Quickdraw & Weapons other than pistols, Pulling a fast one |
Quickdraw & Weapons other than pistols, Pulling a fast one |
Apr 10 2006, 07:58 PM
Post
#1
|
|
Target Group: Members Posts: 1 Joined: 26-February 02 Member No.: 308 |
So the rules state that you can take a quick draw action to draw and use a pistol-sized weapon or smaller. However, the rules also state that you use the Pistols skill to make the check to pull the weapon.
I would like to quick draw a throwing knife. Since throwing knives are pistol-sized or smaller, I would think that I should be able to use the Throwing Weapon skill to make the quick draw check. This seems like the correct ruling, but I'd like to hear what others might think. |
|
|
Apr 10 2006, 07:59 PM
Post
#2
|
|
Great Dragon Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 |
I'd allow it.
|
|
|
Apr 10 2006, 08:44 PM
Post
#3
|
|
Midnight Toker Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
I'd have no problem with going so far as to allow quickdrawing a katana and see little reason to deny a character the ability to quickdraw any weapon so long as that character is wearing the weapon in a fashion that allows quickdrawing.
|
|
|
Apr 10 2006, 08:52 PM
Post
#4
|
|
Moving Target Group: Members Posts: 588 Joined: 27-February 06 Member No.: 8,316 |
I wouldn't allow it with things like katanas because using them is a complex action where as shooting a pistol or throwing a prepared weapon is a complex action. Instead of using quick draw for throwing kniuves, you ready a weapon to throw, and can prepare upto agility/2 (not sure about that one) in knives shuriken whatever. Once prepared you can throw them each as a simple action.
So instead of a quick draw which requires an extra test, you ready the weapons and use only the one test to attack. As a gm I might allow it with small thrown weapons, but I'm not sure. |
|
|
Apr 10 2006, 08:53 PM
Post
#5
|
|
Moving Target Group: Members Posts: 588 Joined: 27-February 06 Member No.: 8,316 |
soory I don't know how to edit stuff, but I looked at my response and realised I should have said throwing weapons orr shooting a pistol is a simple action.
|
|
|
Apr 10 2006, 08:59 PM
Post
#6
|
|
Neophyte Runner Group: Members Posts: 2,174 Joined: 13-May 04 From: UCAS Member No.: 6,327 |
What about the situation where you've seen a person quickdraw a sword and do a slash in one fluid movement? Does that not also qualify as quickdrawing? Just food for thought.
To edit, log back in, go to your post and click on the edit button, it should be available next to the profile, report, and quote button of that post. It's on the upper right portion of the specific post. |
|
|
Apr 10 2006, 09:02 PM
Post
#7
|
|
Moving Target Group: Members Posts: 137 Joined: 21-February 06 From: Lenexa, Kansas (Yes Kansas, we ain't all hicks y'all.) Member No.: 8,291 |
Obviously you all don't understand what the skills represent. Throwing covers throwing weapons, such as knives, grenades, etc. Pistols covers firing handguns and handgun like weapons and drawing smallish objects out of things. Duh. You also roll agility + pistols to get your keys out really fast, to open your mail while under duress, etc.
|
|
|
Apr 10 2006, 09:04 PM
Post
#8
|
|
panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
edit: never mind...
|
|
|
Apr 10 2006, 09:05 PM
Post
#9
|
|
Neophyte Runner Group: Members Posts: 2,174 Joined: 13-May 04 From: UCAS Member No.: 6,327 |
Duh, of course, I see the light. I'll use my pistols skills so I can quickdraw my lockpick.
|
|
|
Apr 10 2006, 09:07 PM
Post
#10
|
|
Shooting Target Group: Members Posts: 1,651 Joined: 23-September 05 From: Marietta, GA Member No.: 7,773 |
I'm rolling Pistols + Agility when I hit the "Fast Reply" button on the forums.
|
|
|
Apr 10 2006, 09:09 PM
Post
#11
|
|
Great Dragon Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 |
That's weird. I'm rolling a Reaction (4) test for that.
|
|
|
Apr 10 2006, 09:18 PM
Post
#12
|
|||
Neophyte Runner Group: Members Posts: 2,174 Joined: 13-May 04 From: UCAS Member No.: 6,327 |
That's why he beats you, a pistols and agility together has a better chance of successes than your measly reaction! Don't forget to spend that edge by the way. Heh, I remember waaaay back in 1st and second edition games, one of the players had a character with agility so high he would joke about defaulting to it from <insert skill> on the skill web... |
||
|
|||
Apr 10 2006, 09:22 PM
Post
#13
|
|
Shooting Target Group: Members Posts: 1,651 Joined: 23-September 05 From: Marietta, GA Member No.: 7,773 |
Ahh, the skill web. I'm glad it's dead.
|
|
|
Apr 10 2006, 09:28 PM
Post
#14
|
|
Moving Target Group: Members Posts: 588 Joined: 27-February 06 Member No.: 8,316 |
afm
A fucking men |
|
|
Apr 10 2006, 09:44 PM
Post
#15
|
|||
Great Dragon Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 |
He's going to need all those extra dice because he's rolling against 5 instead of 4. And what's this "edge" you're talking about? |
||
|
|||
Apr 10 2006, 09:53 PM
Post
#16
|
|
Neophyte Runner Group: Members Posts: 2,174 Joined: 13-May 04 From: UCAS Member No.: 6,327 |
Who knows what I'm talking about, he might get 'lucky' though...
|
|
|
Apr 10 2006, 10:06 PM
Post
#17
|
|||
panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
i still rember my first reaction when looking at it in SR2. it was like thac0, but taken to the nth degree... |
||
|
|||
Apr 11 2006, 12:47 PM
Post
#18
|
|||
Moving Target Group: Members Posts: 360 Joined: 18-March 02 From: Plymouth UK. Member No.: 2,408 |
The problem with not allowing it with katanas is: They are designed to be used that way, basically quick draw and strike, then you re-sheath it cos your opponent has lost his head. And they are not much bigger then a heavy pistol, longer maybe. A good example on them is robocop's gun. I believe its about Ruger Thunderbolt sized, about a foot long. Skil Web: Let me just say this; I default to fixed wing aircraft! (to swing this club) |
||
|
|||
Apr 11 2006, 07:32 PM
Post
#19
|
|
Runner Group: Members Posts: 2,556 Joined: 26-February 02 From: Seattle Member No.: 98 |
While I'm aware that the "draw and strike" technique of katana usage exists (but I can't remember the name for the life of me), I'm pretty sure katanas were designed to be used in a slightly more... extended format?
|
|
|
Apr 11 2006, 08:21 PM
Post
#20
|
|
Moving Target Group: Members Posts: 588 Joined: 27-February 06 Member No.: 8,316 |
IMO using melee weapons with a quick draw would require the sr3 adept ability- quickdraw which specifically allowed adepts to quickdfraw a weapon and use it in the same action.
Katanas may be "designed" to be used this way, sometimes, but it takes the special ability to do it; those who could were highly trained warriors, not the lowly newbies. The other problem is tat if you allow it for katanas why not allow it for every other weapon? I might allow a player with the quick draw adept power (when it gets ppubliched, assuming it's included int eh new magic book) to have a lower threshold for using a katana or other weapon that "historically" was used in a quickdraw method. |
|
|
Apr 11 2006, 08:47 PM
Post
#21
|
|||
Shooting Target Group: Members Posts: 1,651 Joined: 23-September 05 From: Marietta, GA Member No.: 7,773 |
My nerd knowledge skills suggest that the technique was called iaijutsu and that katanas were meant primarily for mounted cavalry "ride-by" attacks. I reserve the right to be shown up by a bigger nerd or (less likely) a legitimate Japanese historian. |
||
|
|||
Apr 11 2006, 09:44 PM
Post
#22
|
|
Runner Group: Members Posts: 2,556 Joined: 26-February 02 From: Seattle Member No.: 98 |
I guess I get lost on the part of this scenario where people whip their katanas in and out of the sheathes during any kind of battle. Wouldn't it make more sense to have it out ahead of time, or to keep it out once you'd drawn it because of the 50 other random dudes running around?
|
|
|
Apr 11 2006, 10:02 PM
Post
#23
|
|
Great Dragon Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 |
Which is why it's generally not practiced except in dueling situations.
|
|
|
Apr 11 2006, 10:13 PM
Post
#24
|
|
Midnight Toker Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
It isn't even practiced in dueling. It is prcticed as a response to a surprise attack. Most iaido katas begin with responding to an an attack with a quickdraw and a cut and then continue with the sword drawn untill all imaginary opponets have been slain.
An beginner can draw and cut at the same time after being shown the technique. Correct form and deadly accuracy requires a great deal of practice just like everything else. It doesn't take much skill to sraw and cut with one motion. Any beginner can do it. It does take skill to get the timing right and to cut correctly. |
|
|
Apr 11 2006, 10:39 PM
Post
#25
|
|
Runner Group: Members Posts: 2,556 Joined: 26-February 02 From: Seattle Member No.: 98 |
Ruleswise, I think I'd be inclined to make a "quickdraw" action take as long as a normal attack with that kind of weapon. So yeah, RAW Quickdraw lets you spend a simple action to draw and make a simple-action type attack with a firearm... it's not much of a leap from there to allow a complex-action QD to haul out a SMG and go full auto, or a complex-action QD to haul a knife out of your armpit and slam it into a guy's throat.
You'd use the applicable weapon skill, of course... |
|
|
Lo-Fi Version | Time is now: 26th April 2024 - 07:30 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.