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> Favourite Shadowrun "Threat", Who was/is the best opposition?
Which "threat" has been your favourite for a "main villian" type role?
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Total Votes: 90
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Guest_MK Ultra_*
post Feb 1 2006, 08:02 PM
Post #26





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I voted for "other" because my favourit enemy in all the games I ran was the postman :)

I had a nice run for 2 players, which I improvised by drawing som cards from an Illuminati TCG deck. In the first adventure, they were assaulted by a couple of guys posing as UPS. It never happened again, but the odd brown van made them turn there heads and get jumpy for seccions to come :D

My second most liked bad guys (only judging from what I actually used and how, not what I read and planned about, but had no time for) were possiply corrupted mages (which were ultimately controlled by a winternight-cell). I had a really nice minichampaign with these, were the the pc´s had to do 8 wertworks in a row, which were actually part of a bloodmagic ritual. The chars had to globe hop a lot and were constantly anoyed by moonies on every airport, which told them they were following an evil path, and by the fact that every satanist NPC (even mundane ones) kneew everything about there objectives and helped them in little wayes. By the 3rd hit dead bird rained from the sky. after the 5th in LA all of CalFree was harressed by freak-tornados, while Contacts an friends started getting trouble, after the 6th they started noticing physical changes like fangs and powers they had gained, by the 7th in Kairo the whole city was wraped in a cloud of locusts. When they finaly opted to not kill the last, allready dying target before the deadline, they had to defeat a raven shamen and mutant wolve shifter from winternight.
So in the end, the real chalange was to decide wether to go on or not.

Edit: So, the conspiracy hit again :S
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Grinder
post Feb 1 2006, 11:04 PM
Post #27


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I like the shedim most, escpecially when presented in a very strong-horror setting/run.
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SL James
post Feb 1 2006, 11:20 PM
Post #28


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I like shedim when the GM throws several hundred at a desperately under-armed team of shadowrunners, college students, and shapeshifters.

Good times.
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Grinder
post Feb 1 2006, 11:47 PM
Post #29


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I'll do in my next session. :D
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September
post Feb 2 2006, 01:50 AM
Post #30


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For SR4 runs, the use of Horizon as image-crafting masterminds out to get the world under their thumb has been really effective, especially when you play up the effectiveness of the media prowess.
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pragma
post Feb 2 2006, 03:13 AM
Post #31


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I love the idea of bugs thorugh I've never seen them done well in practice. The paranoia that anyone could be flesh form is a wonderful and, in my experience, underused tool.

I think the most useful and generally the best opposition I have put together has been small, well armed and organized, radical groups.
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eidolon
post Feb 2 2006, 05:38 AM
Post #32


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I chose "other".

The runners themselves.
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CeaDawg
post Feb 2 2006, 08:32 AM
Post #33


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I had to go with "other"
There are a boat load of "immortal elves", and dragons, that have yet to be named by the designers, or have not revealed themselves to the world at large. Lofwyr & Dunkie both indicate in past adventures, books etc. that there are others of their kind and elven kin that "shun public sight, but meddle in the world's machinations". There was even mention that the mana levels had not yet built up enough to support manifestation of some of the dragon kin, that even the great western dragons were not at the top of the pecking order among their kind.

So far we've seen that even Lofwyr, the great planner/strategist, is a pawn in someone else's grand scheme.
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Guest_MK Ultra_*
post Feb 2 2006, 02:44 PM
Post #34





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QUOTE (CeaDawg)
So far we've seen that even Lofwyr, the great planner/strategist, is a pawn in someone else's grand scheme.

Um, really? Where did you get that from, any idea as to who/what that may be? (Is it DropBears ;) )
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