege
post Nov 7 2005, 01:46 AM
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Good gawd, a squatter?

And as a regular landscaper, not just a nameless hired grunt? Sheesh.

Although, the shifter might have had some luck as a day laborer - up until he stopped for lunch.

-Siege
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PBTHHHHT
post Nov 7 2005, 01:49 AM
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Hmmm... if I was the contractor, I'd keep hiring the guy. I'd just not let him have his lunch break till after the shift is over and he can eat the other laborer, thereby not having to pay for that guy. lol. Just kidding.
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Siege
post Nov 7 2005, 01:52 AM
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Actually, that's a very shadowrunner way of looking at it. :grinbig:

-Siege
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toturi
post Nov 7 2005, 01:58 AM
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QUOTE (Ed Simons)
The big problem, is that after I flat out told the player several times that he needed to write up reasons why the shifter would want any job, but especially this kind of job, and why someone else would want to hire him for it. He never even tried.

If you are not telling other players to write up the reasons for their PC's flaws, then I see no reason why he should. It just appears that you are simply giving him a hard time. Game mechanically, he can play such a character. There are no rules except by GM fiat that says a PC must have a coherent background story for the flaws that he had taken. That he even told you that the Day Job was landscaping was already quite good.
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Siege
post Nov 7 2005, 02:00 AM
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Would you allow a PC to take "Day Job" as a flaw without defining any of the particulars?

-Siege
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