IPB

Welcome Guest ( Log In | Register )

2 Pages V   1 2 >  
Reply to this topicStart new topic
> Armor in 4th., Can you layer?
30+coyote
post Apr 16 2006, 10:30 PM
Post #1


Target
*

Group: Members
Posts: 21
Joined: 28-February 06
Member No.: 8,317



I know realistically you can layer armor, a vest with an armored coat for example, but how does that work in sr4?
Go to the top of the page
 
+Quote Post
jklst14
post Apr 16 2006, 10:36 PM
Post #2


CosaNostra Deliverator
**

Group: Dumpshocked
Posts: 346
Joined: 29-January 05
From: Philadelphia, PA
Member No.: 7,034



When you layer armor in 4th edition, you use whichever armor value is higher.

So a character in an armored jacket and armored clothes has ballistic/impact of 8/6, just like someone who only has an armored jacket.

-JKL
Go to the top of the page
 
+Quote Post
30+coyote
post Apr 16 2006, 10:54 PM
Post #3


Target
*

Group: Members
Posts: 21
Joined: 28-February 06
Member No.: 8,317



So layering is pointless?
Go to the top of the page
 
+Quote Post
Konsaki
post Apr 16 2006, 11:09 PM
Post #4


Runner
******

Group: Members
Posts: 2,526
Joined: 9-April 06
From: McGuire AFB, NJ
Member No.: 8,445



Unless you house rule something else...
Go to the top of the page
 
+Quote Post
30+coyote
post Apr 16 2006, 11:44 PM
Post #5


Target
*

Group: Members
Posts: 21
Joined: 28-February 06
Member No.: 8,317



No, it just seems illogical.
Go to the top of the page
 
+Quote Post
jklst14
post Apr 16 2006, 11:59 PM
Post #6


CosaNostra Deliverator
**

Group: Dumpshocked
Posts: 346
Joined: 29-January 05
From: Philadelphia, PA
Member No.: 7,034



I like the idea of being able to take off an armored jacket but still have the security of armored clothing underneath. Otherwise, layering is not terribly useful.

However, if you like buying armor modifications, layering armor can help you save some money.

For instance:

Joe Samuari has a chameleon suit, a camo suit and an armored vest. He goes and spends a lot of money to upgrade all three of them to level 6 thermal dampening.

Jane Samuari has the same three armor outfits as Joe. Rather than upgrade all three with thermal dampening, Jane buys a single set of armor clothing underwear. She upgrades that one set with level 6 thermal dampening and then layers it with whatever outer armor she feels like using.


JKL

Go to the top of the page
 
+Quote Post
hobgoblin
post Apr 17 2006, 12:32 AM
Post #7


panda!
**********

Group: Members
Posts: 10,331
Joined: 8-March 02
From: north of central europe
Member No.: 2,242



hmm, thats a interesting take on layering...
Go to the top of the page
 
+Quote Post
Glyph
post Apr 17 2006, 01:06 AM
Post #8


Great Dragon
*********

Group: Members
Posts: 7,116
Joined: 26-February 02
Member No.: 1,449



Also remember that things like helmets and shields add directly to your armor rating, although they also count when figuring out encumbrance penalties.
Go to the top of the page
 
+Quote Post
hobgoblin
post Apr 17 2006, 01:31 AM
Post #9


panda!
**********

Group: Members
Posts: 10,331
Joined: 8-March 02
From: north of central europe
Member No.: 2,242



hmm. hard to tell if thats intended, or just a bad case of wording.
still, it makes somewhat sense...
Go to the top of the page
 
+Quote Post
Aku
post Apr 17 2006, 02:38 AM
Post #10


Running, running, running
*****

Group: Dumpshocked
Posts: 2,220
Joined: 18-October 04
From: North Carolina
Member No.: 6,769



QUOTE (jklst14)
I like the idea of being able to take off an armored jacket but still have the security of armored clothing underneath. Otherwise, layering is not terribly useful.

However, if you like buying armor modifications, layering armor can help you save some money.

For instance:

Joe Samuari has a chameleon suit, a camo suit and an armored vest. He goes and spends a lot of money to upgrade all three of them to level 6 thermal dampening.

Jane Samuari has the same three armor outfits as Joe. Rather than upgrade all three with thermal dampening, Jane buys a single set of armor clothing underwear. She upgrades that one set with level 6 thermal dampening and then layers it with whatever outer armor she feels like using.


JKL

and as GM, i would rule that said armor for jane is only effective in hiding when she has the hots for joe.
Go to the top of the page
 
+Quote Post
GrinderTheTroll
post Apr 17 2006, 04:51 AM
Post #11


Shooting Target
****

Group: Members
Posts: 1,754
Joined: 9-July 04
From: Modesto, CA
Member No.: 6,465



QUOTE (30+coyote)
No, it just seems illogical.

Problem with prior versions was there where a lot of rules (movement, pool restictions, layerd armor effects) that it was a pain.

As stated early in SR4, the goal is not to mimic reality 100% and the margin of error here is minimal. Simple helps a lot more than it hurts IMO.
Go to the top of the page
 
+Quote Post
Ophis
post Apr 17 2006, 09:18 AM
Post #12


Mystery Archaeologist
******

Group: Members
Posts: 2,906
Joined: 19-September 05
From: The apple tree
Member No.: 7,760



Armour layering was only ever in 3rd IRC 2nd didn't allow it...
I just hope the do form fitting as a "helmet" typr set up, adding to you ratings rather than as an armour of its own (+2,+2 maybe for top level)
Go to the top of the page
 
+Quote Post
captainwhizz
post Apr 17 2006, 01:49 PM
Post #13


Target
*

Group: Members
Posts: 34
Joined: 10-April 06
From: Essex, England
Member No.: 8,449



QUOTE ( SR4 @ p149)

If a character is wearing more than one piece of armour at a time, only the highest value applies.
Go to the top of the page
 
+Quote Post
Pyrius
post Apr 17 2006, 03:21 PM
Post #14


Target
*

Group: Members
Posts: 12
Joined: 7-September 05
From: near Cologne
Member No.: 7,705



QUOTE
(SR4 p.149)
Too much armor, however, can slow a character down. If either of a character’s armor ratings exceeds his Body x 2, apply a –1 modifier to Agility and Reaction for every 2 points (or fraction thereof ) that his Body is exceeded. Note that this may affect Initiative as well. If a character is wearing multiple armor items, add their ratings together before comparing to Body.
Go to the top of the page
 
+Quote Post
Voran
post Apr 21 2006, 09:19 AM
Post #15


Running Target
***

Group: Members
Posts: 1,401
Joined: 23-February 04
From: Honolulu, HI
Member No.: 6,099



QUOTE (Pyrius)
QUOTE
(SR4 p.149)
Too much armor, however, can slow a character down. If either of a character’s armor ratings exceeds his Body x 2, apply a –1 modifier to Agility and Reaction for every 2 points (or fraction thereof ) that his Body is exceeded. Note that this may affect Initiative as well. If a character is wearing multiple armor items, add their ratings together before comparing to Body.

That part only applies to weight tho. The armor effect itself doesn't stack, the impact it has on your A/R does tho.

I miss form fitting body armor.
Go to the top of the page
 
+Quote Post
Oracle
post Apr 21 2006, 09:31 AM
Post #16


Moving Target
**

Group: Members
Posts: 934
Joined: 26-August 05
From: Earth - Europe - AGS - Norddeutscher Bund - Hannover
Member No.: 7,624



The 'armor higher than body' rule unfortunately does not stop players from building TANK-TROLL monstrosities. On a convention a month ago I played a game with a player whose character was a Troll maxed on body, wearing full body armor, a helmet and a ballistic shield. Altogether he had a ballistic armor rating of I think 15-17 and rolled 30+ damage resistance dice. However he had only a reaction of 1 and no dodge skill. I don't think it is necessary to give further details...well possibly this one is interesting: Of course IT used a composite bow, and the player insisted he could use the bow in combination with the shield. :sarcasm:
Go to the top of the page
 
+Quote Post
Dissonance
post Apr 21 2006, 09:35 AM
Post #17


Moving Target
**

Group: Members
Posts: 515
Joined: 19-January 04
Member No.: 5,992



On the plus side? It looks like the kind of armor that Shadowrunners would wear in a running situation have higher armor ratings across the board.
Go to the top of the page
 
+Quote Post
CONAN9845
post Apr 21 2006, 10:56 AM
Post #18


Target
*

Group: Members
Posts: 65
Joined: 30-May 02
From: South Jersey
Member No.: 2,798



Even though I think that layering armor should have some sort of beneficial effects, I don't have a problem with the RAW.

Also, I don't allow thermal dampening unless it is on all layers.
Go to the top of the page
 
+Quote Post
Aaron
post Apr 21 2006, 12:30 PM
Post #19


Mr. Johnson
******

Group: Dumpshocked
Posts: 3,148
Joined: 27-February 06
From: UCAS
Member No.: 8,314



QUOTE (CONAN9845)
Also, I don't allow thermal dampening unless it is on all layers.

I bet you don't sleep with a sheet.
Go to the top of the page
 
+Quote Post
Shrike30
post Apr 24 2006, 06:26 PM
Post #20


Runner
******

Group: Members
Posts: 2,556
Joined: 26-February 02
From: Seattle
Member No.: 98



QUOTE (Voran)
I miss form fitting body armor.

I don't, really. The cheese that was "hey, here's 2 more points of ballistic armor that doesn't count towards layering in any way" was annoying. I'd much rather have my players wearing either full body armor, or figuring out some more interesting combinations (FFBA leggings and arm portions, put together with an armored, plated vest, usually got a 6/4 from me). As it was, it was a way for runners to squeeze in a couple more points of armor with no real disadvantage except for a few extra kilos.
Go to the top of the page
 
+Quote Post
James McMurray
post Apr 24 2006, 06:31 PM
Post #21


Great Dragon
*********

Group: Members
Posts: 5,430
Joined: 10-January 05
From: Fort Worth, Texas
Member No.: 6,957



After it's introduction I never saw a runner without FFBA. Why not just increase the prices and armor ratings across the board and save some room on the character sheets?
Go to the top of the page
 
+Quote Post
Butterblume
post Apr 24 2006, 08:28 PM
Post #22


Running Target
***

Group: Members
Posts: 1,150
Joined: 19-December 05
From: Rhein-Ruhr Megaplex
Member No.: 8,081



I didn't use FFBA. But then, i still use regular ammo, so I might be crazy :wobble:.
Go to the top of the page
 
+Quote Post
James McMurray
post Apr 24 2006, 08:57 PM
Post #23


Great Dragon
*********

Group: Members
Posts: 5,430
Joined: 10-January 05
From: Fort Worth, Texas
Member No.: 6,957



Yeah, you're definitely crazy. ;)
Go to the top of the page
 
+Quote Post
Voran
post Apr 25 2006, 12:19 AM
Post #24


Running Target
***

Group: Members
Posts: 1,401
Joined: 23-February 04
From: Honolulu, HI
Member No.: 6,099



QUOTE (Butterblume)
I didn't use FFBA. But then, i still use regular ammo, so I might be crazy :wobble:.

Regular ammo, you mean EX EX? What's crazy about that?

:wobble:
Go to the top of the page
 
+Quote Post
TBRMInsanity
post Apr 25 2006, 01:30 PM
Post #25


Running Target
***

Group: Members
Posts: 1,002
Joined: 22-April 06
From: Canada
Member No.: 8,494



Layering comes into effect when you play with degrading armor rules (ie bullets make armor less effective over time). Having multiple layers of armor will mean you can sustain more damage to your armor over time.
Go to the top of the page
 
+Quote Post

2 Pages V   1 2 >
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 20th June 2024 - 08:18 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.