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> SR4 timeline, mood continued
Guest_MK Ultra_*
post Jan 9 2006, 12:52 AM
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Well, the point why it is such a fanboyspecial is, because it is different. It was very mysterious (at least before the TT sb came out) and that does allways interest players. And itīs ruled (or at least was ruled) by elves. Ther are allmost as many elveposer players out there as there are elven PCīs, I guess.

I hated it, because I mostly GM in my group and every second PC from one of my players is supposed to be form TT. (the other half coming from Tir na nÓg :please: ). At least before I start asking, why isnīt he still there, how did he get out, why arnīt they hunting him down...

I liked to integrate it into my game is, becaus itīs so mystereous, which means you can tell the players anything about it, without a singel word being true and thayīd still belive it :D
Itīs allso fun to teas the TT-loving players by stating how it is all a dictatorship and a police state and the economics is going down. Then presenting them a close friend NPC from the Tir, which doesnīt stop arguing that this is all evil propaganda and how TT is the greatest in the world! Or the oter way round, if the PCīs from the Tir.

Iīd like to have some details about it, cuz it underwent major changes after the crash! Iīd allso like to have such info about the Tsimshiane (though there is a bit more about that in SF and SR4) the Ute and California/LA and to a lesser degree about the Sioux. Because these were the hotspots of change in NA in the wake of the chash!
Iīd like to know more about the UCAS, cuz thats the main setting of my champaigns.

Edit: I forgot. TT (and TNO) being so different makes it harder to improvise, it is not so hard to do that with the CAS or such..
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Eyeless Blond
post Jan 9 2006, 01:26 AM
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Eh, I'm not sure I want to hear any more about California, as it'll inevitably mean someone else screwing it over. At this point we've had the UCAS, Aztalan, Tir Taringire, Japan, the PCC, God, and Physics screw over the "Free State"; I'd hate to see what else the SR writers can come up with to screw over the region. Maybe Germany will invade next, and carve out the area around San Luis Obispo?
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Guest_MK Ultra_*
post Jan 9 2006, 01:34 AM
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First and foremost weīll have to see, if the sea realy retreats or if CalFree stays New Orleans wise.

Than wasnīt MCT stated to relocate its assets from Tsimshian to CalFree?
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Rotbart van Dain...
post Jan 9 2006, 01:45 AM
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QUOTE (Eyeless Blond)
Maybe Germany will invade next, and carve out the area around San Luis Obispo?

Hmm... an open-pit mining run by SK - sounds good? ;)
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FrankTrollman
post Jan 9 2006, 01:51 AM
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boskop-albatros
post Jan 14 2006, 04:16 AM
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ok I don't want to make waves but what changes will the 2070's bring to the sixth world--I think it will bring the Gradual Introduction of the Earthdawn races into shadowrun and the Beginning of feasible shadowruns farther out in the solar system

What does everyone else think?

This will be my only post to this thread and it is just meant as a conversation starter
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fistandantilus4....
post Jan 14 2006, 05:34 AM
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they've already started thos eseeds.

Obsidimen started making appearances in SoA, and someone out there were some mention to lizardmen, I believe in the Anghkor section of T:AL.

As for space, try T:Wastelands, and SOTA 63. Mars missions, dark side of the moon bases, all that good stuff.
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RunnerPaul
post Jan 14 2006, 05:36 AM
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QUOTE (boskop-albatros)
the Gradual Introduction of the Earthdawn races into shadowrun

How about an average of one Earthdawn race every 20 years or so on average? Of course, since you've already got Human, Elf, Dwarf, Ork, Troll and Windling(sprites), you wouldn't be due for the next one until 2132 if you wanted to maintain said average.

Works for me.
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nick012000
post Jan 14 2006, 05:46 AM
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Sprites aren't sentient.

Well, not yet, anyway.
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fistandantilus4....
post Jan 14 2006, 05:53 AM
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there was a windling cameo in Paranormal Animals of Europe.

Also, IIRC, the percentage of magically active people in the high point of the magic cycle was around 3-5%, including adepts, where as now it's about 1%. Got some room for growth there.

Remember also that the whole magicl cycle has been screwed up because of the ghost dance. Things like the Insect spirits for example aren't supposed to show up until much later in the cycle, like they did in ED. They were thought to be a precursor to the Scourge. But the spike let them through sooner. So the whole levels of mana are screwed up (or were at least until Big D leveled things out).
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TonkaTuff
post Jan 14 2006, 05:56 AM
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Though the reptiles and the obsidimen have started popping up, they're very rare. Like Windlings/Sprites - most people don't even believe they exist, let alone know that they're people and not critters. Unless they turn out to be yet another expression of metahumanity (fairly unlikely, I think), they'll have slept through the 5th world. And, since they're not supposed to be super-smart like the Dragons (and less able to bring themselves up to speed anywhere near as quickly), they'd be largely unsuited for player-characters. The most you can probably expect out of them for a long while is popping up on the UN endangered species lists or passing mentions in a fluff book.

As for the chance for your runners to play spaceman - it strikes me as being so unlikely as to be negligible. Unless there's a massive tech-jump, extraplanetary installations would still prohibitively expensive to run on a regular basis. As a showboat project like the Mars mission, maybe, but not common enough where shadow operations would be feasible. Even in the 2060's, manned spaceflight was fairly rare and expensive. And I doubt there would have been much time to develop cheaper and more efficient spacecraft while everyone was still trying to clean themselves up after the second Crash.

Not to mention trips up the well would be suicide for "deniable assets". Magicians can't go because it makes their brains melt. And even the most fearsome street monster doesn't have anti-grav combat training, let alone familiarity with the few weapons they'd be able to use safely - and would be outclassed by the dedicated space-sec. And unless manned flight by civilians has become much more common, any aggressive operations against other space-based assets would tend to stand out - defeating the purpose of sending runners in the first place. Plus, your sponsor would have very little motivation to try to bring you back, successful or not. By setting you adrift in the big black, they won't have to pay you, and you're guaranteed not to talk. It'd be simple enough to spread the word that the re-entry craft suffered some sort of terminal malfunction on the way back - after all, everyone knows how dangerous space travel is. Disappearing someone ground-side leaves traces that dedicated people can follow - but only the corps themselves have the resources to get any interested parties into space, and they wouldn't be motivated to shoot themselves in the head like that.
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mfb
post Jan 14 2006, 06:11 AM
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the obsidimen--or, rather, the obsidiman--mentioned is, indeed, an expression of metahumanity. a SURGEd man searching for ancient stones in the jungle.
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boskop-albatros
post Jan 14 2006, 06:14 AM
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yes I'm posting again but I'll make it quick

As the 2070's progress I expect that the "Main Earthdawn Three" [Windlings/Sprites, T'Skrangs/Lizardmen, and Obsidimen] Will be like urban legends for awhile-poping up in The Tabloids/Screemsheets and maybe around 2079 or so at least one of them will be accepted by the general public as existing

as for space missions the only new ground in the 2070's will probably be asteriod mining missions---if they become profitable the corps will not want to chase away prospective workers by just leaving them out to die in the big vacuum---as for magic in space the only possibility I can think of is a manned mars mission with just an astral perception adapt going along (and in hypersleep with an onboard microbiospere) so any interested parties can find out if there is the possibility of active mana on Mars

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fistandantilus4....
post Jan 14 2006, 06:23 AM
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Tonka: Read T:Wastelands. Apparently spaceflight is common enough that there is a space station not controlled by any corp. Instead, it is, I kid you not, in the hands of space smugglers. Unfortuantely, they didn't have the balls to call it Mos Eisley. It's called Haven (IIRC).

Boskop: They're not myths and legends. Like I said, one of Yamatetsu's top dogs (and a huge racist, who did a 180 flip on that issue) SURGEd into a '900lb rock man". No one's going to call them 'obsidimen' of course, because no one would know the terminology. But there is at least one of them out there, very public, and very documented.
There are also reports of spotting "Rock men" in the Lake Baykal area. Completely unrelated except for being rock men. As in, differnet guys, don't know each other unrelated in case I'm not being clear.

Also, as a note, there as an astral adept on that Mars mission. check the SOTA books (64 for that one I believe)
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nick012000
post Jan 14 2006, 07:34 AM
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I'll point out that I doubt the Yamatetsu guy's transformation was due to SURGE, seeing as obsidimen are weird elemental-metahuman hybrids who spawn from giant Life Stones made of True Earth and surrounded by veins of precious metals and natural orichalcum (and, as a result, most of them have probably been mined and destroyed by now).

I would not be surprised, however, if the ones out by Lake Baikal are true Obsidimen.
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boskop-albatros
post Jan 14 2006, 07:37 AM
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hell yeah glad to see I guessed that one right about mars then

as for the "Main Earthdawn Three" I guess they will enter pulic acceptance faster then I thought in the funky 2070 with obsidimen being called Rockpeople like the Windling/Sprite, T'Skrang/Lizardperson splits
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fistandantilus4....
post Jan 14 2006, 07:39 AM
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true , since everything in ED shows that Obsidimen are NOT derived from humans, where Yoshida ( I think that's the guy's name) was a human supremacist no less before SURGEing.

Honestly, I think that this may be a case of the writers not having read/cared that t'skrang and obsidimen are not derived from human stock, but are their own species.

I could be wrong however, and it could just be total coincidence that the guy SURGEd into what would be effectively the same thing as an obsidiman. After all, what would you call it if the mana level went up, and this human guy got a little taller and thinner, his hair color changed to an acutal blue color, his cheek bones went up a bit, and he got pointed ears and a pearlescent skin? Sounds like an elf to me . Except that we all know that elves aren't SURGEd , they're born, so clearly it can't be an elf. So what is it then? ...... changeling elf? Chelf?

Honestly it would be nice if the writer who wrote up that part about that guy SURGing would clarify what he/she had in mind, whether it was supposed to be an obsidiman that was created through SURGE, ot just very coincidental.
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mfb
post Jan 14 2006, 08:07 AM
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keep in mind that SR is no longer bound by what happened in ED. things might work differently.
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fistandantilus4....
post Jan 14 2006, 08:11 AM
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That's what I figured was the most likely
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ThreeGee
post Jan 14 2006, 12:11 PM
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QUOTE
keep in mind that SR is no longer bound by what happened in ED. things might work differently.


I think its also worth remembering that each time the world Awakens it is not necessarily the same everytime. The Indrisan culture in the original ED Theran Empire book describes how after each hachaza (downtime, bottom of the mana curve) somethings reappear as they were before, somethings don't reappear, somethings reappear in new combinations or circumstances, and somethings are entirely new. They talk about each awakened world being a dream of the ones that went before. This is another reason the Immortals are less powerful than we sometimes think they are, they may have lived during the last awakened world, but they have no way of precisely predicting what the new one is going to be like.
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PlatonicPimp
post Jan 14 2006, 03:55 PM
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I think the "Earthdawn 3" will never, ever be playable Shadowrun creatures. I think they will be thrown in as fluff text to make those of us in on the earthdawn connection go "OHHH!" However, adding lizardmen, rock men and fairies would detract from the current feel of SR, making it more fantasy than cyberpunk, something the current writers seem to have spent a great deal of time reversing. 10 years ago? It would have been more reasonable, since SR was weighted very heavily to the fantasy. Today, the balance is restored.

Space, on the other hand. Space is opening up for everyone, not just runners. It is possible to take a Vacation to space by 2065, if your a rich fucker with nothing better to do. Zurich orbital is where it is mostly for lording it over the world in proper evil overlord fashion; the added security of being in space is greatly offset by the added dangers, and really, it's such a money sink that only showmanship can justify it's existence. By 2070, I'm certain the corps have completed their mass driver launcher on mt. kilimanjaro. They fought a spirit war over the thing, they had better get going on it now that they've won. Though a spirit with accident could seriously fuck that thing up, so there'd be serious, serious magical protection.
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Guest_MK Ultra_*
post Jan 14 2006, 05:31 PM
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Concerning Space
In T:WL there were several thousend peopel in space and ther was vice, smuggling and a lot of industrial espionage and sabotage running oportunities. All of this will probably have increased. Sure, the runs are much mor delicate than down dirtside (ther is not as much violence and no magic involved), but the need to do such jobs is there. Magic may just slowly enter space, if wuxings research on shibanokuji was successfull in lowering the manawarp and the filtering metatechnique from SOTA63 is seing more widespread use.

The smugglerstation was called Echo btw.

Concerning ED Races
The fact, that Obsidimen and co are so different from humanity does not need to mean, they were not originaly derived from menkind. Did elves and trolls interbreed in ED? Who knows if SR Metahumans are still abled to mix with humans in 2090? So the first Obsidimen, as well as Windlings and TīSkrang could well come into the sr world as humans, though later generations probably wonīt. ED is well into the manacycle, the situation there would not naccessarily reflect the situation in sr.
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ThreeGee
post Jan 14 2006, 06:08 PM
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QUOTE
...something the current writers seem to have spent a great deal of time reversing. 10 years ago? It would have been more reasonable, since SR was weighted very heavily to the fantasy. Today, the balance is restored.


This is the game in which they've just made Mystic Adepts cost 10 bps...
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fistandantilus4....
post Jan 15 2006, 06:30 AM
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QUOTE (MK Ultra)

The smugglerstation was called Echo btw.

Thanks MK

The intersting thing is that w/ filtering, which could eventually (but probably won't in SR games ) lead to spell matrixes, suing magic in space is acutally feasible. Just don't astrally perceive, cause ouch!

As far as orks and trolls in ED, as far as I know, thye could, but jsut as in SR< the off spring are always of one race or the other. No half-anythings. But I agree, I don't see runners as obsidimen either, and hope not to ever. But that's just me (or is it ;) ).
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Ophis
post Jan 15 2006, 11:05 AM
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QUOTE (ThreeGee)
QUOTE
...something the current writers seem to have spent a great deal of time reversing. 10 years ago? It would have been more reasonable, since SR was weighted very heavily to the fantasy. Today, the balance is restored.


This is the game in which they've just made Mystic Adepts cost 10 bps...

No the basic ability is 10 being any good costs about 50 in all (for magic 5) plus about 15 for spells, so 65 total. Out of the standard 400 Bps this is about 1 6th of your resources. In Sr 3 you put option A into it or on points buy it was about a 5th of your points but you got magic 6 in both cases and may spells (6 force per magic in spells I believe). Magic is not cheap in SR4 just the base ability, being good costs.

Oh on topic bit there is at least one human derived obsidiman in SR he's sat on Evo's board, check Yamatetsi refs in SoA.
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