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Nov 15 2005, 09:53 PM
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#26
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Moving Target ![]() ![]() Group: Members Posts: 316 Joined: 18-April 05 From: France Member No.: 7,343 |
You could understand the difference between - let say combat rules - and background realities. Actually you simply have gote a trouble with the word "visual". Auras are very "visual", even if they are not in the same way than physical vision : you don't perceive the frequency of photons It is just written in SR4 : "Astral perception is a psychic sense that is not linked to the character's PHYSICAL sight" Which is very different from : "astral perception is NOT visual sense" |
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Nov 15 2005, 09:58 PM
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#27
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Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 |
Since SimSense in SR4 is FullX per default, and astral perception still is described as analoga to normal senses... it is not that far from being recorded, nor from being played back on a mundane.
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Nov 15 2005, 10:02 PM
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#28
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Moving Target ![]() ![]() Group: Members Posts: 316 Joined: 18-April 05 From: France Member No.: 7,343 |
Thx RotbartVD
I find this really fun as the shaman I think about will be a kind of artist basing his creations on astral places ... And morbid enough to play with Chicago Streets Astral perceptions in FullX ... |
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Nov 15 2005, 10:03 PM
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#29
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Moving Target ![]() ![]() Group: Members Posts: 600 Joined: 31-August 05 Member No.: 7,659 |
So could you put a hood over the mages face to prevent him from seeing you and targetting you? Or could he just go astral and see through the hood?
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Nov 15 2005, 10:08 PM
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#30
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Moving Target ![]() ![]() Group: Members Posts: 316 Joined: 18-April 05 From: France Member No.: 7,343 |
Since the mage can't see you through the hood physicaly, he can't see through in astral, so he can't cast a spell on YOU.
"Fireball on the Hood !!!" |
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Nov 15 2005, 10:12 PM
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#31
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Moving Target ![]() ![]() Group: Members Posts: 600 Joined: 31-August 05 Member No.: 7,659 |
You can still target people if only astrally percieving, just not projecting.
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Nov 15 2005, 10:13 PM
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#32
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Target ![]() Group: Members Posts: 66 Joined: 24-October 05 Member No.: 7,887 |
Taki is actually correct, but not for the reasons he's thinking. He can't see astral because the hood blocks the ability for the "physic waves" of auras to reach his mind.
But if you took off the hood, and GOUGED OUT HIS FREAKING EYES, he could still cast at you. However, if AFTER you gouged out his eyes, and put the hood back on, he still couldn't cast on you because the physical object blocks his astral perception. It has nothing to do with vision. Seeing things in your mind and your eyes have nothing to do with each other. All your eyes are doing is translating electrical signals to your brain. If I gouged out your eyes, hooked you brain up to a machine that could duplicate those signals you'd see the same thing. Hell if you take a human eye and used it as a camera lens, everything would be upside down. It's your brain that actually turns the image rightside up. p.s. I like this a lot better as it eliminates any kind of cheesiness such as mages using goggles, or those stupid fiber optic systems. |
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Nov 15 2005, 10:35 PM
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#33
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Moving Target ![]() ![]() Group: Members Posts: 617 Joined: 28-May 03 From: Orlando Member No.: 4,644 |
But could he play PinBall?? :silly:
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Nov 15 2005, 10:41 PM
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#34
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Moving Target ![]() ![]() Group: Members Posts: 316 Joined: 18-April 05 From: France Member No.: 7,343 |
C'Mon and play man :S You didn't learn me anything ... Next time don't explain with :
It is a non-sense indeed as said in SR4, astral perception is a PSYCHIC vision (thus psychic waves), not a PHYSICAL vision ... you know it's written on page - I don't remember hu ... 182 ? :D It is very close to vision, is interpretted as a kind of vision by the brain, in the same way as astral "sound" is closely understood by the brain as a sound - you are able to hear mundane speaking in astral. I advise you to re-read if you've got it the introductory for astral plane in magic in the shadow, it gives a good feeling of those stuffs By the way your understanding is clearly not canon from what I understand and see(!). But as I say said previously I understand your point and think could be a good vision of the world - I admit astral perception through mage sight google is cheesy. EDIT : by the way, the eyes are more complicated than you think. If you look at the traffic of information between eyes and brain, you will see that 80% of it passes from the brain to the eyes (and not the reverse !) |
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Nov 15 2005, 10:53 PM
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#35
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Incertum est quo loco te mors expectet; ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,548 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 |
Sorry, I thought: 1) I clearly labelled the start of my post to avoid confusing this as being 'canon in SR4 is...' 2) That there was some confusion as to the SR4 canon and since it's still the Shadowrun world, bringing in stuff from SR3 would still be valid unless specifically contradicted 3) I'm allowed to post whatever I damn well please in whichever forum I'd like without worrying about snotty newbies 'correcting' my choice of forums. If the rules on astral awareness in SR4 are not clear, the default would be to defer to what is in previous editions. SR3 rules would become the 'most canon'. In SR3, polarized glass and mirrors worked like normal. However, I would STILL stick by my house rule in favor of that. Any physical substance is opaque, period. As Kleaner said, however, most glass is polarized, so this is only a problem half of the time (generally the half that isn't to the PCs advantage, unfortunately). |
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