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> Initiation versus Magic Attribute Increase, Which is it better to do?
Liper
post Nov 28 2005, 10:49 PM
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But like I said, where's the profit in it? hehe.

Getting a team like that, you'd be just as well knocking over the talismonger selling the talismen, not the maker.
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blakkie
post Nov 28 2005, 10:54 PM
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QUOTE
Protecting yourself from it is just a matter of fighting the spotter.


....until Street Magic comes out with Material Links.
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blakkie
post Nov 28 2005, 10:57 PM
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QUOTE (Liper @ Nov 28 2005, 04:49 PM)
But like I said, where's the profit in it? hehe.

Getting a team like that, you'd be just as well knocking over the talismonger selling the talismen, not the maker.

Sometimes you just need the possibility and convincing the target of a credible threat for the shakedown to work. Otherwise thumbing him under from a distance is a relatively clean way to rob him of all his possesions....and then getting him to do something for you.
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Liper
post Nov 28 2005, 11:25 PM
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Maybe, but honestly there's just alot more low profile, high profit targets out there, I just don't see where the % is coming from on that.

That much magical Power would be much better suited for a higher profit shakedown.

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blakkie
post Nov 28 2005, 11:31 PM
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QUOTE (Liper @ Nov 28 2005, 05:25 PM)
Maybe, but honestly there's just alot more low profile, high profit targets out there, I just don't see where the % is coming from on that.

That much magical Power would be much better suited for a higher profit shakedown.

You are missing the part about the perception of threat. You can shave some % there.

After that it is dependant on the particular talismonger, and how "low profile" they are. *shrug*

P.S. As a GM i'd see it as a great hook for a favour for a friend opportunity, sending the PCs out after a magical threat that is trying to extort from one of their Contacts or from a contact of a Contact. :)
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Liper
post Nov 28 2005, 11:45 PM
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I can see it as a mission easily, I'm talking as a way of making money tracking down talismongers and shaking em down with threats of ritual sorcery seems a bit risky for a low profit margin.
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Drace
post Nov 29 2005, 12:39 AM
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On the ritual sorcery part, say the spotter is a bound spirit right? What about if the shop/home of the talismonger is also their lodge, which keeps out all spirits and projecting/percepting magicians that don't have permission to enter?
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blakkie
post Nov 29 2005, 01:02 AM
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QUOTE (Drace)
On the ritual sorcery part, say the spotter is a bound spirit right? What about if the shop/home of the talismonger is also their lodge, which keeps out all spirits and projecting/percepting magicians that don't have permission to enter?

It creates an astral barrier, same as a ward. The issue is that in past canon it is unprotected from entry from the metaplanes (and nothing really in the SR4 BBB to counter that).
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blakkie
post Nov 29 2005, 01:03 AM
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QUOTE (Liper)
I can see it as a mission easily, I'm talking as a way of making money tracking down talismongers and shaking em down with threats of ritual sorcery seems a bit risky for a low profit margin.

How can you envision it as a mission if you can't envision someone attempting it?
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Liper
post Nov 29 2005, 01:38 AM
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Because it's not something I can see as players wanting to do because of the low profit in it.

a say, organized crime group doing it I can.
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blakkie
post Nov 29 2005, 01:56 AM
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QUOTE (Liper)
Because it's not something I can see as players wanting to do because of the low profit in it.

a say, organized crime group doing it I can.

I wasn't talking nessasarily from a PC team doing it. I do agree that unless the GM is seriously starving their game for cash/gear players aren't likely to get into it.
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Dranem
post Mar 6 2006, 06:47 AM
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With all this debate going on, I'm really wondering why someone would want to attack the Talismonger to begin with... So you go through the effort of defeating any wards, defensive spells, spirits, etc the talismonger has. You manage to kill him.
a) If the event can be tracked to you in any way, you have a great potential of making an enemy of any client that talismonger regularly deals with.
b) If the event can be tracked to you in any way, you most likely have alienated yourself from any other talismonger with enough street savvy to have heard of the event.
c) To do any kind of ritual sorcery with more than one mage/shaman, you'd have to find enough magically active people who would want to agree with you that attacking a talismonger would be a good idea. (remember, the magic shop is your source for magical materials on the street, don't bite off the hand that feeds you!)

After these three points are presented, and you still think killing your magic item source is a good idea, then you're welcome to any hairbrain result that you think you're trying to acheive.

While you're at it, why don't you kill your fixer, your gun dealer or any other supplier you use, as it'll serve the same resuly.
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Azralon
post Mar 6 2006, 04:30 PM
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QUOTE (Dranem)
With all this debate going on

To be accurate, that particular debate stopped on Nov 28th. :)
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