Gymnastics dodge out of melee, Free attack? |
Gymnastics dodge out of melee, Free attack? |
Nov 16 2005, 10:03 PM
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#1
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Target Group: Members Posts: 49 Joined: 6-November 05 From: Darwin, Australia Member No.: 7,930 |
Now my question is, if i use Full defense and a gymnastics dodge to move out of melee combat, does my opponent still get a free attack against me? If so, it says in the first quote "This attack follows all of the normal rules for melee combat" I still use Reaction + gymnastics to avoid the free attack, even though im already using gymnastics to dodge the initial attack? |
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Nov 16 2005, 10:16 PM
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#2
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Shooting Target Group: Members Posts: 1,651 Joined: 23-September 05 From: Marietta, GA Member No.: 7,773 |
You can move only on your action and you're apparently spending that action with a Gymnastics-supplemented Full Defense Dodge, yes?
So the opponent gets only his "free" attack against you as you move away. I don't see where the enemy is getting a free attack and a separate initial attack. |
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Nov 16 2005, 10:17 PM
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#3
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Runner Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 |
Movement is a non-action done on your turn. It is not something that happens in at any time you want.
Notice in the example give for Full Defense as an Interrupt Action (don't remember the page off the top of my head) that while the defender goes on Full Defense when it is not his Initiative, he doesn't actually move to cover until his Initiative comes around. I don't see gymnastics dodge as actually moving away from the attacker, only as moving out of the way of the attack through acrobatic maneuvers while staying in the same general spot. However, if the defender does move away from the attacker or another opponent that is within 1m on his Initiative, that opponent can use a Free Action to try to hit him. |
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Nov 16 2005, 10:21 PM
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#4
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Midnight Toker Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
You move on your turn and the attacker gets to make an attack on your turn.
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Nov 16 2005, 10:23 PM
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#5
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Target Group: Members Posts: 49 Joined: 6-November 05 From: Darwin, Australia Member No.: 7,930 |
What i meant was when the opponent is attacking me. He makes an attack against me, using the interrupt rules
So he declares an attack against me, i declare full defense: gymnastics dodge, using up my next action (be it this pass or next pass). It says that characters on full defense may still move (ie you're ducking and weaving as you are trying to get away). As you are actively trying to dodge the blows with full defense, i would not think that the opponent would get a free attack against me, unlike the normal case where if im trying to leave melee combat i turn and run. |
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Nov 16 2005, 10:24 PM
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#6
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Shooting Target Group: Members Posts: 1,651 Joined: 23-September 05 From: Marietta, GA Member No.: 7,773 |
Don't forget that the Free Action everyone gets per Initiative Pass can be used at any point, like an interrupt action. So if you move away from a dude on your turn, the other guy has to burn a Free Action (either from his last turn or, I guess, from his next turn?)
If you're familiar with D&D 3.x, you'll notice the similiarity to their "attacks of opportunity" here. |
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Nov 16 2005, 10:24 PM
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#7
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Dragon Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 |
As for the question, the Gymnastic "move" requires that you spend an action doing the flips, etc. But you no longer have the action to spend since it was already dedicated to Full Defense. You can still move only because normal movement does not require an action. EDIT: You move pretty fast for a Slacker. :P Or maybe i move really slow? The thread really exploded under me. |
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Nov 16 2005, 10:28 PM
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#8
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Shooting Target Group: Members Posts: 1,651 Joined: 23-September 05 From: Marietta, GA Member No.: 7,773 |
Oh, okay, this is happening on your opponent's turn.
So your opponent is using a Complex to attempt to whack you, and you try to dodge it while moving away. Since you're moving away now, then yeah, I'd say if the other guy hasn't used up his Free Action yet then he gets another shot at you. You're still Full Defense, though, so you're more likely to not get smacked on your way out. EDIT: Using Gymnastics takes a Complex too? There's a kink, then. |
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Nov 16 2005, 10:32 PM
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#9
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Target Group: Members Posts: 49 Joined: 6-November 05 From: Darwin, Australia Member No.: 7,930 |
So are you saying it would end up:
Opponent attack, me full defense opponent free attack, me full defense or opponent attack, me full defense opponent free attack, me normal melee defense I suppose the advantage is if he gets a free attack, he uses his free action, and therefore cannot use movement as a free action to catch up to me as i move away. |
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Nov 16 2005, 10:33 PM
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#10
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Dragon Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 |
Going into Full Defense did. But then it came to his normal initiative spot. But his Complex Action was already spent before on the interupting Full Defense. |
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Nov 16 2005, 10:35 PM
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#11
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Target Group: Members Posts: 49 Joined: 6-November 05 From: Darwin, Australia Member No.: 7,930 |
I took that to mean that with a gymnastics dodge, moving out of danger was part of the full defense action? |
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Nov 16 2005, 10:38 PM
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#12
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Shooting Target Group: Members Posts: 1,651 Joined: 23-September 05 From: Marietta, GA Member No.: 7,773 |
I don't see anything in the quoted text saying that you're actually moving out of your current position.
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Nov 16 2005, 10:43 PM
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#13
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Target Group: Members Posts: 49 Joined: 6-November 05 From: Darwin, Australia Member No.: 7,930 |
Well its pretty hard to roll or cartwheel on the spot isnt it? :D
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Nov 16 2005, 10:52 PM
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#14
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Neophyte Runner Group: Members Posts: 2,174 Joined: 13-May 04 From: UCAS Member No.: 6,327 |
Very hard. If one can do it in one spot, please get a video recording of it, I want to see it. :eek:
With rolling, I can get a good bit of distance away from my original spot. Cartwheel, likewise, but I feel so exposed while cartwheeling. I've seen my cousin (she did gymnastics growing up) do aerials (no hands cartwheels), very impressive to watch. |
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Nov 16 2005, 10:55 PM
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#15
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Runner Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 |
That depends on how you decide Full Defense as an Interrupt Action works. One interpretation is that if you go on Full Defense when it's not your turn, the Full Defense stops when it gets to your turn. In which case it would be:
Another interpretation is that the Full Defense lasts from the whenever you start it, lasting through your Initiative in which you already sacrificed the Complex action, on to whenever you would next get an action. In which chase it would be:
Movement is a nonaction taken on your Initiative only. It is not a free action you can use to catch up to me. Note: Running uses up a Free Action, but you still have to declare it on your Initiative and it really only acts to change your rate of movement. It is not taking an action when not your turn. |
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Nov 17 2005, 03:14 AM
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#16
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Shooting Target Group: Members Posts: 1,651 Joined: 23-September 05 From: Marietta, GA Member No.: 7,773 |
Oh, I completely agree -- I'm just saying that I don't see anything directly saying you're travelling anywhere. SR4 flavor text loves to contradict game mechanics, and vice versa. |
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Nov 17 2005, 04:35 AM
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#17
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Target Group: Members Posts: 49 Joined: 6-November 05 From: Darwin, Australia Member No.: 7,930 |
Yep i've been seeing plenty of examples where rules are either vague or ambiguous and until errata are released GM's are just going to have to interpret with their groups and come up with the most fair and realistic approach to these "grey areas" it seems.
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