OOC: Another Day, An SR4 run... |
OOC: Another Day, An SR4 run... |
Jun 26 2006, 11:14 PM
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#201
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Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
Sorry about the lag out there.
Going to look through all the visual feeds from the drones and check for gang tags and the like. Perception + Intuition 06 05 03 02 (2 hits) |
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Jun 29 2006, 03:53 PM
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#202
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Moving Target Group: Members Posts: 341 Joined: 3-October 05 Member No.: 7,802 |
I'll make an IC post when or if I get anything info on the gang signs (giving myself a get out in case something's wrong, like no gang tags or other rolls required)
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Jun 29 2006, 05:14 PM
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#203
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
CX2--I need a perception test.
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Jun 30 2006, 07:30 AM
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#204
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Moving Target Group: Members Posts: 341 Joined: 3-October 05 Member No.: 7,802 |
Sorry, thought the rolls were for the van team since they were out there.
[ Spoiler ]
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Jun 30 2006, 03:29 PM
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#205
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Neophyte Runner Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 |
I'm gonna roll to observe the feed as well, just to get a feel for the place and any thing that stands out as a good entry point, or something (or someone) to exploit.
INT + Perception: 5, 4, 4, 2, 2 / 1 hit |
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Jul 5 2006, 04:52 PM
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#206
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Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
Anything on our Perception tests? I'll be waiting to get the information from my contact to give to the group. Let me know if I need to roll anything for the drones as they monitor the site.
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Jul 11 2006, 11:39 PM
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#207
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Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
So the thread, she is not moving? I was wondering if people have just lost interest or are having a hellish week? Sound off if you're out there and still have an itch to play this thread out.
(this will count as me saying yes to the thread going on) |
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Jul 11 2006, 11:45 PM
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#208
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Neophyte Runner Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 |
Bumped IC. :)
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Jul 12 2006, 03:02 AM
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#209
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Moving Target Group: Members Posts: 341 Joined: 3-October 05 Member No.: 7,802 |
Posted IC too, take this as a yes.
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Jul 18 2006, 07:49 AM
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#210
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
so we got barely half the team responding...I'm going to give a few days and then look into either decom'ing this run and trying again later or killing off the stragglers and recruiting fresh meat.
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Jul 18 2006, 03:46 PM
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#211
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Moving Target Group: Members Posts: 720 Joined: 15-October 04 From: Pretoria, South Africa Member No.: 6,767 |
Hey sorry, I'm back, my car broke down in the middle of no-where and I got stuck without any access for a couple days. Will catch up and get posting.
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Jul 19 2006, 12:02 AM
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#212
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Creating a god with his own hands Group: Members Posts: 1,405 Joined: 30-September 02 From: 0:0:0:0:0:0:0:1 Member No.: 3,364 |
still here as well.
rolling knowledge skill : Security design. I'm looking for ANYTHING usefull. 05, 06, 04, 02 and if I needed to roll perception, all I gots is INT. 4 -2 3 -2 |
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Jul 19 2006, 01:24 AM
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#213
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
Fix-It--remember those skill tests are Skill + Attribute. Security Design would be 8 dice...Security Design (4) + Logic (4)
And your perception test would be Intuition (4) -2 for defaulting, so you are rolling 2 Dice. |
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Jul 19 2006, 08:20 AM
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#214
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Moving Target Group: Members Posts: 341 Joined: 3-October 05 Member No.: 7,802 |
Nothing on the local gangs knowledge roll I made before? I kjnow the rolls were sort of in the wrong order, just thought it would help to know more detail if possible.
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Jul 19 2006, 03:51 PM
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#215
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
CX2--That's what my last post directed towards Patch up was...
--The gang name is the Rusted Stilletos. --As a gang, they are generally more violent than the average ganger. --When unable to take their anger out on people, they will destroy property. (Such as slashing the tires of vehicles...) I raised the threshold because your Local gangs was around the area of your clinic, and this site is not in that local area. |
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Jul 20 2006, 02:27 AM
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#216
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Creating a god with his own hands Group: Members Posts: 1,405 Joined: 30-September 02 From: 0:0:0:0:0:0:0:1 Member No.: 3,364 |
Curses!
I've been playing so much paranoia live lately, just be thankfull I didn't roll D20s. :P |
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Jul 20 2006, 05:14 PM
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#217
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Moving Target Group: Members Posts: 341 Joined: 3-October 05 Member No.: 7,802 |
Thanks.
Also looks like the forum isn't notifying me of updates as often as it should for some reason, I'll have to be checking manually for new posts here on. |
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Jul 21 2006, 10:29 PM
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#218
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Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
McQuillan is there enough time for me to try to compile and register a sprite or two?
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Jul 22 2006, 06:55 AM
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#219
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
Buddha that all depends on how much time you want to spend...If you were going to try and register a Rating 12 Sprite, I don't think the rest of your team is going to want to sit there and wait.
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Jul 22 2006, 04:48 PM
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#220
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Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
EEGADS!! NO! I was thinking the 4 to 6 range but I have to question why you would think I would do a Force 12 one in the first place?
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Jul 23 2006, 02:23 AM
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#221
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
It was the highest rating possible for a starting character...
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Jul 23 2006, 02:50 AM
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#222
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Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
Riiight...... :please:
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Jul 24 2006, 10:39 PM
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#223
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Creating a god with his own hands Group: Members Posts: 1,405 Joined: 30-September 02 From: 0:0:0:0:0:0:0:1 Member No.: 3,364 |
aight. sorry for the delay again. was in southern indiana,
sec design+logic= 3-3-2-2-5-4-3-5 perception = 3-4 PM me what copperhead finds. |
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Jul 25 2006, 03:24 AM
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#224
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Great Dragon Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 |
OK going to compile a Crack Sprite (Rating 6) then try to register it.
Compiling (Resonance + Compiling + Codeslinger) 02 02 04 04 05 05 06 06 06 (5 hits) The Sprite can buy 1 hit so that leaves a net of 4. Fading (Willpower + Resonance) 02 02 03 03 03 04 05 05 06 (3 hits) Registering (Resonance + Registering + Edge) 02 03 03 03 04 05 05 06 06 (4 hits) Edge Reroll #1 05 06 (1 hit) Edge Reroll #2 06 (1 hit) Edge Reroll #3 04 Ok so that's 6 hits totals and the Sprite can buy 3 hits to resist. Leaving me a net of 3 hits so 2 extra services (6 total) on this one. I am going to hold there for now and see if anything has changed after 6 hours has passed for the registering process. McQuillan let me know if I messed anything up since this is my 1st attempt at doing this. |
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Jul 25 2006, 06:14 AM
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#225
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
Fix-It--PM Sent.
Buddha--The initial Fading test, you only scored 3 hits, whcih means you will take 3 points of physical damage. That damage will reduce your pool for the Registering test. |
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