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#1
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Target ![]() Group: Members Posts: 15 Joined: 22-December 05 Member No.: 8,092 ![]() |
Under Cyberware (Bodyware), Reaction Enhancers state that they are "compatible with other Initiative-boosters.
The problem is, the only other Initiative-boosters I can find are Wired Reflexes and the Synaptic Booster, both of which say "cannot be combined with any other form of Initiative enhancement. Am I missing something? |
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#2
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,661 Joined: 26-February 02 Member No.: 463 ![]() |
Reaction Enhancers are no Initiative enhancements (even though they indirectly influence Initiative). ;)
That's the only way it makes sense. 8) Bye Thanee |
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#3
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Moving Target ![]() ![]() Group: Members Posts: 327 Joined: 28-January 06 Member No.: 8,209 ![]() |
I have to agree, this has always bothered me too; the phrasing is unclear.
Pretty much, I came down in the same place Thanee did; only things that actually directly increase Initiative or grant Initiative Passes are "Initiative Enhancers". Since Reaction Enhancers only directly increase Reaction, not Initiative, they don't count, and thus aren't subject to the restriction listed under Wired Reflexes and Synaptic Accelerators (and the PhysAd Equivalent). |
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#4
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 ![]() |
afaict, the initiative enhancement is really only referring to things that give you more IPs, and has nothing to do with how early in the round you go.
other things they would not stack with would presumably include any drug that gives you extra IPs, or so i would presume.... |
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#5
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Moving Target ![]() ![]() Group: Members Posts: 565 Joined: 7-January 04 Member No.: 5,965 ![]() |
this is a holdover from older editions. they keep using the same text, even after it needs an update. heck, that text needed an update in 3rd. its still there.
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#6
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Moving Target ![]() ![]() Group: Members Posts: 588 Joined: 27-February 06 Member No.: 8,316 ![]() |
I've always ruled that wired, bio, and magic were all mutually exclusive, and are exclusive from things that would boost your vr init. Reaction enhancers boost just that your reaction.
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#7
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Moving Target ![]() ![]() Group: Members Posts: 388 Joined: 24-October 05 Member No.: 7,885 ![]() |
it doesn't really need a update when initaitive isn't the same as reaction =p
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