My Assistant
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Jan 18 2006, 04:54 PM
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#26
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Target ![]() Group: Members Posts: 14 Joined: 18-January 06 Member No.: 8,179 |
understood was just hard to look up anything atm for sure without the books present so was just speculating in my head heh |
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Jan 18 2006, 04:55 PM
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#27
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Moving Target ![]() ![]() Group: Members Posts: 404 Joined: 22-June 05 From: Canada eh! Member No.: 7,455 |
A bullet to the head will usually stop them pretty well.
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Jan 18 2006, 08:03 PM
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#28
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 |
The "underbarrel weight" is basically a brick tied to the muzzle of your weapon. In theory, the added weight keeps your weapon from rising excessively due to recoil. Of course, I imagine it would make aiming problematic as well, but that's a minor detail. Just add a foregrip and be done with it. -Siege |
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Jan 19 2006, 05:23 PM
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#29
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Moving Target ![]() ![]() Group: Members Posts: 993 Joined: 5-December 05 From: Crying in the wilderness Member No.: 8,047 |
My dear ladies and gentelmen, though this thread is mostly resolved and perhapes this is anal of me, I have discovered due to a much previous singular oversight of my own that recoil is based on a per phase not a per turn measure.
In this case five points of compensation will suffice for two burst fire actions per phase and therefore fullauto above six rounds alone requires more. I hope this contribution free's more time for character developement. |
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Lo-Fi Version | Time is now: 12th April 2022 - 03:38 PM |
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