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> Magician Adept, Min-Max?
sandchigger
post Apr 2 2006, 06:43 PM
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Okay, so let's say I have a character with Magic 5, Sorcery 4 who's a Mystic Adept. As he stands now, his sorcery pool is 9 dice, right? Right. So let's say he burns a point of Magic for Improved Ability (Sorcery) 4. He now has effective Magic 4 and Sorcery 8 giving him 12 dice.

Right?
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Jaid
post Apr 2 2006, 06:50 PM
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no.

first off, you're capped to half of the base skill on improved attribute (see the errata). secondly, iirc improved ability only works on certain specific skill types... magic ones being a type that i don't recall being included.
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hobgoblin
post Apr 2 2006, 06:53 PM
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i dont think you can enhance a magical skill with improved ability...

combat, physical, social and technical is listed in the description on page 187, but not magical...

edit:

heh, jaid was allready on the case...
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SL James
post Apr 2 2006, 06:55 PM
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Yeah... You've never been able to use IA for magical skills.

Centering, OTOH...
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sandchigger
post Apr 2 2006, 07:52 PM
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Yeah, I looked back over that after I posted the quesiton. Sorry guys... :oops:
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Butterblume
post Apr 2 2006, 08:05 PM
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Odd thing, you can't be a taxi-driver adept. Like they don't exist even today :D .
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Edward
post Apr 3 2006, 01:48 AM
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IA drive would be a reasonable request to house rule in.

IA magical skills, I’m thinking not, although balance is the only reason I’m coming up with.

Edward
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