IPB

Welcome Guest ( Log In | Register )

3 Pages V  < 1 2 3 >  
Reply to this topicStart new topic
> Telescoping stocks..., + or - on conceal?
mfb
post Jan 19 2006, 06:16 PM
Post #26


Immortal Elf
**********

Group: Members
Posts: 11,410
Joined: 1-October 03
From: Pittsburgh
Member No.: 5,670



nah, range category is more accurate (heh!). i mean, sawing off the stock on a rifle isn't going to significantly affect your accuracy at 10m, will impair your accuracy at 75m, and will completely destroy your accuracy at 300m and up. it just makes more sense.
Go to the top of the page
 
+Quote Post
Nyxll
post Jan 19 2006, 06:17 PM
Post #27


Moving Target
**

Group: Members
Posts: 404
Joined: 22-June 05
From: Canada eh!
Member No.: 7,455



QUOTE (mfb)
no, no, you're looking at stocks all wrong. what stocks allow you to do is hold your weapon still. seriously, that's their main purpose. if you can hold your weapon perfectly still in relation to your firing shoulder, the rest is easy. any movement will throw your aim off--breathing, blinking, pulling the trigger (not recoil, i mean the physical motion of pulling the trigger). stocks reduce all that jittering around. putting your face closer to the sights has nothing to do with it, though you're correct about positioning the eye. a smartlink will not help with this. it doesn't matter if you know where the gun is pointed if you can't keep the gun pointed at your target long enough to squeeze off a shot.

I know what you are saying, but if you can lock your arm, you gain a similar advantage. We learned tricks like that for photography and video. true, the farther from your body the rifle is the harder it is to keep still. Maybe a +4 for TN, and double the TN, but I really disagree with reducing the range. I think it is the wrong approach.
Go to the top of the page
 
+Quote Post
Austere Emancipa...
post Jan 19 2006, 06:18 PM
Post #28


Great Dragon
*********

Group: Members
Posts: 5,889
Joined: 3-August 03
From: A CPI rank 1 country
Member No.: 5,222



QUOTE (Nyxll)
[...] but if you can lock your arm [...]

Human beings cannot. Hence why we have the stocks in the first place. You could include some sort of special rules for people with very high STR cyberarms.
Go to the top of the page
 
+Quote Post
Aku
post Jan 19 2006, 06:19 PM
Post #29


Running, running, running
*****

Group: Dumpshocked
Posts: 2,220
Joined: 18-October 04
From: North Carolina
Member No.: 6,769



QUOTE (mfb)
nah, range category is more accurate (heh!). i mean, sawing off the stock on a rifle isn't going to significantly affect your accuracy at 10m, will impair your accuracy at 75m, and will completely destroy your accuracy at 300m and up. it just makes more sense.

in other words, somethig similar to what i posted up above...
Go to the top of the page
 
+Quote Post
Moon-Hawk
post Jan 19 2006, 06:20 PM
Post #30


Genuine Artificial Intelligence
********

Group: Members
Posts: 4,019
Joined: 12-June 03
Member No.: 4,715



QUOTE (mfb)
nah, range category is more accurate (heh!). i mean, sawing off the stock on a rifle isn't going to significantly affect your accuracy at 10m, will impair your accuracy at 75m, and will completely destroy your accuracy at 300m and up. it just makes more sense.

I accept that is a more realistic approach. I agree. I was arguing in favor of simplicity. It's easier to assign a small penalty rather than have your gun have two range tables, IMO. Eh, I guess not that much simpler.
But, if you're going to do that, you should be implementing a corrolary house-rule that adding a stock to a smaller weapon increases it's range, right?
Go to the top of the page
 
+Quote Post
Nyxll
post Jan 19 2006, 06:21 PM
Post #31


Moving Target
**

Group: Members
Posts: 404
Joined: 22-June 05
From: Canada eh!
Member No.: 7,455



QUOTE (Austere Emancipator @ Jan 19 2006, 01:15 PM)
QUOTE (Nyxll)
Still if you can safely compensate the recoil you gain no advantage.

You have never fired a rifle, right?

Regardless of recoil, a stock allows you to anchor the firearm far more firmly into your body, making it far more stable, allowing you to fire the weapon far more accurately. When firing at longer ranges, the difference is immense. It doesn't matter whether you've got arms like the Governator in the 1970s, you can never hold a rifle as steady without using a stock as you can when firmly pressing the stock to your shoulder. Like Crusher Bob and mfb have been saying, the difference is just immense. Cutting the range from AR to SMG is completely justified.

I grew up in redneck country, fired many, and tried many goofy things with them.

I completely disagree with the idea of reducing ranges, because of principles and tricks I learned from photography. you can hold a camera still at arms length with practice. I think at this point it will just come down to which camp you want to sit in.

And yes, I have tried firing a sawed off .22 with little problem. I do not have the str for a sawed off .308. Aiming did take longer I will grant you that, but I could still hit 50 meters with close to the same accuracy, but I would not call myself a marksman by any means.
Go to the top of the page
 
+Quote Post
mfb
post Jan 19 2006, 06:25 PM
Post #32


Immortal Elf
**********

Group: Members
Posts: 11,410
Joined: 1-October 03
From: Pittsburgh
Member No.: 5,670



no, locking your arm won't work at all. your shoulder is still free to rotate through its full range, which means you're not going to hit anything at long range.

losing the stock is going to decrease your accuracy more and more the further away your target is, because tiny movements are going to throw a larger and larger variance into the spot your bullet hits. you could come up with a complex series of TN modifiers to reflect that, putting the TN for extreme range at +9 or so. or, you could just use the range tables, which effectively do the same thing.

and it's not like the range tables are 100% accurate anyway. what do you think happens to a rifle bullet at 500m, in SR? does it just stop in mid-air and drop to the ground? no, it keeps moving. in real life, there's a chance you could hit something at 600m with a rifle round (a pretty good chance, actually, but fixing the range tables is not the subject of this discussion). in SR, that chance is so low that it's not worth putting on the range table--you just automatically miss any target beyond 500m, if you're firing an AR.
Go to the top of the page
 
+Quote Post
Crusher Bob
post Jan 19 2006, 06:26 PM
Post #33


Runner
******

Group: Members
Posts: 2,598
Joined: 15-March 03
From: Hong Kong
Member No.: 4,253



Then, how do you implement the TN penalties?

The difficulty increase in hitting the target is based on the distance of the target from you, not on the physical ability of your weapon to fire a bullet that far (in this case, anyway). Addiing say +2TN to all stockless shots would make the stockless weaopn useless, even at 10 meters.

So how to draw the line at where to apply the TN penalty? Medium range? But then, a stockless AR would shoot just as well out to 100? (what is medium range for ARs?) meters as an AR with a stock on it. What we want to represent is an effect on accuracy that is largely irrelevant over short ranges (50 meters or less) but a huge factor at longer ranges. Reducing the range categories means that the stockless AT shoots as well at 60? meters (medium range for SMGs is?) as the stocked AR does at 100 (medium range for ARs?). The range reduction implementation of the rule allows you to shoot fine at shorter ranges (which you can do without a stock), and produces a reasonably smooth curve, compared to a 'simple' TN penalty. While a 'complex' TN penalty would be more realistic, it would be much more difficult to implement in a useable manner.
Go to the top of the page
 
+Quote Post
Austere Emancipa...
post Jan 19 2006, 06:29 PM
Post #34


Great Dragon
*********

Group: Members
Posts: 5,889
Joined: 3-August 03
From: A CPI rank 1 country
Member No.: 5,222



QUOTE (Nyxll)
I grew up in redneck country, fired many, and tried many goofy things with them.

Then it should be no trouble for you to try this out in practice, or get someone else to try it out for you. If there's no shooting range available, just put a 1' diameter target at 150 meters and try to keep it steady in your sights from a standing unsupported position without letting the stock touch any part of you. If you manage that, I'll take all this seriously.

QUOTE (Nyxll)
I completely disagree with the idea of reducing ranges, because of principles and tricks I learned from photography.

I guess photography tricks make you a far better marksman than military training does.

QUOTE (mfb)
no, locking your arm won't work at all. your shoulder is still free to rotate through its full range, which means you're not going to hit anything at long range.

Good point. It should take, at the very least, high STR cyberarms and a cybertorso to get a stable firing position without a stock. But if one went that far, then you should also get far better accuracy and/or ranges when firing any stockless weapon with two high STR cyberarms and a cybertorso.

This post has been edited by Austere Emancipator: Jan 19 2006, 06:33 PM
Go to the top of the page
 
+Quote Post
Moon-Hawk
post Jan 19 2006, 06:31 PM
Post #35


Genuine Artificial Intelligence
********

Group: Members
Posts: 4,019
Joined: 12-June 03
Member No.: 4,715



So, something that decreases your accuracy is going to have a larger effect at long range than at short range. Big, forehead-slappin' duh. It doesn't take a PhD in trigenometry to puzzle that one out.
My question is, why does everything else that affects your accuracy give you a TN penalty, while this changes your range table. The only other thing (big IIRC) that changes your range table is muzzle shortening, because that actually changes the velocity of the bullet.
I agree that accuracy penalties would be more realistically represented by changing range, but then shouldn't you do this for everything that affects accuracy? Instead of firing at a TN 15 in the dark, on a train, in a box, at a fox, you should be firing at normal target numbers but short range is now 2", and extreme range goes all the way out to 3 feet?
Why should this accuracy penalty be handled differently than every other accuracy penalty.
Go to the top of the page
 
+Quote Post
Nyxll
post Jan 19 2006, 06:33 PM
Post #36


Moving Target
**

Group: Members
Posts: 404
Joined: 22-June 05
From: Canada eh!
Member No.: 7,455



you can reduce the movement in your shoulders by angling your arms to one side, similar to a bow.

I agree with you that the range tables are a simplification, but as a GM I never say that a target is 501 meters out. Do you? I look at the range table, and get an idea of distance then make a judgement from there.

QUOTE
Then, how do you implement the TN penalties?

A +1 for each range category, possibly... seems to be a little more inline with the difficulty factor.
Go to the top of the page
 
+Quote Post
Aku
post Jan 19 2006, 06:41 PM
Post #37


Running, running, running
*****

Group: Dumpshocked
Posts: 2,220
Joined: 18-October 04
From: North Carolina
Member No.: 6,769



QUOTE (Nyxll)
you can reduce the movement in your shoulders by angling your arms to one side, similar to a bow.

I agree with you that the range tables are a simplification, but as a GM I never say that a target is 501 meters out. Do you? I look at the range table, and get an idea of distance then make a judgement from there.

QUOTE
Then, how do you implement the TN penalties?

A +1 for each range category, possibly... seems to be a little more inline with the difficulty factor.

or, do what i did above, take SMG ranges out to extreme, and start stacking them ontop of themselves out to the max range of your stockless gun. You keep short range TN's "acceptable" and then once you start crossing that line, it keeps getting tougher and tougher (twice as difficult, as a matter of fact, for every 150 meters)
Go to the top of the page
 
+Quote Post
mfb
post Jan 19 2006, 07:23 PM
Post #38


Immortal Elf
**********

Group: Members
Posts: 11,410
Joined: 1-October 03
From: Pittsburgh
Member No.: 5,670



eh, that's... yeah, sure, that works, i guess. but it's incongruous with the rest of the rules. you're basically allowing stockless ARs to be fired at targets beyond Extreme range--but why only stockless ARs? why not SMGs, why not pistols? these weapons are, realistically, no less likely to miss at ranges beyond Extreme than a stockless AR, but you're giving stockless ARs special treatment.
Go to the top of the page
 
+Quote Post
The Stainless St...
post Jan 19 2006, 07:29 PM
Post #39


Moving Target
**

Group: Members
Posts: 257
Joined: 25-May 05
Member No.: 7,414



QUOTE (Moon-Hawk)
So, something that decreases your accuracy is going to have a larger effect at long range than at short range.  Big, forehead-slappin' duh.  It doesn't take a PhD in trigenometry to puzzle that one out.

And remember, with probabilities being what they are in this system, adding the same penalty to both short and extreme ranges results in a vastly different effect on success percentage.

A TN penalty will satisfy the need for simplicity and create a greater impact at farther ranges.
Go to the top of the page
 
+Quote Post
mfb
post Jan 19 2006, 07:33 PM
Post #40


Immortal Elf
**********

Group: Members
Posts: 11,410
Joined: 1-October 03
From: Pittsburgh
Member No.: 5,670



but it's nonsensical. if you cut the stock off an AR, you've basically got an SMG. SMGs don't face a TN penalty, so why should a chopped-down AR?
Go to the top of the page
 
+Quote Post
Aku
post Jan 19 2006, 07:34 PM
Post #41


Running, running, running
*****

Group: Dumpshocked
Posts: 2,220
Joined: 18-October 04
From: North Carolina
Member No.: 6,769



eh, it's only special because a normal AR can be fired at those ranges, you're just upping the dificulty for a stockless AR to do it, and thats what you're saying is happening.

Like i said before, my understanding of the ranges, is not only accuracy, but also the ability for the bullt to acctually do damage at the range. someone asked earlier what we thought happened to a bullt when it hits that magical extreme range.

I think it keeps flying (albeit it for a short distance, rapidly losing volecity and curing to the ground) but has, for the most part, lost the majority of it's penetrating and damage power. I'm sure, if someone wanted too, they could make a damage adjuster, similar to the flechette rules, to show that beyond the "extreme" range, you could still do damage.

My point is, stocked or stockless, you're STILL firing an assualt rifle., and it doesnt lose power simply because you choped the stock off. So, adding a stock to an SMG or pistol won't make it shoot further

EDIT: MFB, are you saying that by cutting off the stock of an AR you will only get the total distance as an SMG? That seems funny, to me, considering that from what i've read, and SMG is using pistol firing mechanisms, and the AR is using the Rifle mechanisms, and is, thus, by default, ALOT more powerful
Go to the top of the page
 
+Quote Post
mfb
post Jan 19 2006, 07:39 PM
Post #42


Immortal Elf
**********

Group: Members
Posts: 11,410
Joined: 1-October 03
From: Pittsburgh
Member No.: 5,670



QUOTE (Aku)
I think it keeps flying (albeit it for a short distance, rapidly losing volecity and curing to the ground) but has, for the most part, lost the majority of it's penetrating and damage power.

that's not what happens at all. an M-16A2 has an effective single-target range of 500 yards; a M-249 has an effective single-target range of 1,000 yards. both these weapons fire the same round. the bullet's trajectory isn't different, the M-16 doesn't fire the bullet less. the M-16 is just inherently less likely to hit a single target at ranges beyond 500 yards. a bullet is going to get pulled down to the earth by gravity way, way before it loses a significant portion of its velocity due to air resistance.

(if you're wondering, the M-249's effective range is longer because, when used correctly, you're firing 3-5 round bursts, which means you're more likely to score a hit at any range.)
Go to the top of the page
 
+Quote Post
Aku
post Jan 19 2006, 07:52 PM
Post #43


Running, running, running
*****

Group: Dumpshocked
Posts: 2,220
Joined: 18-October 04
From: North Carolina
Member No.: 6,769



Thats in this icky Real life ™ that we have to deal with. I've never seen the book saying anything about what the extend of the range amounts too. However, because all AR's have an assualt rifle Range, i have to assume that there is no mechanical difference in how well they preform at a given distance. All AR's are going to have the same deviation at short, at a medium, at a long, or at an extreme range, flat out, regardless of what "real life" tells us (this gun can only fire effectively to 500 yards, while this once can go to 1500) As far as SR is concerned, they are both AR's, and can thus, at extreme range, with stocks, fire to 550 meters.

Now, what you're telling me, is that, if you saw that stock off, than, theres NO WAY that that AR could fire past 150 meters (the max for an SMG at extreme) And i'm saying, i'm not one to artificially chop the range at what something can be done at, when the gun is powered to do it to a certain extent, simply because you didn't unfold your stock, i still can't understand WHY that gun would only be able to shoot a bullet to 150 meters. Couldnt the AR without the stock still be useful in a paint and spray capacity out to it's max range?
Go to the top of the page
 
+Quote Post
The Stainless St...
post Jan 19 2006, 07:53 PM
Post #44


Moving Target
**

Group: Members
Posts: 257
Joined: 25-May 05
Member No.: 7,414



QUOTE (mfb)
(if you're wondering, the M-249's effective range is longer because, when used correctly, you're firing 3-5 round bursts, which means you're more likely to score a hit at any range.)

??? Does not compute: Won't that 5 round burst actually increase your TN by 5? At extreme range under ideal conditions that decreases your probability of a hit from 1:9 per die (TN 8 ,stationary) to 1:36 per die (TN 13). Even with recoil comp the best you can hope for is no change.
Go to the top of the page
 
+Quote Post
mmu1
post Jan 19 2006, 07:54 PM
Post #45


Running Target
***

Group: Members
Posts: 1,070
Joined: 7-February 04
From: NYC
Member No.: 6,058



QUOTE (mfb @ Jan 19 2006, 03:33 PM)
but it's nonsensical. if you cut the stock off an AR, you've basically got an SMG. SMGs don't face a TN penalty, so why should a chopped-down AR?

Of course, realistically speaking, SMGs without a stock should face serious penalties.

You should either stay consistent with the current rules (nonsensical though they might be) and allow stockless ARs to fire without penalty, or develop specific rules for penalties for not using a stock with every type of firearm originally designed to be used with a stock: SMGs, rifles, assault rifles, shotguns, light and medium machine guns, certain kinds of machine pistols (well, almost all of them, really, since without a stock they're virtually useless as practical weapons beyond point blank range)...
Go to the top of the page
 
+Quote Post
mfb
post Jan 19 2006, 07:55 PM
Post #46


Immortal Elf
**********

Group: Members
Posts: 11,410
Joined: 1-October 03
From: Pittsburgh
Member No.: 5,670



hey, look, you're the one trying to insert realism into SR. if you don't want realism, then simply don't change the rules at all--ARs fire the same with or without stocks. but if you are trying to insert some realism, then you're going about it slightly wonky. your suggestion about using extended SMG ranges works, but like i said, it's incongruous--ARs suddenly become the only weapon that have a range past Extreme. what i meant was, if you're going to allow ARs to have ranges beyond Extreme, why not just do that for all weapons?

SMGs were not 'originally' designed to be fired with a stock--nor were they 'originally' designed to be fired without one. there are stocked and stockless SMGs and carbines, and they are all different. if you want to be more realistic, i'd use Raygun's Carbine ranges for stocked SMGs and SR's SMG ranges for stockless SMGs.

QUOTE (The Stainless Steel Rat)
??? Does not compute: Won't that 5 round burst actually increase your TN by 5?.

i'm talking about real life, DiGriz. yes, in SR, a 5-round burst will make you less accurate. in real life, it will make you more likely to hit.
Go to the top of the page
 
+Quote Post
mmu1
post Jan 19 2006, 08:05 PM
Post #47


Running Target
***

Group: Members
Posts: 1,070
Joined: 7-February 04
From: NYC
Member No.: 6,058



QUOTE (mfb @ Jan 19 2006, 03:55 PM)
SMGs were not 'originally' designed to be fired with a stock--nor were they 'originally' designed to be fired without one. there are stocked and stockless SMGs and carbines, and they are all different. if you want to be more realistic, i'd use Raygun's Carbine ranges for stocked SMGs and SR's SMG ranges for stockless SMGs.

Fine... "Designed in such a way that they function best with a stock" then, if you want to be anal. That way the handful of SMGs designed without a decent stock and the 2 carbines designed from the ground up without one (I never heard of one, but considering that people built guns with bent barrells designed to shoot around corners...) are not mistakenly included in that category.
Go to the top of the page
 
+Quote Post
Aku
post Jan 19 2006, 08:12 PM
Post #48


Running, running, running
*****

Group: Dumpshocked
Posts: 2,220
Joined: 18-October 04
From: North Carolina
Member No.: 6,769



While i've been using AR's in my example, i've been meaning everything larger than an SMG that is already, stocked as a rule. So that means, off the top of my head, sport rifles, sniper's (why, i anyone would, i dont know but...) and ARs
Go to the top of the page
 
+Quote Post
mfb
post Jan 19 2006, 08:12 PM
Post #49


Immortal Elf
**********

Group: Members
Posts: 11,410
Joined: 1-October 03
From: Pittsburgh
Member No.: 5,670



i'm not being anal, i'm just saying. to me, SMGs already face harsh enough penalties--if you think of the range categories as penalties. an SMG and an AR have roughly similar damage codes, yet an AR's max range is something like 300% longer than an SMG's. that means that an SMG is facing a TN of 9 in situations where an AR faces a TN of 5; that, in turn, means that an AR gets a -4 TN at medium range for having a stock.
Go to the top of the page
 
+Quote Post
Nyxll
post Jan 19 2006, 08:27 PM
Post #50


Moving Target
**

Group: Members
Posts: 404
Joined: 22-June 05
From: Canada eh!
Member No.: 7,455



QUOTE (mfb)
that's not what happens at all. an M-16A2 has an effective single-target range of 500 yards; a M-249 has an effective single-target range of 1,000 yards. both these weapons fire the same round. the bullet's trajectory isn't different, the M-16 doesn't fire the bullet less. the M-16 is just inherently less likely to hit a single target at ranges beyond 500 yards. a bullet is going to get pulled down to the earth by gravity way, way before it loses a significant portion of its velocity due to air resistance.

How long are the barells?


The SMG's bullets are smaller than an AR, and the barrels are shorter.
Go to the top of the page
 
+Quote Post

3 Pages V  < 1 2 3 >
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 6th January 2025 - 08:33 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.