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> PhyAdepts and their spell pool
Straight Razor
post Nov 29 2005, 12:24 AM
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I'm sure i'm just missing this in the book, but...

Can an PhyAdept use their spell pool just like a mage?

I ask this because it occurred to me that a PhyAdept, without any powers that cause drain, could declare that their whole spell pool is, now and forever, allocated to spell defence. sorta makes them spell proof.


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Herald of Verjig...
post Nov 29 2005, 12:39 AM
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They don't get a spell pool.
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Syd
post Nov 29 2005, 01:11 AM
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Adepts only get a spell pool if they are Path of the Mage adepts. At that point, they can use spell pool for anything their heart desires.
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Straight Razor
post Nov 29 2005, 05:21 PM
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They don't get a spell pool?
I'v read through the book and i don't find where it says who dose, and who does not get a spell pool. only that it is (willpower + int + magic)/3, round down.
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Aku
post Nov 29 2005, 05:24 PM
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well, i would think the first word under the heading "Spell Pool" on page 180 should clarify it a bit... "spellcasters have a special dicepool called the Spell Pool..."

Since adepts don't "cast spells", they're not "spell casters", thus no dice pool, except the aforementioned path of the mage adepts...
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Tanka
post Nov 29 2005, 10:02 PM
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QUOTE (Straight Razor)
They don't get a spell pool?
I'v read through the book and i don't find where it says who dose, and who does not get a spell pool. only that it is (willpower + int + magic)/3, round down.

Then, by your logic, mundanes get it to. Since their Magic = 0, you just have Will + Int and divide it by 3.

Oo-la-la! No more worrisome spellcasters to bother your Street Sam with Willpower 1!
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Straight Razor
post Nov 29 2005, 10:28 PM
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Mmm
as an unawakened the highest spell pool one could have would be 4, and since it's round down it can* be 0. thought 2 would be more the norm.

i dont think i'd take a spell pool 2 as a bomb shelter. I'm more seeing Wile E. Coyote trying to stop a falling bolder with his parasol.

but!, that dose not matter. the spell-caster quote from pg. 180 clears things up. if you can't cast spells you can't counter one.
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