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#26
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Moving Target ![]() ![]() Group: Members Posts: 647 Joined: 9-September 03 From: Sorø, Denmark Member No.: 5,604 ![]() |
It is actually mentioned under Courier Sprites as a non-optional complex form! But that still doesn't explain what it does.
The "submission" could be a freudian slip of my mind, but the "gainfull" I'll have to put down to having Danish as my native language. Lars |
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#27
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Moving Target ![]() ![]() Group: Members Posts: 257 Joined: 26-February 02 From: Los Coronados | San Ysidro CA Member No.: 106 ![]() |
Regarding Machine Sprite and "Transfer". I was looking over the Complex Forms and noted that "Transfer" (as an action) is part of "Edit" now. In our games, "Edit" therefore replaces "Transfer" for CF's of Sprites in general.
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#28
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Moving Target ![]() ![]() Group: Members Posts: 560 Joined: 4-March 06 From: Pueblo Corporate Council Member No.: 8,332 ![]() |
Heh. No problem. You've earned a lot of points just for finding the errors in the first place. And I imagine there are a lot of native speakers who would have made the same mistake, which is one reason I pointed it out. And yes NeoJudas, file transfer is listed under the Edit program, so it seems likely that that's what was intended. |
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#29
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Free Spirit ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,948 Joined: 26-February 02 From: Bloomington, IN UCAS Member No.: 1,920 ![]() |
One application? Meaning, the mask is applied and while being worn can load different programmed disguises, while removing the mask damages it beyond use. Flight is described on page 286. |
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#30
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Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
So, the skillwire description seems outdated in SR4:
Skillsofts don't actually override anything anymore in SR4, and as motor memory is stored in the brain, muscle controllers are not needed. What about: "Skillwires are a system of neural controllers placed alongside the body’s natural central nervous system to supply motor memories." |
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#31
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Free Spirit ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,948 Joined: 26-February 02 From: Bloomington, IN UCAS Member No.: 1,920 ![]() |
On page 166, it says to roll Counterspelling + Magic.
On page 175-176, it says roll Counterspelling + the appropriate Attribute (Body or Willpower). |
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#32
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Target ![]() Group: Members Posts: 52 Joined: 2-February 04 Member No.: 6,051 ![]() |
I just did a spot-check of the Occult Investigator, Sprawl Ganger and Technomancer and they all seem to be built on 410 points.
I used the SR4Chargen file and the attributes and skills as given in my 1.3 pdf. I used their point total for resources. Why can't they ever get the archtypes right.... |
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#33
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Target ![]() Group: Members Posts: 24 Joined: 3-September 05 Member No.: 7,675 ![]() |
Hmm, one of the PCs in my game is based on the Occult Investigator. These are the totals I get: Attributes: 20+20+20+10+30+30+30+30+30+10=230 BP Skills: 12+30+12+8+20+18+8+8+30=146 BP Qualities: 15-5-20=-10 BP Spells: 5*3=15 BP Gear: 25000/5000=5 BP Contacts: 3+3+3+2+3=14 BP 230+146-10+15+5+14=400 BP Perhaps you forgot that humans get +1 Edge for free? That could explain the extra 10 BP for the Occult Investigator (the Technomancer, too). I don't know about the Sprawl Ganger. |
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#34
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 453 Joined: 15-August 02 From: Kansas City, MO Member No.: 3,116 ![]() |
Well, here's something that's not actually related to the text of the book for a change. The 1.3 PDF bookmark for Vehicle Active Skills is off by one page. It points to 124 and should point to 125.
Minutia? Yes. Thought I'd mention it anyway for those who care. =) |
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#35
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Moving Target ![]() ![]() Group: Members Posts: 257 Joined: 26-February 02 From: Los Coronados | San Ysidro CA Member No.: 106 ![]() |
Hey as long as we're all clear on the fact that I never said to "presume" anything here we're all good ;) I've seen considerations survive from Submissions/Tester notes all the way to Final Copy before that weren't really supposed to be there or at least remain in that form. And besides, "Transfer" could've been easily it's own complex form seperate from "Edit" as the two considerations of action certainly possessing the potential to be very different meanings. Eh, but who cares now ... the goal was to simplify. |
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#36
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,076 Joined: 31-August 05 From: Rock Hill, SC Member No.: 7,655 ![]() |
I think some of the Sprites are messed up.
For one of Data Sprite's skills, he has "Decrypt." Which, of course, is a Complex Form and not a skill. Now, it gets more interestig when you look at his CFs, optional and otherwise, and see that he gets Sniffer and Encrypt, both of which are Electronic Warfare actions. And he doesn't have Electronic Warfare. Why give the Data Sprite two Complex Forms he can't use? Shouldn't Decrypt be a Complex Form and not a skill? If Decrypt should be replaced with Electronic Warfare, then does he still get to keep it as a Complex Form? (It make sense since it qualifies as an Electronic Warfare action, even though the skill isn't actually used.) Given the nature of the sprite: "Data sprites excel at finding and manipulating information. They make excellent searchbots and librarians." ...I think it is fair to assume that he should get the EW skill. But since he doesn't have Hacking OR EW, then he can't perform either an Intercept Traffic action OR Intercept Wireless Signal. Courier Sprites get the Track CF, but they can't use it, as that's used with Electronic Warfare as well, a skill it doesn't have. Similarly, Crack Sprites get Cybercombat as a skill and no CFs with which they would back that up (Attack, Armor, Black Hammer, Blackout.) I love Technomancers, and I love Sprites, but I think these inconsistancies are things that need addressed fairly quickly. I find it upsetting that it's impossible for Sprites to Intercept Traffic or Intercept Wireless Signal, and that some of them, designed to specialize in certain areas, falter because of the lack of the necessary combination of skills and CFs. |
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#37
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Running, running, running ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,220 Joined: 18-October 04 From: North Carolina Member No.: 6,769 ![]() |
i dont remember seeing this mentioned anywhere, but p. 66, second printing
While my english isn't the greatest, i beleive it's supposed to be are attempting.. iirc it's he/she/it is, they are... |
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#38
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 ![]() |
That sentence is basically "a new generation is." The "of elves" is a descriptor, not the object.
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#39
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Running, running, running ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,220 Joined: 18-October 04 From: North Carolina Member No.: 6,769 ![]() |
ah, i see. well, put like that, i guess it's not wrong, carry on then....
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#40
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Target ![]() Group: Members Posts: 29 Joined: 24-March 06 Member No.: 8,402 ![]() |
In the skill group it says Forgery is run with agility attribute.....
Shouldent this be like Logic or intuiton? Just dosent seem that Agility would have anything to do with FOrging a paper. |
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#41
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Moving Target ![]() ![]() Group: Members Posts: 681 Joined: 28-February 06 From: UK Member No.: 8,319 ![]() |
Aw crud. Posted this in the wrong thread. Sorry. Again: Just noticed this- sorry if somebody else already has. In critter powers, p290, under Psychokinesis:
Quickness should presumably be Agility? |
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#42
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Moving Target ![]() ![]() Group: Members Posts: 619 Joined: 18-April 03 From: The UV Nexus Member No.: 4,474 ![]() |
The phrase "with a control rig (see p. 331)" should be removed. Every other reference to rigging suggests that while rigger adaptation of the vehicle is mandatory, the control rig is an optional enhancement for the rigger. |
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#43
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Target ![]() Group: Members Posts: 17 Joined: 30-May 06 From: Near Seattle (Eastsider) Member No.: 8,622 ![]() |
An archetype/rule inconsistency I noticed:
On p. 83 under the description for Uncouth, it indicates that the cost for afflicted characters to learn or improve Social skills is different than that for normal characters, and it specifically mentions, "including at character creation". On p. 93, the Enforcer has Etiquette (Mafia), but from what I can tell only paid 6 points for it. On p. 96, the Hacker has Etiquette (Matrix), but also appears to have only paid 6 points for it. Anyone have any insights in to this? Did I err in computing the costs? |
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#44
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,965 Joined: 26-February 02 From: Edinburgh, Scotland Member No.: 2,032 ![]() |
Is it just me or is the balance augmenter screwed? The way it's written, it can hold 4 capacity worth of mods. Should it really provide capacity, or should it take-up capacity like the rest of the modifications.
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#45
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 453 Joined: 15-August 02 From: Kansas City, MO Member No.: 3,116 ![]() |
I don't think you're looking at the PDF I'm looking at. SR4 1.3 PDF page 333 indicates:
The brackets mean it takes capacity, not gives it. Is it not in brackets in your version? What version are you looking at? |
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#46
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,965 Joined: 26-February 02 From: Edinburgh, Scotland Member No.: 2,032 ![]() |
Ah, the PDF, thanks.
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#47
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 453 Joined: 15-August 02 From: Kansas City, MO Member No.: 3,116 ![]() |
There are different versions of the books, too. Second printing should correspond to PDF 1.3, which is what this thread is about. You can check the printing number on page 13 of the book near the end of the credits. Actually, the second printing may not exactly correspond to 1.3 PDF. Just saw this in the PDF: "Version 1.3 by FanPro LLC, Chicago, Illinois, USA. Based on second printing with additional corrections." |
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#48
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Target ![]() Group: Members Posts: 17 Joined: 4-July 06 Member No.: 8,836 ![]() |
Heya,
Pg. 266, 2nd column, 2nd to last paragraph: Wrong: "don't be afraid to kil a character" Right: "don't be afraid to kill a character" Chris |
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#49
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Moving Target ![]() ![]() Group: Members Posts: 109 Joined: 29-March 03 From: Tir Tarngiere Member No.: 4,353 ![]() |
EDIT: Never mind, found it, it's under Punch in the offensive spell list. My bad.
This post has been edited by CountZero: Jul 9 2006, 02:08 AM |
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#50
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Target ![]() Group: Members Posts: 4 Joined: 19-July 06 Member No.: 8,915 ![]() |
On page 169 on the Magical Actions Table under free actions it lists declare counterspelling projection I think this should be declare counterspelling protection.
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