IPB
X   Site Message
(Message will auto close in 2 seconds)

Welcome Guest ( Log In | Register )

3 Pages V  < 1 2 3 >  
Reply to this topicStart new topic
> Shadowrun voted most wanted game for Xbox 360, Well, most wanted unannounced game
Voran
post Apr 11 2006, 01:40 AM
Post #26


Running Target
***

Group: Members
Posts: 1,401
Joined: 23-February 04
From: Honolulu, HI
Member No.: 6,099



QUOTE (Wounded Ronin)
QUOTE (nezumi @ Apr 10 2006, 09:24 AM)

RPGs have had a notoriously bad ROI.  Fallout was considered one of the best CRPGs ever, but Interplay went out of business a few years after Fallout 2.

I know I'm in a huge minority, but I don't even agree with that. The big problem with Fallout was that so many quests were bugged to hell. In my mind, when making a software product, you need to get rid of the bugs first and make things fancy second. Fallout is always interesting enough to draw me in for a few days when I start a new game but then the buggy quests give me a headache.

Incidentally, it really annoys me how a lot of people seem to think that melee sucks in Fallout. Melee actually gets ridiculously powerful. Even straight up unarmed combat with complementary perks and a skill of around 150% is utterly deadly because of the martial arts system. Why is it that I only like Fallout a little bit but I seem to know more about this than the people who go nuts over Fallout and then write in their FAQs how Unarmed Combat is mostly useless?

I have to admit, combat in general, melee or otherwise, was ridiculously fun in fallout and fallout 2. Called shot to the groin! BOOM he explodes!
Go to the top of the page
 
+Quote Post
emo samurai
post Apr 21 2006, 01:22 AM
Post #27


Dragon
********

Group: Members
Posts: 4,589
Joined: 28-November 05
Member No.: 8,019



Dude, I have a great idea for the game. The final boss should be a section of the Blood Mage Gestalt; while you're killing blood mages and sacrifices before they can be knifed, the Gestalt will be bombarding you with bigass spells.
Go to the top of the page
 
+Quote Post
Unrest
post Apr 21 2006, 03:49 AM
Post #28


Target
*

Group: Members
Posts: 22
Joined: 9-April 06
From: Ca
Member No.: 8,442



Personally if they were going to this I would be happy with an updated version of the Genesis game. Anyone ever play that game? It was decent for its time and I still run it every now and then just for fun. If they updated the graphics engine, and added more run types and job classes I would be in line to pick it up.
Go to the top of the page
 
+Quote Post
emo samurai
post Apr 21 2006, 03:52 AM
Post #29


Dragon
********

Group: Members
Posts: 4,589
Joined: 28-November 05
Member No.: 8,019



Yeah, me too. And no crap about Harlequin being serious and stuff. There should be something at the end where they stop the Blood Mage Gestalt from doing something bad; there has to be a Big Bad at the end, and you can't get that without having them fight Lofwyr. You could prevent Lofwyr from doing something bad (??), but he wouldn't do anything world-shattering himself; he's not into being a magical threat, only a corporate one. And you can't kill him; he can't die outside of an edition-spanning book like System Failure. The end has to make the player be a hero, so the last boss could be... holy shit, WINTERNIGHT! But they've already been taken care of by the corporations, which was lame. Maybe some other freaky apocalypse cult. And you could have them do a bunch of quests inside the run-down Arc.

You see, that's the problem with heroism in Shadowrun. The big bads are all corporations, but they're evil in a much more nebulous and ambiguous sense than Garthganar Archetypal Dark Sorceror of Darkness. The only equivalent of Garthganar Archetypal Dark Sorceror of Darkness is the Blood Mage Gestalt, and unlike insect and toxic shamans, they're supported by a megacorporation. Which is why they'd be the perfect big bads, because really, they're the only big bads.
Go to the top of the page
 
+Quote Post
Kanada Ten
post Apr 21 2006, 04:15 AM
Post #30


Beetle Eater
********

Group: Dumpshocked
Posts: 4,797
Joined: 3-June 02
From: Oblivion City
Member No.: 2,826



I don't think a Shadowrun game needs a big bad guy. In fact, that sort of defeats the point of SR4.
Go to the top of the page
 
+Quote Post
emo samurai
post Apr 21 2006, 04:17 AM
Post #31


Dragon
********

Group: Members
Posts: 4,589
Joined: 28-November 05
Member No.: 8,019



But... but the Sega game did!!! And pretty much every video game does; I'm sure it would be a huge departure if it didn't. Then again, it could sort of be like Morrowind in its openendedness; that would rock so hard. Yay not fighting for the greater good!
Go to the top of the page
 
+Quote Post
James McMurray
post Apr 21 2006, 05:02 AM
Post #32


Great Dragon
*********

Group: Members
Posts: 5,430
Joined: 10-January 05
From: Fort Worth, Texas
Member No.: 6,957



It should feature an evil corpration as the big bad guy and strings of runs designed to ruin that corporation. along the way you'll probably have to meet some bosses, because that's the way video games these days work.

Perhaps the last "boss" could be the cyberzombie gaurding resource X that you need. But instead of ending it there you have to take resource X to location Y and use it for nefarious plan Z, totally ruining the corporation financially.
Go to the top of the page
 
+Quote Post
emo samurai
post Apr 21 2006, 05:04 AM
Post #33


Dragon
********

Group: Members
Posts: 4,589
Joined: 28-November 05
Member No.: 8,019



And if it ends with a run on Aztechnology, that would be the most un-archetypal ending for a Shadowrun adventure ever. It starts in the streets, it ends in the streets.
Go to the top of the page
 
+Quote Post
James McMurray
post Apr 21 2006, 05:09 AM
Post #34


Great Dragon
*********

Group: Members
Posts: 5,430
Joined: 10-January 05
From: Fort Worth, Texas
Member No.: 6,957



Ah, but it wouldn't be a shadowrun adventure, it would be a string of shadowrun adventures tied into a single campaign.
Go to the top of the page
 
+Quote Post
emo samurai
post Apr 21 2006, 05:12 AM
Post #35


Dragon
********

Group: Members
Posts: 4,589
Joined: 28-November 05
Member No.: 8,019



Hmm... but I always thought that the last boss fight should take place in an area that just embodied everything about the setting. You fight the lasts boss in Eternal Darkness at a summoning gate; you fight Ares the God of War in Hades; you fight Ganon in the castle after going through a dungeon made up from themes drawn from previous dungeons. A jungle and a pyramid have nothing to do with the rest of Shadowrun. Unless the Blood Mage Gestalt had a part in the Seattle skyscraper; then that could be done quite well.
Go to the top of the page
 
+Quote Post
James McMurray
post Apr 21 2006, 05:16 AM
Post #36


Great Dragon
*********

Group: Members
Posts: 5,430
Joined: 10-January 05
From: Fort Worth, Texas
Member No.: 6,957



It doesn't have to be Aztechnology. There are plenty of evil corporations in Shadowrun. Almost all of the biggies can fit that bill one way or another. Aztechnology just happens to be the one that springs to mind first because of their blood magic.

And the runs would never have to go near the home office. You could probably ruin a corporation without ever getting within 10 miles of their president's offices.

Whatever it is, it should mesh with SR canon and be adopted into the setting. Assuming it is something that fits of course.
Go to the top of the page
 
+Quote Post
Kanada Ten
post Apr 21 2006, 05:16 AM
Post #37


Beetle Eater
********

Group: Dumpshocked
Posts: 4,797
Joined: 3-June 02
From: Oblivion City
Member No.: 2,826



QUOTE (emo samurai)
A jungle and a pyramid have nothing to do with the rest of Shadowrun.

Aztechnology builds pyramids everywhere. There's one in Downtown fraggin' Seattle. And jungles... man, jungles rule in Shadowrun.
Go to the top of the page
 
+Quote Post
emo samurai
post Apr 21 2006, 05:19 AM
Post #38


Dragon
********

Group: Members
Posts: 4,589
Joined: 28-November 05
Member No.: 8,019



But they're a huge departure from the "glistening towers of glass, steel, and doom looming over dirty, cramped streets" aesthetic of Shadowrun. The last boss shouldn't be that, and no corporation except Aztechnology would do something unprofitable like bringing about the apocalypse.
Go to the top of the page
 
+Quote Post
Kanada Ten
post Apr 21 2006, 05:26 AM
Post #39


Beetle Eater
********

Group: Dumpshocked
Posts: 4,797
Joined: 3-June 02
From: Oblivion City
Member No.: 2,826



QUOTE (emo samurai)
But they're a huge departure from the "glistening towers of glass, steel, and doom looming over dirty, cramped streets" aesthetic of Shadowrun.

I should post the description of the Aztechnology Pyramid; it might just change your mind. Plus, only the very very very top few on the corporate chain actually know about the horrors. Most the rest are bloodthirsty cut throats working for the bottom line - theirs and the corp's, and if blood magic furthers that goal than why not? They don't know of any negative consequences... which affect the bottom line, anyway. The corp has the best press of all the megas, as well, so nobody but runners believes the sacrifice scare.

Hell, if you want a real ultimate bad guy, have the game end inside the Arc, durning Shutdown. There's a game for you.
Go to the top of the page
 
+Quote Post
emo samurai
post Apr 21 2006, 05:31 AM
Post #40


Dragon
********

Group: Members
Posts: 4,589
Joined: 28-November 05
Member No.: 8,019



I was thinking of that; it would be kind of like the original Diablo, where there'd be one multi-leveled dungeon that you could get out of at various levels. Like, every 10 or so levels, there'd be a place to get airlifted in or something.
Go to the top of the page
 
+Quote Post
James McMurray
post Apr 21 2006, 05:45 AM
Post #41


Great Dragon
*********

Group: Members
Posts: 5,430
Joined: 10-January 05
From: Fort Worth, Texas
Member No.: 6,957



Please don't put it in the arcology. Give a bunch of non-Sr playing game designers the premise "magic, technology, and trapped by an AI in a big building" and all we'll get is Doom IV.
Go to the top of the page
 
+Quote Post
Voran
post Apr 21 2006, 08:15 AM
Post #42


Running Target
***

Group: Members
Posts: 1,401
Joined: 23-February 04
From: Honolulu, HI
Member No.: 6,099



QUOTE (Kanada Ten @ Apr 21 2006, 12:26 AM)


Hell, if you want a real ultimate bad guy, have the game end inside the Arc, durning Shutdown.  There's a game for you.

Isn't that sorta System Shock? :)

Heh that very thought made me go look up SS. Kinda lame abandonware still costs or requires you to join a frickin site.
Go to the top of the page
 
+Quote Post
Kanada Ten
post Apr 21 2006, 12:34 PM
Post #43


Beetle Eater
********

Group: Dumpshocked
Posts: 4,797
Joined: 3-June 02
From: Oblivion City
Member No.: 2,826



I think you're missing the word "end" in there, not "take place". But like System Shock without all the missing people, and linearness.
Go to the top of the page
 
+Quote Post
emo samurai
post Apr 21 2006, 07:29 PM
Post #44


Dragon
********

Group: Members
Posts: 4,589
Joined: 28-November 05
Member No.: 8,019



That would suck. Screw the Arc; make the game Morrowind, but with more guarded sites and fewer opportunities for sponsorship.
Go to the top of the page
 
+Quote Post
James McMurray
post Apr 21 2006, 07:54 PM
Post #45


Great Dragon
*********

Group: Members
Posts: 5,430
Joined: 10-January 05
From: Fort Worth, Texas
Member No.: 6,957



An elder scrolls setup could be nice, open ended runs available with there still being a way to find and participate in a larger campaign type situation.
Go to the top of the page
 
+Quote Post
emo samurai
post Apr 21 2006, 07:56 PM
Post #46


Dragon
********

Group: Members
Posts: 4,589
Joined: 28-November 05
Member No.: 8,019



Yeah, and with AR, that would just make everything that much more rich. It would really highlight the awesomeness of the system, and if it captures the whole social fabric of the game world, then that'll make people buy books.
Go to the top of the page
 
+Quote Post
mintcar
post Apr 22 2006, 01:08 AM
Post #47


Karma Police
***

Group: Dumpshocked
Posts: 1,358
Joined: 22-July 04
From: Gothenburg, SE
Member No.: 6,505



One thing previous SR video games have done well is to portray the originality of the Shadowrun game world. People who never heard of the pen and paper game remember the atmosphere with fondness. And fan of SR who played the video games could see that this was made by people who knew the material well. FASA did become a video game developer, and so we have no reason to believe that the game will be developed by people clueless about Shadowrun.

But we should remember that it's FASA making this game, not Fanpro. This will no doubt be set in the SR2 setting, not SR4.
Go to the top of the page
 
+Quote Post
cx2
post Apr 22 2006, 02:41 AM
Post #48


Moving Target
**

Group: Members
Posts: 341
Joined: 3-October 05
Member No.: 7,802



A few ideas:

MMO:
try
www.awakenedworlds.net
only a mud, but good class system (no classes per se, you just pick cyber and if you have magic... obviously tradition too, but that's not hard)

Combat equipment:
Airburst link:
Gives you proximity detonation grenades instead of timed
Vision Mag:
Gives zoom, along with any scopes or binoculars obviously
Vision enhancement:
When activated it highlights objects with an outline, higher level would highlight more objects

Platform:
For heaven's sake, I'm sick of companies making console only games. They'd sell more copies of the game if they made it cross platform (I'm going nowhere near a console no matter what)

Implementation:
Would be nice if they made an outdoor model for Seattle, with dynamic run generation to some extent... so you get random runs with a mixture of set ones. A "free" mode would be nice too, where you give up the plot and just work for nuyen (persistent server option maybe?)

Matrix:
Maybe show the matrix as if it were the normal world, but with a toolbar for things like "attack" and other utilities. Allow some to be targetted, and show your icon (a choice would be nice) to move to an appropriate location (preferably in a non-natural way to emphasise the virtual nature) when performing actions but otherwise static in the node.

AR and astral perception:
Overliad on the normal view naturally, maybe tinted to show their non-physical nature. Toolbar again for AR, and spell selection for astral. Astral could projection could be the same as normal movement, but moving faster and with a time limit... obviously disabling non-mana based spells (this would allow for astral recon).

Here's hoping.
Go to the top of the page
 
+Quote Post
Platinum
post Apr 22 2006, 10:54 PM
Post #49


Running Target
***

Group: Members
Posts: 1,095
Joined: 26-February 02
From: Ontari-airee-o
Member No.: 1,115



I want to see an RTS something like syndicate, where you run a megacorp, it would be part political, etc. You would have gangs, mafia. you can use wired reflexes, smartlink and various cyberware as upgrades. I think it would make a great mod.
Go to the top of the page
 
+Quote Post
James McMurray
post Apr 22 2006, 11:24 PM
Post #50


Great Dragon
*********

Group: Members
Posts: 5,430
Joined: 10-January 05
From: Fort Worth, Texas
Member No.: 6,957



Please don't make it an MMO. Shadowruns require groups to pull off, and I generally don't have the schedule that lets me find a regular group of people to play online with. I'd much rather have it work as a party game along the lines of Might and Magic: control one character at a time witht he rest on AI modes until you switch to them.
Go to the top of the page
 
+Quote Post

3 Pages V  < 1 2 3 >
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 12th April 2022 - 03:02 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.