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> Gas Vents and Suppressors, have your cack and mute it too?
Piecemeal
post Apr 18 2006, 06:30 PM
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i am not an avid player of SR4 as of yet, only this last monday having sat in on a v4 game. i do have various incarnations of SR all the way back to the original printing.. unmodded first release. yeah yeah, big deal. i know. so while i have been around SR for decades, my applied knowledge base isn't vast. being that i am new to the boards, i havent yet sifted through all the posts wherein this question might have been answered any number of years ago.


i have a REAL problem with the infamous Ingram Smartgun and it's off-the-shelf GV2 and SndSpr. without having stated the GV2 is an equavilancy of some pure gunsmithing ingenuity that doesnt require directional muzzle venting; how can it possibly function in tangent with a suppressor, which -by sheer purpose- traps... redirects... more or less absorbs the expanding gasses propelling the projectile thereby reducing/nigh eliminating muzzle report???

GV is mounted before the suppressor? okay great.. you now have a completely useless suppressor.

GV is mounted at the suppressors tip? that leaves you without sufficient expanding gas to counter any burstfire recoil with venting.

! OR !
am i to understand, given the suppressor is removable, you have the option of one tactical benefit or the other from an off-the-shelf model... having the suppressor attached for the stealthy approach or having it removed for the balls-to-the-wall firefights?

oh ye of knowledge, enlighten this confused guntrog :grinbig:
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Eryk the Red
post Apr 18 2006, 06:33 PM
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This has been argued quite a bit on the forum. In short: Some folks (like me) don't care much and let it go. Others say you can only use one or the other at a time. Others have set fire to their SR4 book.
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James McMurray
post Apr 18 2006, 06:36 PM
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If you're looking for a gun realism debate, you came to the right place. You can either chalk it up to advanced 2070 technologies or limit it. Being able to use only one at a time is a decent idea. My group just lets it work as written.
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Austere Emancipa...
post Apr 18 2006, 06:47 PM
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QUOTE (James McMurray)
You can either chalk it up to advanced 2070 technologies or limit it.

Technology doesn't have much to do with it. By the very definitions of the two pieces of equipment, their effects are mutually exclusive.

You could just change the Smartgun to have 2 points of internal recoil compensation instead, or you could have the suppressor be removable and be attached over the gas venting like you said.
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Piecemeal
post Apr 18 2006, 07:01 PM
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well... after carefully rereading the whole line of description text for the Ingram Smartgun i find that it does NOT state the suppressor is integral. having now succeeded in my Common Sense Perception test i understand the Ingram to present the owner with tactical options of either stealth or burstfire accuracy by simply removing or attaching the suppressor.

now i DO see the Ingram as a handy compact Spray n' Slay. :D

of course i will happily knuckle slap anyone who thinks they have a keen little retro mod'd piece of killgear that sports an integral suppressor and GVs.
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Azralon
post Apr 18 2006, 07:05 PM
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QUOTE (James McMurray @ Apr 18 2006, 02:36 PM)
If you're looking for a gun realism debate, you came to the right place.

The right place for a debate, indeed!

However, if you're looking for a satisfactory resolution to that debate.... ;)
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Piecemeal
post Apr 18 2006, 07:17 PM
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haha too true, Azralon, but my specific question is pretty much resolved. had i spent just a few more moments reading about the damned weapon i wouldnt have had the urge to post at all. i'm glad i did post, however. granted i solved my own dilemna, hopefully this string may solve said same problem other people might have had. viola, i have achieved forum purpose.

of course i havent really experienced forum posting until i get flamed by half a dozen or so people.... so i still have that to look forward to.
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Austere Emancipa...
post Apr 18 2006, 07:22 PM
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QUOTE (Azralon)
The right place for a debate, indeed!

However, if you're looking for a satisfactory resolution to that debate.... ;)

As long as the debate is about gun realism, I'm pretty confident we can find resolutions. The "satisfactory" is the hard part. Lots of folks aren't satisfied by facts, so it gets tricky.
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Piecemeal
post Apr 18 2006, 07:32 PM
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i suppose this isnt the time to bring up a further annoyance... the design of the Ares Alpha and how it cant possibly possess anything other than a single shot breachload GL. (other than the face value design of the weapon, i rather like it.)

hmm.. i suppose the clip could be mounted on the side of the weapon the design doesnt present to you.

or is it simply the design fails to present itself with the GL clip inserted?

right.. right.. i am breaking from my own string... too nit-picky. i'ma ST*U about the Alpha for now.
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hobgoblin
post Apr 18 2006, 07:35 PM
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QUOTE (Austere Emancipator)
QUOTE (Azralon)
The right place for a debate, indeed!

However, if you're looking for a satisfactory resolution to that debate.... ;)

As long as the debate is about gun realism, I'm pretty confident we can find resolutions. The "satisfactory" is the hard part. Lots of folks aren't satisfied by facts, so it gets tricky.

well there is allso the question of playability without a scientific calculator :silly:
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Austere Emancipa...
post Apr 18 2006, 07:41 PM
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QUOTE (hobgoblin)
well there is allso the question of playability without a scientific calculator :silly:

That's a different matter altogether. Playability is a subjective issue where resolutions satisfactory to everyone are impossible to achieve, while you can achieve objective truths in "how guns work".
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hobgoblin
post Apr 18 2006, 07:45 PM
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check the smiley, it was a joke...
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Azralon
post Apr 18 2006, 07:47 PM
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QUOTE (Piecemeal)
of course i havent really experienced forum posting until i get flamed by half a dozen or so people.... so i still have that to look forward to.

You haven't gotten flamed yet? U N00B!!!!1
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Piecemeal
post Apr 18 2006, 07:57 PM
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QUOTE
You haven't gotten flamed yet? U N00B!!!!1


i'll try to be more ignorant and egotistically blindsighted in future posts, honest.
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Austere Emancipa...
post Apr 18 2006, 07:57 PM
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Just because something is a joke doesn't meant it can't not make sense.

QUOTE (Azralon)
U N00B!!!!1

You play Shadowrun all wrong, and you have a small penis!
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Butterblume
post Apr 18 2006, 08:07 PM
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Why do you think you can have recoil compensation or supressor on the ingram, but not both ?

(somehow I sond like Eliza :( )
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Azralon
post Apr 18 2006, 08:09 PM
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QUOTE (Butterblume @ Apr 18 2006, 04:07 PM)
(somehow I sound like Eliza  :( )

Woo, points for the nostalgia.
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Lurker69
post Apr 18 2006, 08:19 PM
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Recently a player in game used a submachine gun with silencer.
When the GM stated that the guards heard the attack he was very argumentative.
It took a few minutes to explain that even with a silenced gun "explosive ammo" still makes noise.
Ahh realism.
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Piecemeal
post Apr 18 2006, 08:21 PM
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QUOTE
Why do you think you can have recoil compensation or supressor on the ingram, but not both ?


erm.. backpage and scan the initial post. i believe i spelled it out.
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Butterblume
post Apr 18 2006, 08:24 PM
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Actually, someone pointed out in one thread or the other, that explosive rounds in SR are solid slugs which just fragment on impact, so no more noise than regular ammo.

I thought, they were more like the robocop type of explosive rounds, which exploded ;).


Edit: I did read your initial post, and I don't see it ;).
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Piecemeal
post Apr 18 2006, 08:35 PM
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mmmkay, Blume.... grrr forcing me to quote myself... EBIL!!!

QUOTE
without having stated the GV2 is an equavilancy of some pure gunsmithing ingenuity that doesnt require directional muzzle venting; how can it possibly function in tangent with a suppressor, which -by sheer purpose- traps... redirects... more or less absorbs the expanding gasses propelling the projectile thereby reducing/nigh eliminating muzzle report???


i believe that is what you are not seeing, maybe?
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Butterblume
post Apr 18 2006, 08:37 PM
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I see where the problem is ;).

I am quoting rules, you are (possibly) quoting reality :grinbig: .
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Piecemeal
post Apr 18 2006, 08:46 PM
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i am (exactly) quoting reality.

i was kinda hoping there might have been errata out there someone would have posted me privvy to. all i did was expose myself :eek: to an acceptable houserule, it seems.
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Austere Emancipa...
post Apr 18 2006, 08:46 PM
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QUOTE (Butterblume)
Actually, someone pointed out in one thread or the other, that explosive rounds in SR are solid slugs which just fragment on impact, so no more noise than regular ammo.

I believe you mean Nikoli, in this thread. He only pointed out that SR's explosive ammunition are not explosive in his games. They are quite clearly meant to be explosive in canon.
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Butterblume
post Apr 18 2006, 08:53 PM
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Yeah, that's the one. And after rereading the corresponding rule, i think i have a limited attention span, since the rule states the round fragments and explodes.

So, i never have said anything about this...
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