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> Jackpoint, SR3 software suite
craigpierce
post Mar 19 2006, 04:49 PM
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thanks! fixing it up will be fine (it's in good condition as it is) - it'll just be a lot of work (as any house is).

i hope you guys find a good one yourselves!
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eidolon
post Apr 10 2006, 05:06 AM
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Any news?
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craigpierce
post Apr 10 2006, 05:38 PM
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on jackpoint? nope. sorry. though my mind has been leaning that way lately...and i'll have my own computer setup again when we move into the new house.

when i left off, i was working on the beginnings of the character updater. that's going to be a much bigger project than i first thought. so i'm not sure exactly what direction i'm going to go in when i get started back up...i'll just have to look through the code and my notes and pick my battles from there.

house news: we closed on the house and got straight to work. ripped out the carpet and painted everything. we cut up the ceiling above the dining room to fix some leaks in the bathrooms above. that's all patched up now. carpet comes this week. i've been doing some side projects: rewiring some of the light switches (we still need to replace a few fixtures), ripping up some of the deck, etc.

it's been a lot of work, but it'll've been well worth it.
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eidolon
post Apr 11 2006, 02:41 AM
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Cool beans. On a random note, I've been messing with the game Alternity. There's a really nifty character generator and GM tool thing for it HERE.

While the GM's "tool" isn't nearly as good as JP's, and Alternity certainly doesn't have nearly the level of complexity that SR has, its updater feature might be worth a look.

Then again, I have no idea if the programming is even remotely similar, so it might be worthless to you.

Good to hear that the house is going well. Take care.
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Platinum
post Jun 12 2006, 04:52 AM
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Any new news?
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eidolon
post Jun 13 2006, 06:48 AM
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New "bug", if not news really. :)

When purchasing skills, if you try to give a Specialization with a name that's already used for an Active or a Knowledge skill, it won't let you.

For example, I'm building a decker. If I try to specialize in Etiquette (Matrix) I get an error message, because there's a Knowledge skill named Matrix.

Suggest not having the program "look" for a name overlap if you have the drop down set on "Specialization".
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Rajaat99
post Jun 14 2006, 02:21 PM
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I haven't fully looked through the program yet, but what I have seen is very nice. It'll be a big help during my game. Good job.
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RudyHuxtable
post Jun 22 2006, 06:12 PM
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This is a terrific tool, and thanks a ton for it. I'm just wondering if there will be continued development on it even with the release of 4th edition?

I ask because I just don't have to resources to blow $50+ on game books anymore, so I'll be sticking with 3rd edition for awhile. Becoming an adult does that I guess. :P
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craigpierce
post Jun 22 2006, 07:09 PM
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awww...rudy huxtable is all growed up :silly:

[ Spoiler ]
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Tanka
post Jun 22 2006, 11:47 PM
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QUOTE (archimagus)
awww...rudy huxtable is all growed up :silly:

[ Spoiler ]

Rock!

Been missing this thing. It's got some very, very serious potential.
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Jrayjoker
post Jun 27 2006, 01:48 PM
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Awww, stay tuned? But I want it now! :rotfl:
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craigpierce
post Jun 27 2006, 02:51 PM
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what's the matter? can't handle a little antici...



















...pation? :spin:
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craigpierce
post Jul 18 2006, 05:06 PM
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small update:

jackpoint's new home on the web is:

jackpoint.standalonesites.com

this is my new site, so i can stop using my friend's band's site as my own personal dumping ground :)
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Jrayjoker
post Jul 18 2006, 05:18 PM
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Got an error on the download link in both IE and Firefox. Something about not having permission...
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Thufar_Hawat
post Jul 18 2006, 06:52 PM
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me too, the error reads "accessing content by IP address is not allowed. Please type domain name instead"

the link on the page is http://jackpoint.ekphrasis.org/Jackpoint%2...dux%20Setup.zip

is this correct
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Thufar_Hawat
post Jul 18 2006, 06:54 PM
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ok, i've worked it out the link should be:

http://jackpoint.standalonesites.com/Jackp...dux%20Setup.zip
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craigpierce
post Jul 18 2006, 09:47 PM
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you're right - my bad!

it's changed.
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Jrayjoker
post Jul 19 2006, 12:53 PM
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Thanks, TH.
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craigpierce
post Jul 23 2006, 10:58 PM
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ok, so, i've gotten Jackpoint to the point at which i feel i can release the first real version; however, i am going to take a couple of days to just run it - create some characters, put them into the GM console, play with the extras (like the new grid map)...just overall battle test it.

so, heads up - about the middle of the week you'll see Jackpoint One.

thanks everybody for the support - One won't be perfect or complete, but what 1.x program is perfect?
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Kalvan
post Jul 24 2006, 01:57 AM
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Is there a version that doesn't need the .NET architecture to install and run? For some strange reason, .NET won't work right on my computer.
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Tanka
post Jul 24 2006, 02:03 AM
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.NET is just the framework he chose to use, which means that unless he (or if he lets someone else) translates it to another language, then you'll need .NET.

archimagus: Good to know v1.x is coming out. Looking forward to it (and testing the hell out of it)! :D
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eidolon
post Jul 24 2006, 03:41 AM
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AWESOME!!

Can't wait can't wait can't wait.

Don't worry. Month long road trip or no, I'll see if I can find time to try and break it. ;)

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craigpierce
post Jul 24 2006, 04:46 AM
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QUOTE (Kalvan)
Is there a version that doesn't need the .NET architecture to install and run? For some strange reason, .NET won't work right on my computer.

you know, being a Mac person myself, i wish i had written it in something other than VB.NET.

BUT - the reason i started this whole thing was to learn a .NET language and to learn to use Visual Studio. Which worked out great because i landed a great programming job about 5 months ago that i couldn't be happier with.

You know, i can barely remember a time when i was just trying to build a Security System Generator with a language i knew nothing about - how the hell did i end up here? :)

no, for now just to get it all working and the whole thing complete i'm sticking with .NET. But in the future i would like to look at porting the code over to something cross-platform; which should work pretty well because all of the databases and stuff are in XML, which is something that damn near everything works with.

i'm not sure which big change i'd like to make first - make Jackpoint cross-platform or add in SR4 functionality. well, i just want to get what i've got finished first...
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eidolon
post Jul 24 2006, 05:26 AM
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Is it safe to assume that 1.x will have the functional updater included?
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craigpierce
post Jul 24 2006, 02:53 PM
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QUOTE (eidolon)
Is it safe to assume that 1.x will have the functional updater included?

no, sorry :( that's the one big item i have left on my list of stuff to build. my plan is to get 1.x bug free, then work on the smaller items that i want to finish (like getting critters into the mix), and then working on 2.x, which will be where the updater comes in.

you will be able to load a character into the updater for printing purposes, but that's it.
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