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> Q: Rules for Free Spirits and Great Form Spirits?
HappyDaze
post Jan 18 2006, 01:13 PM
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It's been a long time since I played SR, I quit shortly after SR3 was introduced, and I was wondering if SR4 has rules covering Free Spirits and Great Form Spirits in the main rules?

Jay
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fistandantilus4....
post Jan 18 2006, 01:14 PM
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Not yet, although it's been anxiously awaited I'm sure. Wait for Street magic I suppose.

As scary as spirits are, Great Forms are going to be monstrous
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Azralon
post Jan 18 2006, 04:05 PM
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I'm not even sure that Great Forms are needed anymore. Raw power aside, most of the advantages of GFs are reflected in the new, standard spirits.

For instance, domain restrictions are gone. Optional powers are already in there.
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mintcar
post Jan 18 2006, 04:26 PM
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I agree. Greater form spirits might not exist anymore.
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Feshy
post Jan 19 2006, 12:18 AM
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There's still the area-affect engulf... *shudder*
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fistandantilus4....
post Jan 19 2006, 06:55 AM
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and other GF powers like divination for Spirits of Man
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mfb
post Jan 19 2006, 07:14 AM
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mmm. storm strike.
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Azralon
post Jan 19 2006, 03:42 PM
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I dunno about you guys, but those three mentioned powers can stay gone without me shedding a tear. :)
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