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> You've got 400 BPs, now what?, How do you go about chargen?
Guest_MK Ultra_*
post Feb 21 2006, 12:57 AM
Post #26





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BlueRondo

Wow, I like your style ;) ! My players generally ask for MORE points never for less, and they do the Name only after 1.5 secions into the first adventure, if I donīt diss them befoer :S !
They do hurry up a bit with the names since Iīve developed a habbit of having them stuck with whatever silly streetname the first Contact they talk to heppens to pull aot of his hat..

EDIT: Who was that :eek: ! emoīs not around, soooo ... :S
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emo samurai
post Feb 21 2006, 12:59 AM
Post #27


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QUOTE
EDIT: Who was that :eek: ! emoīs not around, soooo ... :S
Huh?
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Guest_MK Ultra_*
post Feb 21 2006, 01:06 AM
Post #28





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Didnīt You recognize, that there is a conspiracy running rampent on this bord, bent on putting my posts on top of the next page as often as possible? :eek:
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PlatonicPimp
post Feb 21 2006, 03:35 AM
Post #29


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QUOTE (toturi)
I do my own PCs this way:

1) Find a RAW/Canon rule/s that can be broke and preferably one that noone has broke yet. Stringently rules lawyer it out, flimsy combos do not cut it.

2) Find a character type that would plausibly have the access to those rules or can most easily break them.

You are a bad person. :P

Lets see, for SR4, my character creation process goes like this:

Step 1: Read the rule book.

Step 2: Think of some character concepts. Things like "Hmm, a gun fu adept" to "Gee, the implated cyberarm slide seems cool, who would have that?" to "Hey, I just saw Get Shorty and Chilly Palmer is what all shadowrunner should want to be!" See if any of them would go together well. "Hmm, Chilly Palmer as a social/gun adept with a arm slide."

Step 3: Read the rules again.

Step 4: Try to make a character, realize that the Stock Character sheets don't have enough room for ANYTHING on them.

Step 5: Design your own character sheet from scratch.

Step 6: Figure out what, exactly, you want your primary focus to be, and how good you want to be at it. For example, the above character would be both good at guns and social tests. He will need a high charisma, decent agility. (At this point I then st all other stats at 3.) Probably have the influence skill group at 4, pistols specifically at 3 or 4. As an adept, I want him to have improved reflexes and kinesics, probably at 1 and 2, respectively. Improved ability in pistols and ettiquette. The first impressions ability.

What I do is buy what I absolutely want to do first. Spend all points to get my character the stuff I want them to have for certain. Ignore other things right now.

Step 6: Buy the things a runner NEEDS. ie: an above average reaction. the Stealth skill group at level 2, a few contacts, fake sins, commlinks, etc. This list will vary based on your running expeirince and tactics, game master, etc. But there are things you take because you are a runner, unless your character specifically goes against this.

Step 7: See if any points are left. If not, get a flaw or tone down something you got earlier (Maybe he doesn't really need improved ettiqutte if he has kenisics). If there are, waste them on frivolous things like a secondary focus, extra contacts, more gear, a species, etc.

Step 8: Name that sucker. give them a quick history. You probably already did these things as you were making hi, now write it down.

Step 9: Start using house rules.

Step 10: Redesign character with house rules in mind.

Step 11: Think of a much better character sheet than the one you previousy made, involving moving parts and laser cut peices.

Step 11: Copy character to new sheet, making changes as you do.

OK, I know I got a little silly there, but Very rarely will I pull out a character to play that hasn't been redesigned 2 or three times. Like a short story or a term paper, my characters go through rough drafts to finish product with much editing along the way.
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Chrome Shadow
post Feb 21 2006, 06:47 PM
Post #30


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QUOTE (ES_Sparky)


- SR3 or SR4?
Both; currently SR4.

- What are the first points you spend?
Race, qualities, attributes. skills, gear...

- What are the last points you spend?
Contacts.

- Which part of chargen is a chore? Why?
It all entertain me...

- Which part of chargen is your favorite? Why?
All.

- Relative to spending points, how much time do you spend on non-point related character building - fleshing out contacts, the 20 questions, etc.?
Almost the same time.

- Are you mostly a player making PCs or a GM making NPCs?
Both.
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