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> OOC: Another Day, An SR4 run...
Buddha72
post Jul 25 2006, 07:00 AM
Post #226


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*scratches head in confusion*

I thought the DV for compiliing was twice the hits (not the net hits) generated by the sprite on the Opposed Test. (pg. 237).
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BishopMcQ
post Jul 25 2006, 07:28 AM
Post #227


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Sorry...I was remembering the DV for threading which is a fixed value. Though there is a second fading test for the registration.
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Buddha72
post Jul 25 2006, 03:59 PM
Post #228


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This is going to hurt I think

Fading (Willpower + Resonance) DV 6
01 02 06 06 06 06 06 06 (5 hits)

Spending Edge to reroll failures though I should have adding Edge to this roll it looks like.

Edge Reroll
03 04

Ok no more Edge so I taking a wound at this point. :(
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Buddha72
post Jul 27 2006, 05:13 PM
Post #229


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Let me know when the 6 hours has gone by in the IC thread.
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BishopMcQ
post Jul 31 2006, 08:17 PM
Post #230


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What is everyone doing with the next 6 hours...
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cx2
post Jul 31 2006, 11:45 PM
Post #231


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PU will be collecting his trenchcoat, his other pistols and clips, snap blades, medkit and other running related gear.

If there is any time left he'll probably just head back in to the rest of the team, finding somewhere to stow his gear first. If PU's home is too far away I apologise since I have no understanding of the local geography anywhere within the US, including Seattle.
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Fenris
post Aug 1 2006, 12:20 AM
Post #232


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I'll take PU back to his place, swing by my place and collect my stuff, and call the group for food ;)

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HeySparky
post Aug 1 2006, 07:46 AM
Post #233


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Mmm... food.

I've mentioned this elsewhere, but I'm out of town for a week starting Monday (yeah, I know that's yesterday :) ). I'll try to post if I have access, but I expect access to be intermittent and time for posting to be short. Vadeux will want to tag along on any recon so she can astrally view this place.
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BishopMcQ
post Aug 4 2006, 03:15 AM
Post #234


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Alright, so it's been a few weeks since I have heard from Fix-it or Tashio, and almost a week since an IC post.

Are people motivated by this run? Is there something I can do to move the run along?

If the motivation has faltered, should I cut my losses at this point and focus my energies on something else?
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Buddha72
post Aug 4 2006, 05:35 AM
Post #235


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As much as it saddens me to say I think this one is turning green and needs to be buried. I tried to rally people but it seemed to have a short term effect, sorry. :(

Thanks for an awesome thread, I was very much enjoying my 1st foray into SR4 and I look forward to any games you might start in the future.
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Fenris
post Aug 4 2006, 06:24 PM
Post #236


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Thanks very much for the game, gave me the motivation to make a cool character I'm looking forward to playing again.
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Tashio
post Aug 4 2006, 07:38 PM
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Yea, for some reason the whole thing just seemed to loose focus, was a new character type for me, a break from my usual adepts/mages and I think things just did not pan out quite like I expected. Maybe we dragged it out to long and could have maybe tried to focus on moving along (prehaps a bit of railroading), considering it was for most people an intro to 4th Ed.

I'm definatly keen to play anouther game, but I'll leave the face stuff up to someone else :)
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cx2
post Aug 5 2006, 03:43 AM
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Yup, thanks. For me this was my first foray into an SR RPG game (I've dabbled in a mud and read a lot of fiction). We just didn't seem to get past the planning phase. It's given me a sense of what sort of pace is often expected in these games though, and let me dip my toe in the water.

The further along the more PU looked like a botch job anyway. I've got a couple character ideas in the pipeline that are a little more well crafted, especially in terms of personality. I've also learned that I'm not very good at altering the language I use for the character, something I'll be able to take into account in the future... PU was sounding a bit too upmarket for what he was.

And this run certainly highlighted how poor my old dice roller was.

Good luck to all wherever you might go from here.
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HeySparky
post Aug 8 2006, 11:34 PM
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Awww shucks. Glad to have played with all of you. Thanks McQuillan for the game and see you lot around.

And cx2, most games are a bit more brisk than this one. I for one should have posted more than I did. Remind me never to roll a character without legwork skills or contacts that she doesn't want to use. :D

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