Diary Of A Madman’s Lab Rat, Emo's campaign from a player's POV |
Diary Of A Madman’s Lab Rat, Emo's campaign from a player's POV |
Apr 18 2006, 05:16 AM
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#251
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Moving Target Group: Members Posts: 684 Joined: 8-April 06 From: My dorm room Member No.: 8,438 |
You'll note that I said that G "obviously hasn't read the sourcebook very well," because otherwise he would have known that most SR mages would never debase themselves by living in the forest, let alone permit themselves to be taught by a bunch of smelly animals. :biggrin: I don't know what changes, if any, have been made to the mage's backstory because I left right as G was mentioning the bears.
Also, please take note of my new sig. EDIT: Once again, Emo beat me on the initiative pass. EDIT2: You know what? Even if the "raised by bears" thing isn't true, I wouldn't be surprised if G's character pretended that it was true. |
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Apr 18 2006, 05:33 AM
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#252
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Running Target Group: Members Posts: 1,000 Joined: 17-November 05 From: Halifax, Canada Member No.: 7,975 |
You're a legend in your own mind.
What a player hears or doesn't hear really isn't that relavant in my mind. What truely matters is if they meta-game, using that in-character where they shouldn't. FanGirl: Shamans can be very down-to-nature types... much like the old native medicine man. I wouldn't put it past a Shaman to converse with animals of their totem, as a Shaman more often or not becomes much like their totem animal in nature. (which is why you'll find rat shamans in sewers and garbage dumps with other rats.)
I still don't get your relevance of 'shiny', then again you're l337 isn't something I understand either, so I guess this is just one of the many things I'll never truely comprehend about you.
Far as I know, there aren't any rules as to where am am allowed or not allowed to post. Considering who was recently cut from the boards for a week, I would watch who's calling the kettle black. As I put in another thread about you're oppinions of my 'trolling', I probalby wouldn't give you such a hard time if you're concepts were a little more down to Earth. Now you saying that I'm not welcome here anymore, and assuming that everyone thinks like you do may be a little pushing the envelope. |
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Apr 18 2006, 05:40 AM
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#253
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Moving Target Group: Members Posts: 684 Joined: 8-April 06 From: My dorm room Member No.: 8,438 |
When I talk about spell-slingers, I'm distinguishing between mages, who follow the Hermetic tradition, and shamans, who follow the Shamanic tradition. As I understand it, a shaman, unlike a mage, would be quite happy to hang out with smelly animals.
One last thing before I go to bed: anyone can keep on posting in here with my blessing as long as they keep it civil. That means no flaming, boys and girls. Good night! |
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Apr 18 2006, 05:40 AM
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#254
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Moving Target Group: Members Posts: 515 Joined: 19-January 04 Member No.: 5,992 |
Here on Dumpshock, we go from one feud to another. I was happy to see the vitriol between Brahm and Cain finally calm down for a while.
Heaven forbid we have a moment's peace here. |
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Apr 18 2006, 05:42 AM
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#255
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Dragon Group: Members Posts: 4,589 Joined: 28-November 05 Member No.: 8,019 |
I just don't get how "down to earth" matters in an RPG with magic, cyberware, technomancers and kraken beasts that plug up major bridges with some regularity. Your idea of "down to earth" is the same way that the psycho religous people who believe that men were not meant to fly are "down to earth." Denying possibility does not mean that you are "down to earth."
That said, many people seem to like to limit SR to William Gibson with magic. Yes, I know that's a sort of loyalty to the progenitor of the genre, but frankly, his stories, while brilliantly written, would be boring as hell to play out, and the whole "break into corporate facility steal its toys" thing feels too much like a pattern for me to want to GM it. |
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Apr 18 2006, 06:04 AM
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#256
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Moving Target Group: Members Posts: 515 Joined: 19-January 04 Member No.: 5,992 |
To use a rather crude metaphor, emo, I think that part of the thing that people have against your campaigns is that you tend to put your moneyshot out front.
Check out the Threats book sometime. They've got some pretty sinister things in there. It just seems like you're putting out the End Game up front, and, well. I don't know. Again, diff'rent strokes and all that, but it might be worth trying a regular campaign some time. However, I think you might get some mileage out of something along the lines of a Sec Team on an orbital facility having to deal with a sudden incursion of horrors aboard the station. You might want to have a mix of the two types. Find a middle ground, so that you don't end up with every run having the potential to radically impact a good chunk of the world. I'm just talking, here. You've got people who like your campaign as is. I just think that you ought to try to mix it up. Or in this case, mix it down. |
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Apr 18 2006, 06:13 AM
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#257
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Shooting Target Group: Members Posts: 1,590 Joined: 11-September 04 Member No.: 6,650 |
Yeah it's almost like those lethal weapon 3 and 4 movies
Big explosions at the start ruin the whole story and make it less action you get your boomage orgasm out first and the rest of the film you are too spent to care. </sarcasm> |
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Apr 18 2006, 06:20 AM
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#258
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Dragon Group: Members Posts: 4,589 Joined: 28-November 05 Member No.: 8,019 |
Trust me, whatever I run first will NOT be the climax of the campaign.
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Apr 18 2006, 06:21 AM
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#259
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Moving Target Group: Members Posts: 515 Joined: 19-January 04 Member No.: 5,992 |
I'm thinking of things in the classical plot structure kind of things. With a rising action, a climax, and a falling action.
If you start the story off with Billy the Cyberzombie Dragon? You're going to be suspending a lot of belief when it comes time for the campaign to culminate. Feel free to point out the classic 'Game With Elves and Magic And Dragon' response. Heck, look at Johnny Mnemonic. I admit to having some pretty bad taste, but a hacking dolphin? Yaaaaargh. |
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Apr 18 2006, 06:24 AM
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#260
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Dragon Group: Members Posts: 4,589 Joined: 28-November 05 Member No.: 8,019 |
He was in the original story, and in light of the fact that the Soviets were training dolphins to put dynamite on ships, him having a squid and being addicted to drugs in order to ensure his loyalty to the navy is not farfetched at all.
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Apr 18 2006, 06:32 AM
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#261
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Moving Target Group: Members Posts: 515 Joined: 19-January 04 Member No.: 5,992 |
I'm aware that dolphins are actually used for, y'know, some pretty bizarre stuff. Even if it was a rumor, the whole idea of Lethal Dart Shooting Dolphins is not so out there that I'm immediately going to discount it.
And the idea of teaching a dolphin to do tricks in its native element isn't too far fetched, either. The bomb thing? Totally plausible, in my mind. In SR terms? The most plausible method I could think of would involve one hell of a reality filter and, well. A lot of dead dolphins and a lot of money spent on something that you could do with a person for a lot cheaper, a lot faster, so on, so forth. |
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Apr 18 2006, 06:34 AM
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#262
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Midnight Toker Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
You see, this is why I think that campaign ideas should be measured objectivly on the "Nadja's nipples" scale. On one side of the scale is Dunkie's unfortunate death. On the other side is Dunkie's return as a cyberzombie. Ideas that fall on the Dunkie is dead side are okay. Ideas that fall on the Dunkie is a cyberzombie side may be pushing it.
There are some points in the canon metaplot that are way, way out there. Talon Ccanneling Lowfyr, for example. Many of the Enemy metaplot stories walk the razor's edge of unadulterated fanservice. They are like an extended version of the Plastic Little bath scene directed at all the Earthdawn lovers out there. A few others works are the textbook definition of excess power escalation. Purists really can't complain about such excesses in someone's game because they do appear in canon, but individuals with common sense can complain about repeating past mistakes rather than learning from them. This kind of stuff doesn't work very well for most SR fans and most SR players are SR fans. Hence, the Naja's nipples test. Beware the excess of the Dragonheart Trllogy and be sure never to repeat them. |
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Apr 18 2006, 06:39 AM
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#263
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Dragon Group: Members Posts: 4,589 Joined: 28-November 05 Member No.: 8,019 |
Dude. It was Gibson. Do not question the Gibson.
And the dolphin was a creation of prewar governments; governments don't tend to care about needless expenditures. Plastic Little? |
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Apr 18 2006, 06:54 AM
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#264
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Midnight Toker Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
Plastic Little is an anime movie in which the crew of a (improbably well armed) ship that captures exotic animals to sell to pet stores gets tangeled up in a plot to build a superweapon and has to save the world.
It is notable for a scene in which the two female protagnists take a long bath together, for no apparent reason. The ship's bathroom is huge and elaborate but it is difficult to pay attention to the fixtures since the protagnists are plainly shown washing each other and playfully comparing breast size for no apparent reason. |
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Apr 18 2006, 07:25 AM
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#265
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Great Dragon Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 |
That whole anime is practically nothing but fanservice. I think it says it all that the DVD has a "jiggle counter".
As for Gibson, his influence wasn't that extensive. I think they got a lot more things from books like Hardwired, by Walter Jon Williams, than they ever did from Gibson. Although Gibson is the one who gave us Molly's gun, which inspired the ever-controversial Ares Viper Slivergun. Johnny Mnemonic is a decent short story, but it doesn't stretch out enough to make a movie - add in Keanu Reeves' flat acting and the cliched Dolph Lundgren character that they padded it out with, and you have a pretty forgettable movie. |
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Apr 18 2006, 02:57 PM
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#266
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Neophyte Runner Group: Members Posts: 2,026 Joined: 23-November 05 From: Seattle (Really!) Member No.: 7,996 |
If I didn't know better I'd say this was one of Adam's disguises :) |
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Apr 18 2006, 03:01 PM
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#267
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Moving Target Group: Members Posts: 684 Joined: 8-April 06 From: My dorm room Member No.: 8,438 |
Ummm. . . . are there any theories you could suggest that don't involve nipples? |
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Apr 18 2006, 03:54 PM
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#268
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Dragon Group: Members Posts: 4,589 Joined: 28-November 05 Member No.: 8,019 |
No, she's real.
And I think the idea that Shadowrun isn't that based off of Gibson isn't true. Half the tech and terminology fom Shadowrun, datajacks, electrodes, 3-d Matrix, sliverguns, cyberdecks (yes, they call them that), nuyen, coffin motels, chameleon suits, razorgirls/boys, etc. etc. are from Neuromancer and Johnny Mnemonic. Then again, I haven't read HardWired, but the resemblance to the Sprawl saga is too perfect. |
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Apr 18 2006, 03:57 PM
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#269
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Runner Group: Members Posts: 2,598 Joined: 15-March 03 From: Hong Kong Member No.: 4,253 |
When Gravity Fails (and the sequels) are much better.
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Apr 18 2006, 04:12 PM
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#270
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Shooting Target Group: Members Posts: 1,651 Joined: 23-September 05 From: Marietta, GA Member No.: 7,773 |
Unfortunately not, as they are a core element to the Grand Unified Nipple Theory that physicists have been working so.... uhm.... hard on. And yes, I just did pun damage to myself. |
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Apr 18 2006, 04:15 PM
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#271
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Dragon Group: Members Posts: 4,589 Joined: 28-November 05 Member No.: 8,019 |
Pun damage is worse than both stun AND physical.
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Apr 18 2006, 04:29 PM
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#272
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Shooting Target Group: Members Posts: 1,651 Joined: 23-September 05 From: Marietta, GA Member No.: 7,773 |
Yeah, but it wasn't even a well-crafted pun. I'd be ashamed if, ya know, I had shame.
Anyway, I do want to reiterate, Emo, that the potential enjoyment of a campaign is not automatically in direct proportion to its powerscale. Dissonance's analogy fit well, I thought. Just keep in mind that "bigger" is not inherently "better" -- in fact, it usually means "more out of control." That's something that some GMs eventually learn to cut down on as they gain experience. It's not the destination; it's the journey, yeah? |
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Apr 18 2006, 04:34 PM
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#273
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Genuine Artificial Intelligence Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 |
I agree with you guys, but until emo comes on here saying that he's not having fun with his campaigns, or has some kind of complaint about them, you're just wasting breath. And until that happens, well, there's not really a problem, is there?
Granted, emo's games are nothing like I'd run, but he's having fun. And, at least so far, so are his players. Perhaps as his campaign goes on, this advice will become extremely relevant, perhaps not, but even if it does you'll just have to repeat yourselves then. |
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Apr 18 2006, 04:40 PM
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#274
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Moving Target Group: Members Posts: 207 Joined: 3-November 05 From: KCMO Member No.: 7,922 |
Come on, guys. This is FanGirl's thread. If I'd wanted to read everybody debating the merits of emo's game & how he runs it, I would read emo's dedicated campaign thread.
I'm not trying to start anything. I'm just really looking forward to reading about her experiences & the fun she's having. Could we please get back to focusing on her & her character & her experience? Please? |
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Apr 18 2006, 05:00 PM
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#275
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Shooting Target Group: Members Posts: 1,651 Joined: 23-September 05 From: Marietta, GA Member No.: 7,773 |
Fair enough; no further preaching from me here.
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