IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Musical com-links., The swis-army-hacker?
30+coyote
post Apr 1 2006, 08:07 AM
Post #1


Target
*

Group: Members
Posts: 21
Joined: 28-February 06
Member No.: 8,317



So, I am making my first hacker character under SR4. I was thinking, could you not just buy a series of comlink and load programs for data-searching, make one for hacking and one for a firewall and a cheap one that just has IC in it to hide the others behind and then run them in a chain?
Go to the top of the page
 
+Quote Post
Azathfeld
post Apr 1 2006, 02:19 PM
Post #2


Moving Target
**

Group: Members
Posts: 135
Joined: 27-February 06
Member No.: 8,313



There's no real point to having a commlink that just has IC in it, unless that comm is acting as a chokepoint into your PAN. IC hiding "behind" the other commlinks isn't going to be very useful.

However, it's not a terrible idea to have at least two commlinks if you're going to be a hacker.
Go to the top of the page
 
+Quote Post
Dranem
post Apr 1 2006, 02:38 PM
Post #3


Running Target
***

Group: Members
Posts: 1,000
Joined: 17-November 05
From: Halifax, Canada
Member No.: 7,975



You intend on running the Commlinks in series? As in only one actually broadcasts? You wouldn't really need IC, but a high ECCM would be good for protection.

The cost may not be worth it.. it's like running around with a cell phone, pda and palmtop all daisy-chained together to to do the functionality of what one multi-purpose device can do.
Go to the top of the page
 
+Quote Post
Teulisch
post Apr 1 2006, 03:57 PM
Post #4


Moving Target
**

Group: Members
Posts: 565
Joined: 7-January 04
Member No.: 5,965



first, i think its a very good idea to have 2 commlinks- one for work that you keep ghosting, and one for your ID that you keep passive.

having a LOT of commlinks isnt very usefull. i would expect a hacker to have three- his work comm, his agent comm (which can be handed off to a sam to carry to point X if necesary), and his public comm (with fake SIN, and permits).

having a comm with agent (or sprite) that another member of the team can move into position for you is usefull. it lets you be in two places at once. the agent will be limited to rating 4 initialy, so slowing the response down with a number of programs wont hurt him any.

i would advise getting system 6/firewall 6 for your OS. it will save you time and money when you upgrade your hardware later, if your software is already up to spec. spend 500 now, save 2500 in the long run.
Go to the top of the page
 
+Quote Post
30+coyote
post Apr 1 2006, 07:38 PM
Post #5


Target
*

Group: Members
Posts: 21
Joined: 28-February 06
Member No.: 8,317



thanks for the suggestions and the feedback. I'm new to hacking 4th Edition. It's somewhat overwhelming in the first place. We have a rigger who was trying to hack. He tried really hard but... well he doesn't have a hot sim so it took him 12 IC days to gain admin access to a gaming companies security network.
Go to the top of the page
 
+Quote Post
Azathfeld
post Apr 1 2006, 09:58 PM
Post #6


Moving Target
**

Group: Members
Posts: 135
Joined: 27-February 06
Member No.: 8,313



QUOTE (30+coyote)
thanks for the suggestions and the feedback. I'm new to hacking 4th Edition. It's somewhat overwhelming in the first place. We have a rigger who was trying to hack. He tried really hard but... well he doesn't have a hot sim so it took him 12 IC days to gain admin access to a gaming companies security network.

Unless he doesn't have a sim module at all, hacking should have been a matter of hours, not days. Even if he doesn't have a sim module, it's a lot faster to go buy one (they're cheap) than to spend two weeks trying to hack one node.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 29th March 2024 - 08:29 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.