IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> quick question on damage
AstroZombie
post Apr 6 2006, 12:57 AM
Post #1


Target
*

Group: Members
Posts: 12
Joined: 29-March 06
Member No.: 8,414



when my armor exceeds the DV and the damage is converted to stun do I still resist with body or does it switch with willpower?
Go to the top of the page
 
+Quote Post
Dv84good
post Apr 6 2006, 02:21 AM
Post #2


Target
*

Group: Members
Posts: 97
Joined: 30-January 06
Member No.: 8,213



stay with body.
Go to the top of the page
 
+Quote Post
Azralon
post Apr 6 2006, 01:59 PM
Post #3


Shooting Target
****

Group: Members
Posts: 1,651
Joined: 23-September 05
From: Marietta, GA
Member No.: 7,773



Agreed; it's Body.

Generally you resist with Willpower only in the case of certain direct-damage spells, as they're "mental" attacks.
Go to the top of the page
 
+Quote Post
Magus
post Apr 6 2006, 02:32 PM
Post #4


Moving Target
**

Group: Members
Posts: 617
Joined: 28-May 03
From: Orlando
Member No.: 4,644



Can you still use a willpower check to reduce the "heal" time for Stun?
Go to the top of the page
 
+Quote Post
NightHaunter
post Apr 6 2006, 03:01 PM
Post #5


Moving Target
**

Group: Members
Posts: 360
Joined: 18-March 02
From: Plymouth UK.
Member No.: 2,408



I believe its now a healing test, willpower + willpower.
However I don't have access to my book at work.

Soak is definitely body, already come up loads in game.
Go to the top of the page
 
+Quote Post
James McMurray
post Apr 6 2006, 03:24 PM
Post #6


Great Dragon
*********

Group: Members
Posts: 5,430
Joined: 10-January 05
From: Fort Worth, Texas
Member No.: 6,957



Body + willpower IIRC
Go to the top of the page
 
+Quote Post
Azralon
post Apr 6 2006, 07:09 PM
Post #7


Shooting Target
****

Group: Members
Posts: 1,651
Joined: 23-September 05
From: Marietta, GA
Member No.: 7,773



Extended recovery rolls are as follows.

Physical damage: Body + Body (per day)
Stun damage: Body + Willpower (per hour)

Note that there's a healing chart with situational modifiers on top of those basic rolls, such as essence lost and magical/technomantic activity.
Go to the top of the page
 
+Quote Post
AstroZombie
post Apr 6 2006, 07:18 PM
Post #8


Target
*

Group: Members
Posts: 12
Joined: 29-March 06
Member No.: 8,414



Isn't the body+body for healing over time?

What i'm looking for is resisting it initaily.
Go to the top of the page
 
+Quote Post
Azralon
post Apr 6 2006, 07:21 PM
Post #9


Shooting Target
****

Group: Members
Posts: 1,651
Joined: 23-September 05
From: Marietta, GA
Member No.: 7,773



Yes, soaking a physical attack (gunshots, punches, swords, indirect combat spells) is Body plus applicable armor.

Magus and others had gone to talking about healing checks, and I responded along those lines as well. I'll edit my previous post to stave off some confusion.
Go to the top of the page
 
+Quote Post
AstroZombie
post Apr 6 2006, 07:43 PM
Post #10


Target
*

Group: Members
Posts: 12
Joined: 29-March 06
Member No.: 8,414



ok thanks again guys for all the help.

mark that one newb just a little bit smarter.
Go to the top of the page
 
+Quote Post
Waltermandias
post Apr 6 2006, 10:18 PM
Post #11


Moving Target
**

Group: Members
Posts: 137
Joined: 21-February 06
From: Lenexa, Kansas (Yes Kansas, we ain't all hicks y'all.)
Member No.: 8,291



QUOTE
Extended cecovery rolls are as follows.

Physical damage: Body + Body (per day)
Stun damage: Body + Willpower (per hour)

Note that there's a healing chart with situational modifiers on top of those basic rolls, such as essence lost and magical/technomantic activity.


I was under the impression that the modifiers were just to tests made for first aid and medicine rolls, but your interpretation makes sense too, but that sure makes healing over time nastier. o.0
Go to the top of the page
 
+Quote Post
Ravor
post Apr 7 2006, 02:18 AM
Post #12


Cybernetic Blood Mage
******

Group: Members
Posts: 3,472
Joined: 11-March 06
From: Northeastern Wyoming
Member No.: 8,361



Aye, I have to agree with Waltermandias, the person in the example is a Mage and doen't seem to apply the -2 Mod.
Go to the top of the page
 
+Quote Post
NightHaunter
post Apr 7 2006, 11:04 AM
Post #13


Moving Target
**

Group: Members
Posts: 360
Joined: 18-March 02
From: Plymouth UK.
Member No.: 2,408



QUOTE (Azralon)
Extended cecovery rolls are as follows.

Physical damage: Body + Body (per day)
Stun damage: Body + Willpower (per hour)

Note that there's a healing chart with situational modifiers on top of those basic rolls, such as essence lost and magical/technomantic activity.

Thanx for the correction.
Go to the top of the page
 
+Quote Post
Azralon
post Apr 7 2006, 02:02 PM
Post #14


Shooting Target
****

Group: Members
Posts: 1,651
Joined: 23-September 05
From: Marietta, GA
Member No.: 7,773



Oh dear, looks like I still included a typo ("cecovery"). Fixed in the original.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 29th March 2024 - 12:11 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.